Commit graph

5585 commits

Author SHA1 Message Date
Stefanos A 01d40c551a Aligned FBO API with desktop OpenGL 2013-11-17 23:57:38 +01:00
Stefanos A 0865b0f200 Allow overriding of function names 2013-11-17 23:56:51 +01:00
Stefanos A 359dc5b2dc Added OpenGL ES 2.0 documentation 2013-11-17 23:56:37 +01:00
Stefanos A fbcae3b2fe Removed debugging code 2013-11-17 21:27:22 +01:00
Stefanos A b652145977 Handle overloads with different element counts 2013-11-17 21:27:09 +01:00
Stefanos A c175a486fc Improved and documented IEquatable vs IComparable 2013-11-17 21:26:28 +01:00
Stefanos A 358bcd4f88 Regenerated bindings 2013-11-17 01:49:10 +01:00
Stefanos A 13d3bdb47f OpenGL overrides for compatibility
Added overrides to maintain backwards compatibility with
OpenTK.Graphics.OpenGL.GL. These were generated
through the apitest tool.
2013-11-17 01:49:07 +01:00
Stefanos A f8a81f396e Cleaned up ending trim regex
Trim regex will now correctly match GetInteger64 and other functions
ending in "64". It also uses a correct ending anchor to avoid matches
in the middle of a function name.
2013-11-17 01:49:07 +01:00
Stefanos A fd910e6a6c Added int/uint to the c# typemap 2013-11-17 01:49:07 +01:00
Stefanos A afd076a83d Speed up enum code generator
Scan through the list of wrappers once, instead of multiple times, in
order to find out which functions use which enums. This speeds up enum
generation tremendously.
2013-11-17 01:49:07 +01:00
Stefanos A. d9afed2d10 Setup correct class style for OpenGL
On Windows, we need to have a CS_OWNDC class style on windows with
OpenGL contexts attached. In Windows.Forms, we can set this via the
Control.CreateParams property. See
https://www.opengl.org/wiki/Creating_an_OpenGL_Context_(WGL)
2013-11-16 22:38:17 +01:00
Stefanos A f9deeaead7 Improved compatibility with OpenTK 1.0
Added overloads for enumerations with name changes. Reduced differences
between ES and GL APIs.
2013-11-15 01:59:50 +01:00
Stefanos A cdd6259fee Removed debug leftovers 2013-11-14 23:38:17 +01:00
Stefanos A 431202d830 Corrected convenience wrappers for Get* and Delete*
GetBoolean, GetInteger6, GetFixedvOES and Delete* are now matched in
the convenience wrapper generator. Methods returning vectors of fixed
size (e.g. 4 ints) are no longer matched.
2013-11-14 17:40:06 +01:00
Stefanos A. 0ee72856e4 Added workaround for wglMakeCurrent error 6
On some drivers and virtual machines, wglMakeCurrent may fail with a
code 6 when first called. The suggested workaround is to call it in a
loop until it succeeds. See
https://www.opengl.org/discussion_boards/showthread.php/171058-nVidia-wglMakeCurrent()-multiple-threads
2013-11-14 17:37:39 +01:00
Stefanos A 2e14ca59b2 AMD_performance_monitors is not const-correct
Workaround fo  bug in rhe specification of AMD_performance_monitors.
Upstream bug report here:
https://www.khronos.org/bugzilla/show_bug.cgi?id=1035
2013-11-14 16:17:20 +01:00
Stefanos A 4fd6347de7 Mark untyped overloads as obsolete 2013-11-14 14:10:19 +01:00
Stefanos A 11070bb52a Added support for obsolete attribute
Functions marked with the obsolete attribute will now add [Obsolete] to
the generated output.
2013-11-14 13:46:42 +01:00
Stefanos A b975eccd45 Regenerated bindings 2013-11-14 11:35:32 +01:00
Stefanos A 5b4d3edf39 ES11 compatibility overloads (WIP1) 2013-11-14 11:34:46 +01:00
Stefanos A c5591e9968 Clear qualifier path when changing type
This fixes a bug where overriding an enum parameter with a non-enum
parameter would result in the wrong qualifier path.
2013-11-14 11:33:52 +01:00
Stefanos A ce7a7c7cf3 New Add() methods analogous to FunctionCollection 2013-11-14 11:32:25 +01:00
Stefanos A 5f7008d746 Improved override/overload lookup
The lookup for function overrides and overloads now tries to work
around extension case mismatches (e.g. IBM vs Ibm). This fixes a few
specific cases of missing overrides.
2013-11-14 11:31:36 +01:00
Stefanos A d28c428e99 Correctly set generator mode. 2013-11-14 09:28:27 +01:00
Stefanos A. 21069ee34c Do not scale in normal-dpi modes 2013-11-14 09:25:53 +01:00
Stefanos A. 7c8cc5f746 Scale window size on hi-dpi mode
Follow high-dpi guidelines for scaling a window on high-dpi modes.
2013-11-14 09:02:47 +01:00
Stefanos A. 94e2649704 Cleaned up context profile selection
Added support for WGL_create_context profiles and added methods for the
selection of context flags and profile.
2013-11-14 08:30:11 +01:00
Stefanos A. 803c575201 Corrected core profile selection
According to GLX_create_context, the correct flag for a core profile is
GLX_CONTEXT_CORE_PROFILE_BIT_ARB.
2013-11-14 08:29:06 +01:00
Stefanos A. f142dbdfc3 Improved WinGLContext initialization
Cleaned up and added debugging information to the temporary context
construction in WinGLContext. Simplified WinGraphicsMode constructor.
2013-11-14 08:05:08 +01:00
Stefanos A. 5d6ca5c7da Added GetDeviceCaps (windows platform)
We will use this method to read out the logical DPI of the monitor and
scale window elements accordingly.
2013-11-14 01:43:40 +01:00
Stefanos A. f9fdddea64 Re-added WindowHandle property
There are projects that use reflection to access
*WindowInfo.WindowHandle directly. This change ensures we don't break
them.
2013-11-13 18:25:49 +01:00
Stefanos A. 4fd5cc30d5 Corrected option parsing 2013-11-13 14:29:06 +01:00
thefiddler 1792f7bf29 Added Version20 overload to StencilFuncSeparate
Compatibility fix for OpenTK 1.0
2013-11-12 23:39:43 +01:00
thefiddler 4f6c2ac2b4 Support multiple overloads
It is now possible to specify multiple overloads for the same function.
This is helpful for maintaining backwards compatibility with previous
releases.
2013-11-12 23:38:09 +01:00
Stefanos A. 52a8653f52 Hack for GLControl support
Added a hack to allow GLControl examples to run even if SDL is
installed.
2013-11-12 20:38:02 +01:00
Stefanos A. ab58d41353 GLControl requires native backend
SDL does not currently support embedding into Windows Forms (this is an
upstream limitation.) To ensure that existing WinForms applications
continue to function even if SDL is installed, GLControl will now try to
initialize OpenTK with a native backend. The user can still override
this behavior using OpenTK.Toolkit.Init(ToolkitOptions), as normal.
2013-11-12 20:37:23 +01:00
Stefanos A. b9fcf7c3c3 Cleaner startup sequence
OpenTK.Toolkit will now initialize OpenTK.Configuration and
OpenTK.Platform.Factory explicitly. It can also receive an optional
ToolkitOptions parameter to influence the OpenTK.Platform implementation
that will be chosen. Finally, it explicitly implements IDisposable to
clean up after itself.
2013-11-12 20:34:53 +01:00
Stefanos A. 663864f083 Refactored environment config detection
This significantly cleans up the startup sequence on all platforms:
- X11 is not detected on non-Linux platforms unless the user explicitly
requests it
- Supports selection of platform abstractions (SDL) vs native
implementations.
- Returns correct flags on Android and iOS.

