Commit graph

141 commits

Author SHA1 Message Date
thefiddler 58e41a2b97 [Win] Replaced KeyMap dictionary with switch
This reduces the amount of allocations on the startup path.
2014-04-25 14:13:55 +02:00
Fraser Waters fbe6cc0a31 Use Marshal.GetLastWin32Error instead of GetLastError.
Also removes magic number 1171 and replaces with constant.
2014-03-23 22:31:32 +00:00
Fraser Waters 095d3f26c0 Use GetMouseMovePointsEx to smooth mouse input.
Uses GetMouseMovePointsEx to get mouse move history so mouse events aren't dropped even with low framerates.

Fixes #76.
2014-03-23 16:26:24 +00:00
Fraser Waters ab0751e7ec ModalLoopCallback is never assigned.
ModalLoopCallback is never assigned, so always has it's default value
null. Replace all uses of ModalLoopCallback with null.
2014-02-25 10:31:17 +00:00
thefiddler 9ba21d6017 [Win] Implemented modifier keys 2014-02-25 01:13:45 +01:00
Stefanos A. 0052ff435e [Win] Do not raise KeyPress for control chars
This matches the documented behavior of the GameWindow.KeyPress event.
2014-02-13 14:01:35 +01:00
Stefanos A. d0522f1073 [Win] Do not create second WinMMJoystick instance 2014-02-01 16:03:07 +01:00
Stefanos A. b87b9e0a27 [Win] Fix X1/X2 mouse buttons (fixes issue #27) 2014-01-16 17:16:03 +01:00
Stefanos A. 4af9d30ccb [Win] Fix issue #33; fix issue #34
This patch adds a workaround for WM_STYLECHANGED messages that are not
delivered when running on Mono/Windows. If we detect Mono, then we call
HandleStyleChanged() directly in order to update the internal state of
our WinGLNative instance.
2014-01-08 22:29:22 +01:00
Stefanos A. 7363cfee7b [Win] Do not unregister class twice
Only the parent window would register a class, but both the parent and
the child window would unregister it. This is now fixed.
2014-01-08 19:21:29 +01:00
Stefanos A. e260a42954 [Win] Refactor huge wndproc into functions 2014-01-08 00:02:27 +01:00
Stefanos A. 0c990583a3 Implemented KeyDown and KeyUp messages 2013-12-21 00:50:25 +01:00
Stefanos A. 42ce028bbf Clean fix issue #19
Isolate and commit fix for issue #19 without potential for regressions.
2013-12-21 00:43:05 +01:00
Stefanos A e1619a8ad3 Revert "Fix issue #19"
This reverts commit 2c14ec5f80.
2013-12-21 00:41:55 +01:00
Stefanos A. 2c14ec5f80 Fix issue #19
Don't filter window messages passed to our window (see
http://blogs.msdn.com/b/oldnewthing/archive/2005/02/09/369804.aspx).
Additionally, return the correct values for all messages we are actually
handling and clean up unmanaged memory after we are done with the
window.
2013-12-20 23:31:42 +01:00
Stefanos A. 2ddd555aaf Simplify ProcessEvents implementation
Instead of combining PeekMessage+GetMessage, we can simply call
PeekMessage(Remove) to achieve the same effect. This also allows us to
remove the IsIdle property, which is no longer used anywhere.
2013-12-20 08:42:36 +01:00
Stefanos A. f32aee7497 ClientRectangle should not affect window location
Fixes issue #13
2013-12-05 17:44:13 +01:00
Stefanos A. 58ab194ba8 Fixed centering for non DPI-aware applications 2013-12-02 23:37:22 +01:00
Stefanos A. e2404d2cfc Fix "CursorVisible bugs"
When we enter the modal resize loop on Windows with ClipCursor set, we
cause a feedback loop where every resize causes the cursor to move and
every move causes a new resize. To fix this, we need to ungrab the
cursor when we are enter the modal loop.
2013-11-22 14:10:21 +01:00
Stefanos A. 21069ee34c Do not scale in normal-dpi modes 2013-11-14 09:25:53 +01:00
Stefanos A. 7c8cc5f746 Scale window size on hi-dpi mode
Follow high-dpi guidelines for scaling a window on high-dpi modes.
2013-11-14 09:02:47 +01:00
