Commit graph

770 commits

Author SHA1 Message Date
the_fiddler 2ab661a472 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler 4d7c6b2a31 Updated documentation. 2008-01-06 10:38:44 +00:00
the_fiddler df7d4f9508 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler f4c9e21924 Disabled from ExampleLauncher. 2008-01-06 02:35:32 +00:00
the_fiddler 289dbe63cd Force DoubleBuffered attribute to false. 2008-01-06 02:30:12 +00:00
the_fiddler ef1ee1386f GameWindow.Exit() now works when called from a different thread. 2008-01-06 02:29:54 +00:00
the_fiddler ababd601cd Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler b71519eac5 Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler 8d6872f8b8 Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler 9a50727029 Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler 22dfa79f08 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler 3fbd780097 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler b9104e1879 Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler ab69227070 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler 1413de464a Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler 03feb5b512 Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point. 2008-01-06 02:22:16 +00:00
the_fiddler b1b321bb3b Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering. 2008-01-06 02:19:53 +00:00
the_fiddler 6d8d4aa846 Bumped version number. 2008-01-06 02:19:08 +00:00
the_fiddler 8476ff2c08 Fixed data marshaling to winforms thread. 2008-01-06 02:18:58 +00:00
the_fiddler ab4e1b6a0f Bumped version number. 2008-01-06 02:18:27 +00:00
the_fiddler bbb38b9271 Updated according to the new enums. 2008-01-04 20:55:52 +00:00
the_fiddler 33495b5d63 Updated according to the new enums. 2008-01-04 20:55:33 +00:00
the_fiddler 891bb9c6af Fixed cross-threading calls into Windows.Forms, using delegates and BeginInvoke(). 2008-01-04 20:55:15 +00:00
the_fiddler 844d262df2 Fixed GetShader to use the new enums. Added PointParameter helper overload. 2008-01-04 17:16:43 +00:00
the_fiddler 45a0bb7c7d Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler 456cbd39bd Specific enums for ARB vertex/fragment program (asm). 2008-01-03 16:53:40 +00:00
the_fiddler d7c4d7c036 Commented out the VERSION_2_1 enum. 2008-01-03 13:38:10 +00:00
the_fiddler e759ca13ca Specific enums for Version21 feature: "Raster Secondary Color".
Added reference for Version21 "Active Uniform" update.
2008-01-03 13:37:40 +00:00
the_fiddler ca85dc615f Specific enums for Version21 feature: "GLSL shaders ". 2008-01-03 13:32:54 +00:00
the_fiddler 9f1673205e Small cosmetic change in Point Sprites. 2008-01-03 13:31:04 +00:00
the_fiddler 127d39c577 Commented out the VERSION_2_0 enum. 2008-01-03 13:22:58 +00:00
the_fiddler 02ebcd43e7 Specific enums for Version20 feature: "Point Sprites". 2008-01-03 13:22:13 +00:00
the_fiddler de86d6769c Specific enums for Version20 feature: "Two Side Stencil". 2008-01-03 13:09:15 +00:00
the_fiddler 425770480a Fixed Ati namespace (was Ata instead). 2008-01-03 13:08:59 +00:00
the_fiddler e85b0284b9 Specific enums for Version20 feature: "GLSL Shaders" (updated GetShader/GetProgram). 2008-01-03 12:57:18 +00:00
the_fiddler 2b879dc8d1 Specific enums for Version20 feature: "GLSL Shaders".
Added MatrixMode.Color enum.
2008-01-03 12:36:24 +00:00
the_fiddler ac99da230d Specific enums for Version13 feature: "Texture Parameter (CLAMP_TO_BORDER)". 2008-01-03 01:53:11 +00:00
the_fiddler eb2bb00aa5 Specific enums for Version14 features: "Generate Mipmaps and Stencil Wrap". 2008-01-03 01:44:52 +00:00
the_fiddler a92efe9409 Specific enums for Version14 feature: "Texture LOD Bias". 2008-01-03 01:38:44 +00:00
the_fiddler afb77ffcac Specific enums for Version14 feature: "Blendfunc Separate". 2008-01-03 01:37:03 +00:00
the_fiddler 82c1527d31 Specific enums for Version13 feature: "Multisample". 2008-01-03 01:33:08 +00:00
the_fiddler 17890fb555 Specific enums for Version13 features "Texture Env Combine, Crossbar and Dot3". 2008-01-03 01:27:45 +00:00
the_fiddler e6d30fd95d Temporary fix for GetShaderiv, until specific enums for Version20 are added. 2008-01-03 00:55:27 +00:00
the_fiddler 74071fac60 Specific enums for all Version12 features "Light Model, Rescale Normal, Draw Range Elemenets, 3d textures". 2008-01-03 00:54:46 +00:00
the_fiddler 22e356ec45 Fixed a possible null key exception when no AuxEnums are loaded. 2008-01-03 00:52:55 +00:00
the_fiddler 0f15148926 Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler e56a9500ec GetGL2Extension now works for both uppercase and lowercase strings. 2008-01-03 00:06:55 +00:00
the_fiddler b1d46915a9 Cosmetic changes. 2008-01-03 00:06:19 +00:00
the_fiddler e0fc40b508 Fixed GL.Scale (was GL.Scaled) 2008-01-02 13:50:43 +00:00
the_fiddler df496cb5d2 Specific enums for Version13 "Compressed Textures". 2008-01-02 10:54:41 +00:00