the_fiddler
aa21965023
Temporarily removed detailed constructors.
2008-03-16 10:07:55 +00:00
the_fiddler
ebd7f45dc9
Some formatting updates.
2008-03-16 10:07:24 +00:00
the_fiddler
b3d32793f3
Some formatting updates.
2008-03-16 10:07:24 +00:00
the_fiddler
5ca7f5acd8
Fixed an NRE that could occur under some circumstances.
2008-03-15 11:26:31 +00:00
the_fiddler
8a6171e28b
Fixed an NRE that could occur under some circumstances.
2008-03-15 11:26:31 +00:00
the_fiddler
9d1f1ecc4c
Push/Pop AttribMask.ColorBufferBit in TextPrinter.Begin/End
...
float[] viewport should have 4 members, not 6.
2008-03-13 09:34:09 +00:00
the_fiddler
d15062a6f5
Push/Pop AttribMask.ColorBufferBit in TextPrinter.Begin/End
...
float[] viewport should have 4 members, not 6.
2008-03-13 09:34:09 +00:00
the_fiddler
c79f4abbe9
Removed OnResize overload.
2008-03-10 15:54:40 +00:00
the_fiddler
b08edbc341
Removed OnResize overload.
2008-03-10 15:54:40 +00:00
the_fiddler
1c69f7e07f
Moved GraphicsContext creation to the HandleCreated event.
2008-03-10 13:25:33 +00:00
the_fiddler
d9143c7654
Moved GraphicsContext creation to the HandleCreated event.
2008-03-10 13:25:33 +00:00
the_fiddler
28ed42406a
Fixed multiple GLControls under Mono/X11.
2008-03-10 13:23:09 +00:00
the_fiddler
b2b9cd1353
Fixed multiple GLControls under Mono/X11.
2008-03-10 13:23:09 +00:00
the_fiddler
41cba22df3
Call GL.Clear. Slightly reduce Update speed.
2008-03-10 11:38:05 +00:00
the_fiddler
73914709ba
Call GL.Clear. Slightly reduce Update speed.
2008-03-10 11:38:05 +00:00
the_fiddler
357703d456
Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows.
2008-03-10 11:37:41 +00:00
the_fiddler
ac0209a575
Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows.
2008-03-10 11:37:41 +00:00
the_fiddler
8386c20b6a
Can now distinguish between left and right control, shift, alt and enter keys.
2008-03-10 08:50:19 +00:00
the_fiddler
f23d7929be
Can now distinguish between left and right control, shift, alt and enter keys.
2008-03-10 08:50:19 +00:00
the_fiddler
b04606640f
Added internal ClearKeys method. Made the constructor internal. Added docs to a few functions.
2008-03-10 08:49:48 +00:00
the_fiddler
e49b1beb7b
Added internal ClearKeys method. Made the constructor internal. Added docs to a few functions.
2008-03-10 08:49:48 +00:00
the_fiddler
bc1801d5d5
Added detection of left and right shift/control/alt buttons.
2008-03-08 17:35:58 +00:00
the_fiddler
bb84178f20
Added detection of left and right shift/control/alt buttons.
2008-03-08 17:35:58 +00:00
the_fiddler
ef16a9d296
Moved OpenTK.Fonts to OpenTK.Graphics namespace.
2008-03-08 14:38:10 +00:00
the_fiddler
1e397fcee5
Moved OpenTK.Fonts to OpenTK.Graphics namespace.
2008-03-08 14:38:10 +00:00
the_fiddler
7751c07e6f
Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
...
Added OpenTK.Utilities.dll reference to Examples.
Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
2008-03-08 14:06:59 +00:00
the_fiddler
ca68971695
Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
...
Added OpenTK.Utilities.dll reference to Examples.
Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
2008-03-08 14:06:59 +00:00
the_fiddler
b09881bdd0
Added OpenTK.Utilities project.
2008-03-08 13:42:19 +00:00
the_fiddler
db3f186f95
Added OpenTK.Utilities project.
2008-03-08 13:42:19 +00:00
the_fiddler
6553c71cb5
Fixed licenses. Resaved some docs as unicode.
2008-03-06 21:06:52 +00:00
the_fiddler
05d8f839e2
Fixed licenses. Resaved some docs as unicode.
2008-03-06 21:06:52 +00:00
the_fiddler
f381438c8e
Added Bezier Curves. Added Factorial and BinomialCoefficient to Functions.cs. Added Vector2d?.Perpendicular
2008-03-06 21:04:53 +00:00
the_fiddler
c946bc6fb8
Added Bezier Curves. Added Factorial and BinomialCoefficient to Functions.cs. Added Vector2d?.Perpendicular
2008-03-06 21:04:53 +00:00
the_fiddler
49dbf3c40a
Initial commit.
2008-03-03 12:48:13 +00:00
the_fiddler
532594c1b2
Initial commit.
2008-03-03 12:48:13 +00:00
the_fiddler
6323bce84e
Initial commit.
2008-03-03 12:48:00 +00:00
the_fiddler
9f7d858136
Initial commit.
2008-03-03 12:48:00 +00:00
the_fiddler
46e0d1d719
Initial commit.
2008-03-03 12:47:35 +00:00
the_fiddler
03825f1241
Initial commit.
2008-03-03 12:47:35 +00:00
the_fiddler
0e2dc9f2f4
Renamed.
2008-03-03 12:46:58 +00:00
the_fiddler
d2ede50705
Renamed.
2008-03-03 12:46:58 +00:00
the_fiddler
9d0ccab836
Initial commit.
2008-03-03 12:46:46 +00:00
the_fiddler
4adcea8546
Initial commit.
2008-03-03 12:46:46 +00:00
the_fiddler
f4a9d918bb
Initial commit.
2008-03-03 12:46:17 +00:00
the_fiddler
58e910d478
Initial commit.
2008-03-03 12:46:17 +00:00
the_fiddler
59ad653760
Report the size of uploaded VBO data, when an error occurs.
2008-03-03 12:45:18 +00:00
the_fiddler
edd10b86d9
Report the size of uploaded VBO data, when an error occurs.
2008-03-03 12:45:18 +00:00
the_fiddler
37c40f16eb
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
...
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
223c742648
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
...
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
624ca0d9c5
Updated hidden window constructor.
2008-03-01 13:16:34 +00:00