Stefanos A.
a12b394607
Load ES30 and OpenGL4 entry points
2013-11-08 10:39:08 +01:00
Stefanos A
84271bcaa0
Aligned release and debug configurations
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Now release and debug configurations will build the same projects.
2013-11-03 01:38:38 +01:00
thefiddler
581919cb1c
Initial work on new gl xml spec support.
2013-10-21 18:28:01 +02:00
thefiddler
8dcb8601a2
Normalized line endings
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Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
Andy Korth
4230c6b4f0
Added Robmaister's Matrix3 implementations
2013-01-03 10:41:56 -06:00
the_fiddler
27ff0d807f
Replaced all custom tasks with built-in tasks, because custom tasks cause builds through Visual Studio to fail. This is a known issue since VS2005 (the dll containing custom tasks gets loaded into the devenv AppDomain and remains locked, meaning you have to exit Visual Studio before rebuilding the project).
2010-10-06 14:59:13 +00:00
the_fiddler
bd13f47d7f
Do not build zip project on debug, documentation and release builds.
2010-10-06 13:10:44 +00:00
the_fiddler
100e52a7c7
Added project to create zip package for distribution.
2010-10-05 21:30:25 +00:00
the_fiddler
7fd64519bd
Added Build.UpdateVersion project which generates a global AssemblyInfo file that is reused throughout the solution (TBD).
2010-10-04 21:30:42 +00:00
the_fiddler
3c04d059e8
Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild.
2010-10-04 13:49:08 +00:00
the_fiddler
ce0f524455
Moved all documentation to Build.Docs project. Solution folders are no longer utilized (fixes warnings on VS20xx Express!)
2010-10-03 13:23:03 +00:00
the_fiddler
10f333c24f
Added Generator.Bind and Generator.Convert projects.
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Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler
66401d2c3e
Removed OpenTK.Build from solution.
2010-10-02 22:21:37 +00:00
the_fiddler
6c09ecb88c
Added main MSBuild solution.
2010-10-02 22:19:53 +00:00
the_fiddler
cd32a6db54
2006-11-02 21:40:36 +00:00
the_fiddler
fdd693a4f1
Framework:
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Updates to mode switching under windows plus a little refactoring.
2006-10-17 19:34:49 +00:00
the_fiddler
977a41059c
2006-10-15 22:12:27 +00:00
the_fiddler
17b411e2ec
Directory structure updates (more to come)
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Updated OpenTK.OpenGL.Bind (0.7.7)
Split GL enums, core and extensions to different files. Extension support is missing for the time being.
Updated the framework implementation and namespace.
2006-10-15 20:28:57 +00:00
the_fiddler
f34436f131
Placed the Framework into a new project (with corresponding project folder).
2006-10-11 22:10:29 +00:00
the_fiddler
8cd76686d0
Preparatory work for linux support (added basic X and GLX bindings)
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Major update to OpenTK.OpenGL.Bind.
Updated OpenGL specs to 2.1 (were 2.0)
2006-10-11 21:42:22 +00:00
the_fiddler
7096709104
2006-10-10 23:40:36 +00:00
the_fiddler
1ec16408f0
Major update to OpenTK.OpenGL.Bind (0.7.5.2 -> 0.7.6). Cleaner code and correct wrappers (many were missing earlier).
2006-10-10 19:34:44 +00:00
the_fiddler
d9b0ac6e5c
Added GLForm.cs (base class for cross-platform windowing control)
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Temporarily removed all examples apart from GLSL.Lesson01 which has been updated to use the GLForm class.
Minor updates to OpenTK.OpenGL.Bind
2006-10-08 21:22:50 +00:00
the_fiddler
fdb625da0f
2006-10-08 18:26:43 +00:00
the_fiddler
37834b1ff6
Added the GLSL example.
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More function signatures use enums now (according to their category), instead of ints. Must check.
More
2006-09-30 19:58:51 +00:00
the_fiddler
22fa16be89
2006-09-28 22:07:53 +00:00
the_fiddler
3a5dff7e16
2006-09-24 14:04:39 +00:00