Commit graph

1356 commits

Author SHA1 Message Date
the_fiddler a2c1d83b04 Fixed Draw*Instanced (were missing the 'd' from Instanced). Bug [#586]. 2009-03-28 14:48:20 +00:00
the_fiddler 9330ec16fe Updated tokens for ARB_depth_buffer_float (issue [#585]) 2009-03-28 14:44:17 +00:00
the_fiddler 08885ac914 Initial OpenGL 3.1 support. 2009-03-28 11:04:18 +00:00
the_fiddler 484432ce36 GLU tesselation example is no longer visible in release builds (it fails on Mono).
FrameBufferObject example: upldated title to match the rest of the examples.
2009-03-25 23:15:03 +00:00
the_fiddler 98d0624bcf Updated known issues (release cannot be compiled on Mono due to compiler bug #488960). 2009-03-25 23:08:14 +00:00
the_fiddler bae796307d Updated version numbers and documentation for the 0.9.6 release. 2009-03-25 22:46:31 +00:00
the_fiddler d4aef922bc Fixed all known build warnings, apart from missing xml comments. 2009-03-25 21:53:12 +00:00
the_fiddler 48ad1cad60 * Fonts/IFont.cs: marked as obsolete. 2009-03-25 21:49:52 +00:00
the_fiddler caa0921b1c * Resources.Designer.cs: Deleted unused file.
* Settings.cs: Changed default output directory to fit with the current OpenTK project structure.
* GL2/Generator.cs: Suppressed documentation warnings in the generated bindings.
2009-03-25 21:48:14 +00:00
the_fiddler 9dde7c65a8 Disabled all generator modes other than OpenGL. 2009-03-25 19:41:10 +00:00
the_fiddler 6b82a491e8 Added snocrash' reverb EFX example. 2009-03-25 18:42:54 +00:00
the_fiddler 8bb40e5a07 * Audio/*: Cleaned up whitespace.
* AudioContext.cs: Get device name specifier once a device is opened.
2009-03-25 18:41:50 +00:00
the_fiddler a3f29ab963 Regenerated OpenGL bindings using the latest specs and generator. 2009-03-25 18:15:04 +00:00
the_fiddler 71f858fe35 Revert invalid change from previous commit (GraphicsMode now belongs to IGraphicsContext). 2009-03-25 18:05:52 +00:00
the_fiddler ddc5e503ca Merged latest OpenGL specs (registry version 48). 2009-03-25 17:56:50 +00:00
the_fiddler fc103aa8ec Added automatic error checking for all OpenGL function calls (debug mode only). Begin()-End() regions are handled correctly. 2009-03-25 17:55:37 +00:00
the_fiddler 3914aaa1e6 * X11GLNative.cs: Ensure that Width and Height properties return valid values in the OnLoad event. 2009-03-23 11:57:49 +00:00
the_fiddler 60665a76a4 *GraphicsContext.Assert() should throw GraphicsContextMissing exception. 2009-03-23 11:42:17 +00:00
the_fiddler c7adcbb79b Moved GraphicsMode to IGraphicsContext as it is universally useful.
Implemented GraphicsMode property on X11 and Mac OS X.
Replaced tabs with spaces in AglContext.cs.
2009-03-23 11:41:11 +00:00
the_fiddler 78069eb0cc Added project files to ignore list. 2009-03-22 10:25:47 +00:00
the_fiddler 79b9674111 Removed stray project file. 2009-03-22 10:23:07 +00:00
the_fiddler 3c5fd61baa Bind now maps 'void*' to generics ('ref T', 'T[]', 'T[,]' and 'T[,,]') instead of 'object'.
The doc processor can now document more OpenGL functions (e.g. GL.Color3).
Cleaned up several pieces of code in Bind (but I'm afraid it's hopeless - spaghetti code at its greatest).
