the_fiddler
4a5fda3d95
Changed capitalization rules to turn letters after digits to uppercase. Fixes Texture2D etc, but makes all hex specifiers to go uppercase... :/
2008-01-24 09:16:00 +00:00
the_fiddler
2864c0235b
Added missing tokens to TextureParameterName (were only in GetTextureParameter, when they should have been in both enums).
2008-01-22 23:01:15 +00:00
the_fiddler
df7365fbd2
Worked around a Visual Studio bug that caused some overloads to become invisible.
2008-01-20 17:27:30 +00:00
the_fiddler
981d176532
Updated bindings with the latest Bind revision.
2008-01-19 15:29:10 +00:00
the_fiddler
38df75ed51
Updated the bindings with the latest generator revision.
2008-01-15 09:33:28 +00:00
the_fiddler
08419d78a3
Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning.
2008-01-15 00:45:18 +00:00
the_fiddler
9548372d6c
Removed xml doc string missing warnings.
2008-01-15 00:44:22 +00:00
the_fiddler
165f36f6c0
Updated bindings with the last generator version.
2008-01-14 23:43:13 +00:00
the_fiddler
8b83fc8af1
Updated bindings with specific enums.
2008-01-04 17:07:58 +00:00
the_fiddler
2a96408231
Fixed handling of some IntPtr parameters.
2007-11-10 18:31:33 +00:00
the_fiddler
d1803c1087
EdgeFlagv should not have its ending trimmed.
2007-11-04 16:48:37 +00:00
the_fiddler
35e3406122
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:29:41 +00:00
the_fiddler
6439daa42a
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:29:24 +00:00
the_fiddler
339ae77c29
Regenerated using the latest Bind version.
2007-10-31 17:44:45 +00:00
the_fiddler
c594440302
Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't)
2007-10-31 17:44:14 +00:00
the_fiddler
be4351b2ef
Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables).
2007-10-26 13:00:16 +00:00
the_fiddler
21fa0ae257
Updated to the new, correct, GLEnums.cs bindings.
2007-10-25 00:33:34 +00:00
the_fiddler
baeea2ee2a
Updated to bindings generated by the 0.3.13.1 generator.
2007-10-21 15:49:42 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
c32f755ebb
Sped up GL.LoadAll() and GL.Load() functions.
2007-09-05 19:53:48 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
b2459933b2
Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call.
2007-08-22 16:13:41 +00:00
the_fiddler
ffe8ce7795
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
f9fc027bb4
Removed unused code files. Changed endings to CRLF.
2007-08-14 16:57:25 +00:00
the_fiddler
164876a723
Added wgl binding generator.
2007-08-12 16:14:23 +00:00
the_fiddler
ac2a2f9a70
Improved opengl overload trimming.
2007-08-10 20:16:05 +00:00
the_fiddler
09bd00885c
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
4ceea208ac
Bumped version numbers.
...
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
672a82983a
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
...
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
7498af4e5d
Synced with gl3 branch.
2007-08-02 14:51:06 +00:00
the_fiddler
c5ad62c12b
Synced with gl3 branch.
2007-08-01 22:28:54 +00:00
the_fiddler
d5022b1b56
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
15f5e3ab0b
Sycned with gl3 branch.
2007-08-01 09:31:14 +00:00
the_fiddler
557a7f1818
Sycned with gl3 branch.
2007-08-01 09:30:38 +00:00
the_fiddler
3d23105b0d
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00