the_fiddler
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9efa051ba3
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Do not call IGraphicsContextInternal.LoadAll() in design-mode. The DummyGLContext would need extensive modifications to support the runtime checks performed by this call and the extra work is not worth it.
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2009-09-02 22:56:46 +00:00 |
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the_fiddler
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ced435c072
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Create the WinGLControl unconditionally in the constructor. Construction/destruction is done lazily when the actual GLControl handle is created/destroyed.
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2009-09-02 22:55:51 +00:00 |
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the_fiddler
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ad714d3f4c
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* GLControl.cs: Removed call to CreateControl from the GLControl constructor. The GLControl is now constructed lazily, as regular UserControls do. Fixes issue [#1071]: "Not firing Load event for GLControl."
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2009-09-02 12:06:41 +00:00 |
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the_fiddler
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7be5bc9648
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* GLControl.cs: Delayed creation of IGLControl implementation until
the OnHandleCreated event.
* X11GLControl.cs: Removed unused Control field.
Added checks for null parameters.
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2009-09-02 12:00:44 +00:00 |
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the_fiddler
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bdb052201d
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Removed OpenTK.GLControl.csproj - this is generated by Build.exe.
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2009-08-25 15:38:27 +00:00 |
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the_fiddler
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c6516c2255
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Moved OpenTK.GLControl to its own project.
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2009-08-19 14:17:47 +00:00 |
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