Commit graph

6776 commits

Author SHA1 Message Date
varon af68ee752a Merge pull request #453 from leezer3/Joystick2
Improve Joystick Buttons
2017-02-10 17:34:44 +02:00
Christopher Lees 5890656953 Fix: Xbox controller D-Pad not working under Windows 2017-02-10 14:24:58 +00:00
varon 519d13ccde Merge pull request #481 from leezer3/NegativeAxis
Fix: Joysticks with an axis range below zero were inverted
2017-02-09 11:31:11 +02:00
varon 4a1e1ba1f5 Merge pull request #478 from leezer3/develop
Fix: Incorrect documentation for MathHelper.NextPowerOfTwo
2017-02-09 10:50:37 +02:00
Christopher Lees bf7e3ffb1e Fix: Joysticks with an axis range below zero were inverted 2017-02-05 21:36:45 +00:00
Tzach Shabtay 7f70cd27a2 Merge remote-tracking branch 'upstream/develop' into develop
Merge from upstream
2017-01-31 22:37:39 -05:00
Christopher Lees 02e1891098 Fix: Incorrect documentation for MathHelper.NextPowerOfTwo
Fix: Typo in readme
2017-01-31 14:19:39 +00:00
varon 0abd2cc361 Merge pull request #476 from leezer3/develop
Fix: Some joysticks return an invalid HID page of 1
2017-01-30 22:34:22 +02:00
varon bd04c31369 Merge pull request #462 from tzachshabtay/Mobile_DebugPrintouts
Removed the stubs for System.Diagnostics.Debug from Android & IOS
2017-01-29 16:42:48 +02:00
Tzach Shabtay f310f4a119 Merge remote-tracking branch 'opentk/develop' into develop 2017-01-28 21:17:32 -05:00
Christopher Lees 114f02ff49 Fix: Some joysticks return an invalid HID page of 1 2017-01-27 15:50:46 +00:00
varon 12b0603dea Merge pull request #463 from tzachshabtay/RemoveRedundantPrintout
Removed redundant printout for "OnMouseMove called without moving the mouse"
2016-12-12 09:25:40 +02:00
varon f30a6552f8 Merge pull request #461 from tzachshabtay/OpenTK_AndroidCrashes
Fix 2 crashes on Android
2016-12-12 09:24:18 +02:00
Tzach Shabtay 51e2b3915c Removed redundant printout for "OnMouseMove called without moving the mouse"
This fixes #416.
The problem with this printout (as explained in the issue) is that on
Windows (at least for specific devices/OS) GetMouseMovePointsEx can
return duplicate points, so it’s either adding a check in the Windows
layer or remove the printout. Adding a check in the Windows layer looks
redundant though, as this is already checked in NativeWindowBase, so
removing the printout looks preferable.
2016-12-11 18:11:56 -05:00
Tzach Shabtay b06169b457 Removed the stubs for System.Diagnostics.Debug from Android & IOS
This looks like it was once a Xamarin limitation, but it’s not anymore.
Note: tested this on Android, but not on IOS (tested compilation on IOS
only).
Fixes #447
2016-12-11 18:03:29 -05:00
Tzach Shabtay 0e20faf896 Android- fix a crash when the game view is closed before it started running
When the game view is closed, if it hasn’t started running yet the
stopwatch would still be null- added a null check.
2016-12-11 17:50:38 -05:00
Tzach Shabtay 57ceff19b9 Android- Fix crash when querying for surface when window info was not created yet
HasSurface is called by ReadyToRender property to query if the surface
was created, but it’s possible that the window info was not created
yet, added a missing null check.
2016-12-11 17:47:26 -05:00
Manuel Zanin 8ffe3bc504 Moved AngleWindowInfo and EglAnglePlatformFactory under src 2016-11-29 11:34:16 +01:00
Jonas Boesch fc33246600 Use existing ANGLE definitions 2016-11-29 11:32:23 +01:00
Jonas Boesch 84a210bda5 Bugfix: Creating a second GraphicsContext forced context sharing.
This fix will keep existing behavior (forced sharing) in the default case, but adds a new constructor that allows explicitly specifying the shared context. A user can now explicitly specify null for the shared context to get a new non-shared context.
2016-11-28 12:21:18 +01:00
Jonas Boesch 9d29c8c19b Added AngleWindowInfo and AnglePlatformFactory
Both WindowInfo and PlatformFactory wrap the actual platform-specific WindowInfo and PlatformFactory.

For offscreen rendering, AngleWindowInfo can be used with a DummyWindowInfo.

