the_fiddler
154ce76303
Made the escape character for reserved keywords customizable. (C# uses '@' and Java/C++ use '_' by default). Updated the Parameter class to return escaped names by default and added a RawName parameter to access the raw names.
2011-12-05 11:49:59 +00:00
the_fiddler
1fa6a05c60
Added support for different per-language typemaps.
2011-12-02 13:12:53 +00:00
the_fiddler
6f1b8c11a2
Added preliminary Java wrapper generation. Heavy work-in-progress.
2011-12-02 11:27:04 +00:00
the_fiddler
52678e9479
Modified CppSpecWriter to generate single-file bindings.
2011-09-26 11:18:57 +00:00
the_fiddler
fabd5fb470
Improved argument parsing code.
2010-12-06 15:19:45 +00:00
the_fiddler
aedaeb1276
* Main.cs: Do not use "/" as a separator, because this breaks
...
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler
95a906647e
* Main.cs:
...
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler
e8daa7bcfa
* Main.cs:
...
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler
4ef1407f04
* Main.cs:
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* ES/ESGenerator.cs: Improved handling of default namespace to avoid
clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler
8e089cc1c3
Merged gl4 branch into trunk
2010-12-04 21:51:40 +00:00
the_fiddler
792c4e3645
Merged es20 branch back into trunk.
2009-10-28 23:09:25 +00:00
the_fiddler
79b6329ff5
* Main.cs:
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* CL/CLGenerator.cs: Made CLGenerator inherit from ESGenerator. Reduces code duplication significantly.
2009-10-09 05:25:53 +00:00
the_fiddler
e0d33e995d
* Main.cs: * Main.cs: Fixed a potential index out of range exception
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when setting dirName (output path).
2009-08-26 07:52:35 +00:00
the_fiddler
ccc4f5291b
Applied Jonathan's patch for output directories.
2009-08-25 15:46:22 +00:00
the_fiddler
41f4adb09e
Applied Barlog's 02_Bind_2172_ShortenQualifierReferences patch.
2009-08-21 20:28:14 +00:00
the_fiddler
fb1ba33352
Applied Barlog's refactoring patch for using directives.
2009-08-17 12:28:22 +00:00
the_fiddler
66b8f317f4
* Main.cs: Accept -mode:cl as an alias for -mode:cl10
2009-08-12 10:12:44 +00:00
the_fiddler
78799042b1
Renamed CL mode to CL10.
2009-08-09 15:46:36 +00:00
the_fiddler
65dc4140ab
Initial work on OpenCL binding generation.
2009-07-22 14:36:39 +00:00
the_fiddler
90a9fe13e9
Changed default GLES* namespaces to ES*.
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Changed -mode options for ES (-mode:es* instead of -mode:gles*).
Bumped version number.
2009-07-15 15:03:22 +00:00
the_fiddler
5a988ca832
Added OpenGL ES generator.
2009-06-30 08:39:35 +00:00
the_fiddler
9dde7c65a8
Disabled all generator modes other than OpenGL.
2009-03-25 19:41:10 +00:00
the_fiddler
08bf5e52ad
Merged changes from gl3 branch.
2009-02-28 18:50:16 +00:00
the_fiddler
69b17fa43f
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
the_fiddler
1410cac7d3
Fixed TexEnvMode.Replace.
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Added a "press any key to continue..." message when an error happens.
2008-04-11 18:19:34 +00:00
the_fiddler
4fe6d37770
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
4029331050
Added option to control namespace output. Added help.
2007-11-04 15:26:54 +00:00
the_fiddler
7beae7311b
Added setting for legacy overload generation.
2007-10-26 12:56:03 +00:00
the_fiddler
2a89d44071
Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
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Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
e0c514f96e
Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays.
2007-09-05 19:59:54 +00:00
the_fiddler
a813684176
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
fc4e0f3698
Added Glu and Glx generators to Bind.
2007-09-02 07:50:46 +00:00
the_fiddler
2f09c15672
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
017a345927
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
2254388903
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
7efeeda3ca
2007-08-20 10:46:37 +00:00
the_fiddler
7a2da17f5c
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
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Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
c855420287
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
00da3bf3f4
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
34e3e388c4
Merged with gl3 branch.
2007-08-01 09:27:57 +00:00
the_fiddler
b4f122ad57
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00