This contains a semantic change: OpenTK.Configuration will not return
correct values until OpenTK.Toolkit.Init() has been called, either
directly or indirectly (e.g. by creating a window.)
2013-11-12 20:32:31 +01:00
Stefanos A. 7503a87b3f Added ToolkitOptions class
ToolkitOptions allows the user to influence the implementation of
OpenTK.Platform at runtime.
2013-11-12 20:22:08 +01:00
thefiddler 289103168f Updated README file 2013-11-12 11:24:25 +01:00
thefiddler 2215841f0f Added OpenAL/GL/GL ES documentation 2013-11-12 10:58:20 +01:00
thefiddler 5e502ce02d Merge branch 'master' of https://github.com/thefiddler/opentk 2013-11-12 02:03:46 +01:00
thefiddler 7af4912632 Updated readme file 2013-11-12 02:03:24 +01:00
Stefanos A 25f3305f3e Merge branch 'modes' 2013-11-11 11:45:15 +01:00
Stefanos A. 873f8fb6eb Cleaned up test code committed by mistake. 2013-11-11 11:44:21 +01:00
Stefanos A. 12005e0792 Try to create Embedded context first
By mistake, this code would always create a desktop context. The correct
approach is to create an embedded (EGL) context and only fallback to
desktop if that doesn't work.
2013-11-11 11:43:15 +01:00
Stefanos A. 0d0f578788 Enabled SAMPLE_BUFFERS EGL attribute
This attribute is required for multisampling support.
2013-11-11 11:42:30 +01:00
thefiddler 8360b7a2ba Generate overloads without strong enums for 1.0 compat
OpenTK 1.0 and Xamarin Android/iOS do not use strongly-typed enums for
OpenGL ES. Generate overloads with the "All" enum in order to maintain
compatibility.
2013-11-11 10:03:24 +01:00
thefiddler 4d717dcdda Allow '+' and '-' cmdline options for compatibility settings 2013-11-11 10:02:08 +01:00