Stefanos A. b3a0b78454 Use locale-independent scancodes
This significantly improves the usability of keyboard input, by allowing
a common input scheme to be used on different keyboard layouts. Text
input will be facilitated through a new API.
2013-10-03 20:53:34 +02:00
Stefanos A. b57e58dc47 Implemented Sdl2GLControl
SDL2 still fails with "not an OpenGL window".
2013-09-30 20:47:29 +02:00
Dean Ellis 9a39949249 Merge pull request #1 from elisee/fix-client-rectangle-setter
Fix ClientRectangle setter on Windows (WinGL) & Linux (X11)
2013-03-22 16:29:36 -05:00
Andy Korth 0f64af130a Committing artfunkel patch for scan codes 2013-01-24 15:48:01 -06:00
the_fiddler 4fde3c4dab Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
the_fiddler 9c6a4bb2df Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler daf7c83dc8 Capture ButtonUp events after ButtonDown even if the mouse leaves the window. 2010-11-09 08:55:55 +00:00
the_fiddler 452d8924e6 Minor cosmetic fixes. Removed unused code. 2010-11-08 21:36:10 +00:00
the_fiddler d65e0aad47 Release both shift keys when one is released. Otherwise, we end up with stuck keys. 2010-11-08 08:59:32 +00:00
the_fiddler 2934c9d004 Decoupled new driver API from old public interface.
WinRawMouse can now detect mouse disconnection/connection events.
2010-10-29 11:27:40 +00:00
the_fiddler c99571acac Fixed capacity parameter for GetWindowText(). Fixed debug string format that is printed when GetWindowText() fails. 2010-10-28 10:36:28 +00:00
the_fiddler a070918e93 Removed events that are not part of the INativeWindow interface. 2010-10-28 09:34:13 +00:00
the_fiddler e13a8e25ae Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising). 2010-10-28 09:31:00 +00:00
the_fiddler 40c2576e06 Avoid numeric overflow when printing debug message. 2010-10-28 08:42:20 +00:00
the_fiddler b2ccc8f089 Fixed CursorVisible getter.
If necessary, re-grab the cursor whenever the window changes position/size.
2010-10-22 13:36:05 +00:00
the_fiddler 327941be33 Implemented PointToScreen and fixed mouse grab rectangle to match the client rectangle exactly. 2010-10-22 13:22:28 +00:00
the_fiddler 86588ea60c * Source/OpenTK/Input/Mouse.cs:
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
  interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler e801660ff7 * Source/OpenTK/OpenTK.csproj:
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
  OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler 9ec00014eb Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead). 2010-10-19 09:25:09 +00:00
the_fiddler 00311cdb13 Added initial code for mouse grabbing. Modified GameWindowStates to test this. 2010-10-19 09:20:59 +00:00
the_fiddler d5aaf4a794 * Source/OpenTK/Platform/Windows/API.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
  CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler 42e0880cbb * Source/OpenTK/NativeWindow.cs:
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
  implementation of CursorVisible API. See issue [#1560].
2010-10-18 15:25:25 +00:00
the_fiddler 1f4b5be7d0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler 3f8f9b09e3 Synced with 1.0 branch. 2010-03-11 22:53:11 +00:00
the_fiddler da7e4c7252 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
the_fiddler f12cbf1cd5 Synced trunk with 1.0 branch. 2009-11-16 18:45:41 +00:00
the_fiddler 1cd2b8d076 Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler b36e6c64d7 Refactored timer installation/removal into their own methods. 2009-11-04 18:35:32 +00:00
the_fiddler 9f96fe71c1 Removed unnecessary debugging messages from main loop. 2009-11-04 10:03:50 +00:00