Commit graph

4945 commits

Author SHA1 Message Date
the_fiddler d0cd45e6d0 Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler 44eb41dade Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler 9c6a4bb2df Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler 585a07358e Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler f4f0b97f7c Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler 921944ce90 Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler 97f47e8cdc Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler c7bc4bffe1 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler 43afd8cf57 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler 98919ef36d Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler 81efad6bd0 Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler 47312a7a30 Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler 6f53e40a5a Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler c6b6cb7e68 Updated Generator.Convert documentation to match what the tool actually does. 2011-07-26 11:54:09 +00:00
the_fiddler 072c815cdc Updated Generator.Convert documentation to match what the tool actually does. 2011-07-26 11:54:09 +00:00
the_fiddler 81b188ffca Added documentation comments to generated enums.
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler 55324777ca Added documentation comments to generated enums.
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler 08709e985f * Structures/Enum.cs: Marked code that needs to be refactored. 2011-07-20 10:08:27 +00:00
the_fiddler 91519cb62b * Structures/Enum.cs: Marked code that needs to be refactored. 2011-07-20 10:08:27 +00:00
the_fiddler e9939e0dc6 * Quaternion.cs:
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
  in ToAxisAngle. Resolves issue [#2465]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler ed5c64208b * Quaternion.cs:
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
  in ToAxisAngle. Resolves issue [#2465]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler 45083fb996 Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float). 2011-05-30 12:31:39 +00:00
the_fiddler 36349f667f Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float). 2011-05-30 12:31:39 +00:00
the_fiddler 967eb64ed6 Added fix for issue [#2506]: "GLControl inside a user control crashes during design time". 2011-05-30 09:20:12 +00:00
the_fiddler 05df162c0c Added fix for issue [#2506]: "GLControl inside a user control crashes during design time". 2011-05-30 09:20:12 +00:00
the_fiddler 46d7abc467 Fixed eglGetProcAddress entry point (was eglCopyBuffer). 2011-05-07 18:52:47 +00:00
the_fiddler 544de30874 Fixed eglGetProcAddress entry point (was eglCopyBuffer). 2011-05-07 18:52:47 +00:00
the_fiddler cf4619fe6d Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler da5371e92b Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler 4595d424f0 Added missing double-precision radian-to-degree conversion routines. 2011-02-08 20:10:42 +00:00
the_fiddler c4475ec05b Added missing double-precision radian-to-degree conversion routines. 2011-02-08 20:10:42 +00:00
the_fiddler 36913ab2bb Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results). 2011-01-18 22:34:06 +00:00
the_fiddler d19244feb5 Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results). 2011-01-18 22:34:06 +00:00
the_fiddler 5d1777ffab Cleaned up license information. 2011-01-18 11:40:49 +00:00
the_fiddler f4a7bf2a93 Cleaned up license information. 2011-01-18 11:40:49 +00:00
the_fiddler 263f33ca5b Added new TextRendering sample. 2011-01-18 11:15:49 +00:00
the_fiddler 5c5cda64f2 Added new TextRendering sample. 2011-01-18 11:15:49 +00:00
the_fiddler 3d5cc0e39a Added pidb files to the ignore list. 2011-01-18 10:07:04 +00:00
the_fiddler 8758886035 Added pidb files to the ignore list. 2011-01-18 10:07:04 +00:00
the_fiddler c5e9cea43b * Egl.cs:
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
  version we wish to use. Fixes issue [#2247]: "CreateEGLGraphicsMode
  should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler 774374efc0 * Egl.cs:
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
  version we wish to use. Fixes issue [#2247]: "CreateEGLGraphicsMode
  should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler b62effc488 * EglWindowInfo.cs: Corrected error checking for
CreateWindowSurface. Fixes issue [#2248]: "EGL CreateWindowSurface
  function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler d22c7312d9 * EglWindowInfo.cs: Corrected error checking for
CreateWindowSurface. Fixes issue [#2248]: "EGL CreateWindowSurface
  function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler 799b321375 * EglGraphicsMode.cs:
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler a964d3a9de * EglGraphicsMode.cs:
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler 0c27512d5f * EglGraphicsMode.cs:
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler b987b10c70 * EglGraphicsMode.cs:
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler 23f96f4d83 * Configuration.cs:
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler 43410801e8 * Configuration.cs:
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler e7aef8537c * Toolkit.cs, Configuration.cs:
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00