The API to add additional surfaces was added to IAngleWindowInfo, since all those calls need the Display parameter that is only available on EglWindowInfo (which is not exposed to users).
2016-11-28 12:21:18 +01:00
Jonas Boesch df66598182 Added Angle-related enums and definitions
+ GraphicsContextFlags now has Angle and Offscreen flags.
+ Egl now has PLATFORM_ANGLE related const ints.
+ Added eglGetPlatformDisplayEXT p/invoke definition
+ Added eglQuerySurfacePointerANGLE p/invoke definition
+ EglWindowInfo.CreatePbufferSurface was commented out. Enabled and fixed it.
+ GraphicsContextFlags.Offscreen will make the context create a PbufferSurface instead of a WindowSurface in EglContext
+ SurfaceType enum to select surface type for SelectGraphicsMode
2016-11-28 12:20:59 +01:00
Jonas Boesch 7b795a02e1 Bugfix: Non-null shared contexts for Egl threw Exception
The shared context parameter can be either the EglContext directly, or
the facade, and we cast to see what it is.
2016-11-28 12:12:10 +01:00
Christopher Lees 7ef7c12c2b Joystick Buttons:
* Remove JoystickButton enum (Use zero-based int as button index instead)
* Change to using a long to store button states
* Max buttons now 64 (Unable to go further without using an array)
2016-11-27 19:23:44 +00:00
varon 1581ac7b8a Merge pull request #454 from leezer3/patch1
Fix wrong XML param name tag
2016-11-25 19:44:21 +02:00
varon 7dda6ffa14 Merge pull request #455 from rejurime/patch-1
Fix #440
2016-11-25 19:40:47 +02:00
René Juan Rico Mendoza 2ff5041ea6 Fix #440 2016-11-23 12:58:03 -03:00
Christopher Lees c78a6c7844 Fix wrong XML param name tag 2016-11-23 14:42:29 +00:00
varon c6ca549923 Merge pull request #450 from varon/readme-maintainer-request
Add request for maintainers to readme
2016-11-23 01:22:32 +02:00
varon 13549f5966 Add request for maintainers to readme 2016-11-23 01:21:38 +02:00
varon 75d22ff9e3 Merge pull request #434 from bawaaaaah/patch-1
Fix wrong obsolete message
2016-10-24 12:20:14 +02:00
Samuel Lemaitre d050252bab Fix wrong obsolete message
Fix wrong obsolete message for method "public static Matrix4 Rotate(Quaternion q)"
from CreateRotation to CreateFromQuaternion
2016-09-30 15:07:48 +02:00
varon 19eee6f3a5 Update readme for 2.0.0 release news (#431)
* Update readme with 2.0.0 news

* Fix link; Add note about OpenTK.Next.

* better markdown formatting for older news entries
2016-09-23 20:51:52 +02:00
Harry 01e5ac9cd3 Merge pull request #427 from varon/nuget-name-fix
Fix OpenTK assembly name error
2016-09-23 16:41:22 +02:00
varon 844eb285ef fix OpenTK assembly name error. 2016-09-19 01:36:11 +02:00
Harry d50c2fcea0 Merge pull request #418 from varon/fake-build-system
New build system
2016-08-15 10:23:06 +02:00
varon ffbd5e9637 execute permission on build.sh 2016-08-15 09:41:55 +02:00
varon 2afe5c1f1a Converted paket templates to project types again 2016-08-14 00:18:16 +02:00
varon 985aa6e683 Added nuget packages to appveyor artifacts 2016-08-14 00:18:15 +02:00
varon 4d14ad1c29 Removed debug output from build.fsx 2016-08-14 00:18:15 +02:00
varon ea1e42a65e Corrected project exclusions 2016-08-14 00:18:15 +02:00
varon e546cae95d Updated CI server build commands to produce NuGet packages. 2016-08-14 00:18:14 +02:00
varon ec8104fbda Temporarily disabled GLWidget from builds 2016-08-14 00:18:14 +02:00
varon cdd5f75e0c Updated GLWidget to .net 4.5; Added GtkSharp dependency for it. 2016-08-14 00:18:13 +02:00
varon 028ada11a0 temporarily disabled Xamarin build elements for CI testing 2016-08-14 00:18:13 +02:00
varon 8c8e90c904 Updated README instructions 2016-08-14 00:18:13 +02:00
varon 89cf3ae534 Possible fix for mono pathing issues on CI 2016-08-14 00:18:12 +02:00
varon 4dfe4298d0 Updated paket/project references 2016-08-14 00:18:12 +02:00
varon 23b905b392 updated build script to support limited non-xamarin builds 2016-08-14 00:18:11 +02:00
varon e7498d4971 removed OpenTK.DLL include from Android and iOS OpenTK nuget packages 2016-08-14 00:18:11 +02:00