2009-03-21 21:44:07 +00:00
the_fiddler c7b9c7f0c5 * Platform/X11/X11GLContext.cs: Added workaround for buggy Amd linux drivers. Added "None" to context attributes, as specified by the specs. 2009-03-20 23:16:52 +00:00
the_fiddler 94b70b7bb7 * Platform/X11/X11GLNative.cs: Removed stale comments and unused code. 2009-03-20 23:15:16 +00:00
the_fiddler 6484f08e04 * Platform/X11/Bindings/Glx.cs: Added glXIsDirect method and made all enums private. Added ErrorCodes enum. 2009-03-20 23:13:24 +00:00
the_fiddler 6076dc7529 * Platform/X11/X11GraphicsMode.cs: Major clean up. Refactored
ChooseFBConfig and ChooseVisual codepaths into different methods.
  Fixed bug [#728].
2009-03-20 19:38:52 +00:00
the_fiddler 91d559dd85 * Properties/AssemblyInfo.cs: Updated version number to 0.9.6. 2009-03-20 19:36:15 +00:00
the_fiddler a6f9c2c428 * Audio/AudioContext.cs: Now initializes EFX slots to maximum number supported by hardware. Fixed a potential crash bug during context creation (attribute array should be zero-terminated). 2009-03-13 00:01:17 +00:00
the_fiddler b423b27d15 Updated for 0.9.5 release. 2009-03-08 22:42:56 +00:00
the_fiddler d8ab1e972b Replaced C# 3.0 code ('var') with its C# 2.0 equivalent. 2009-03-08 22:28:32 +00:00
the_fiddler 280b8525ea Updated version numbers and documentation for 0.9.5 release. 2009-03-08 22:19:00 +00:00
the_fiddler e3ff29a068 Corrected the mapping of Byte/SByte wrappers -> entry points. Swapped CLSCompliant attribute between Byte and SByte (Bytes are, SBytes are not). 2009-03-08 22:00:13 +00:00
the_fiddler ca1e416a53 Relaxed checks to allow input devices that do not contain any axes and/or buttons (e.g. tablets or keyboard extensions). 2009-03-08 20:03:33 +00:00
the_fiddler c9e8d2f686 Fixed the mapping between unsigned and signed wrappers -> entry points (no unsigned <-> signed casting). Regenerated bindings. 2009-03-08 19:19:52 +00:00
the_fiddler 8eaa30ea33 Added pokemoen's enhancements to Extensions sample (return values, parameters). 2009-03-08 19:17:36 +00:00
the_fiddler 9112e7f11c Regenerated the bindings using the updated generator - equations are now correctly reported. 2009-03-08 18:38:17 +00:00
the_fiddler a1a0a07f76 Added System.Xml reference.
Added new documentation files to solution.
2009-03-08 18:11:34 +00:00
the_fiddler 2bf0e4731f Fixed the path separators so that they work on Unix.
Improved the output for the doc processor: MathML equations are replaced by their textual representation and whitespace better matches function declarations.
Added new configuration settings for the doc processor and the license.
Removed stale debugging code.
License.txt is now a file, not a resource.
2009-03-08 18:08:35 +00:00
the_fiddler f918720afd Added support for inline OpenGL documentation. 2009-03-08 00:46:58 +00:00
the_fiddler f4b6f1d0f2 Modified Extensions example to request a GL3.0 context. 2009-03-07 18:33:23 +00:00
the_fiddler fda108701c Added new GLControl constructors that allow you specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 11:03:41 +00:00
the_fiddler 0759beaebf Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler 9981b92e5a Removed unused (duplicate) details field. 2009-03-07 10:46:49 +00:00
the_fiddler 4a2a223751 Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler 4cfaaf6077 Made extension loading more forgiving (delegates can be either public or non-public now). 2009-03-07 10:20:55 +00:00
the_fiddler 70963b09af Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts. 2009-03-07 07:16:46 +00:00
the_fiddler 4efee1f1ef Removed unused types. 2009-03-07 07:14:52 +00:00
the_fiddler 300abf1a1c Added support for the glx functions ChooseFBConfig, GetVisualFromFBConfig and CreateContextAttribsARB. 2009-03-07 07:13:48 +00:00
the_fiddler 03cf3ee512 WinMM devices with 0 axes and no POV hats are not joysticks/joypads. 2009-03-07 05:55:33 +00:00
kanato 3c1676ee40 Add MacOS code to call gestalt to detect OS version. 2009-03-02 01:49:23 +00:00