the_fiddler
69b17fa43f
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
the_fiddler
db690b144f
Merged text branch and updated changelog.
2009-02-13 19:09:38 +00:00
the_fiddler
fb13f49a85
Moved OpenTK.Graphics.OpenGL to OpenTK.Graphics.
2008-04-13 16:45:56 +00:00
the_fiddler
9145d0b6ca
Updated examples to use GraphicsFormat instead of DisplayMode.
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Improved S04_Input_Logger and W03_Extensions shutdown.
2008-02-28 13:57:48 +00:00
the_fiddler
4fe6d37770
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
5ec59ff280
Use Utilities.SetWindowTitle()
2008-01-22 14:54:00 +00:00
the_fiddler
9725f72fb9
glControl1_Resize event was not fired.
2007-11-11 19:39:09 +00:00
the_fiddler
255e0f5cf9
Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples.
2007-11-11 18:44:10 +00:00
the_fiddler
e556150d2f
Updated to follow the new naming conventions. Fonts tutorial is broken.
2007-11-04 15:32:24 +00:00
the_fiddler
4fa9a71fe6
Added ordering information.
2007-10-20 10:54:40 +00:00
the_fiddler
605225822a
Removed the glControl.CreateControl() calls.
2007-10-05 07:46:56 +00:00
the_fiddler
55a84c70c7
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
6ddd024fbf
Added System.Drawing.Color overload to GL.ClearColor.
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Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler
defa7aa9c5
Updated examples to reflect namespace change of DisplayMode and ColorMode.
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Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler
9e536a72e0
Improved X11GLControl compatibility - now sets a safe DisplayMode.
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Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
7d5087f1f8
Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
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Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
2254388903
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
7a2da17f5c
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
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Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
318c8e619d
Debugging X11GLControl crash on MakeCurrent.
2007-08-09 12:06:09 +00:00
the_fiddler
b630d84add
Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
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Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
6812739418
Renamed InputDevices.cs to InputDriver.cs.
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Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler
f9ab9f5242
Updated T10_GLSL_Cube to explicitly create a render window.
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Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler
59b503b3c3
Bumped version numbers.
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WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
6bec9d994b
Sycned with gl3 branch.
2007-08-01 09:32:49 +00:00
the_fiddler
b4f122ad57
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00