Commit graph

83 commits

Author SHA1 Message Date
the_fiddler 89bfdd4568 Implemented GL.SupportsFunction(MethodInfo). 2009-02-28 20:00:34 +00:00
the_fiddler f84cc5678f Merged changes from gl3 branch.
Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler 69b17fa43f Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
kanato c2fd0e5eb2 Merged in macos branch for Mac OS X support. 2009-02-20 18:57:57 +00:00
the_fiddler 5645133fc4 Fixed version strings in GL.SupportsExtension(). 2009-02-20 18:33:30 +00:00
the_fiddler db690b144f Merged text branch and updated changelog. 2009-02-13 19:09:38 +00:00
the_fiddler b04895cadb Fixed line endings. 2009-02-12 23:45:24 +00:00
the_fiddler 822a14ed2b Now uses String.Empty instead of "". 2009-02-12 23:43:30 +00:00
the_fiddler 6db13c3341 Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers. 2009-01-31 08:40:11 +00:00
the_fiddler 561b90a0eb Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads. 2009-01-29 00:37:08 +00:00
the_fiddler 4d98cf56fb Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads. 2009-01-29 00:26:52 +00:00
the_fiddler 66c05a0954 Made the Color4 structure serializable and added == and != operators. 2009-01-23 15:50:31 +00:00
the_fiddler ae05d34df5 Added Color4 structure and overloads for Materialv/Lightv. 2009-01-23 15:24:57 +00:00
the_fiddler dc38987559 Made GraphicsMode public, as it is generally useful. 2009-01-23 15:24:09 +00:00
the_fiddler 033d4722af Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.
Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
2008-12-09 10:09:03 +00:00
the_fiddler 73de884ee7 Added Assert function for checking whether a GraphicsContext is exists in the calling thread. 2008-11-20 22:25:28 +00:00
the_fiddler b61bf2e77d Added xml docs.
Added GraphicsContextMissingException for use when a GraphicsContext is expected but not found.
2008-11-20 22:24:11 +00:00
the_fiddler 3749cb0bb7 Added GenTexture and DeleteTexture helpers for single textures. 2008-11-20 22:23:08 +00:00
the_fiddler 61debfe8d2 Make GL.SupportsExtension ignore underscores.
Fixed GL_VERSION_1_1 support.
Added GL_VERSION_3_0.
2008-11-18 12:42:35 +00:00
the_fiddler f154fb3ba9 Commented out an unused code block. 2008-07-10 21:13:01 +00:00
the_fiddler 39dbdb997c StencilFuncSeparate and BlendingFactorDest/Src fixes. 2008-07-10 15:14:04 +00:00
the_fiddler 26645b1cee Added System.Drawing.Rectangle and RectangleF overloads to GL.Rect. 2008-06-24 18:23:32 +00:00
the_fiddler 0790d58048 Renamed CreateFromCurrentContext to CreateFromCurrentThread. 2008-05-19 20:55:53 +00:00
the_fiddler 660d7bef57 Initial support for external contexts. 2008-05-19 20:54:44 +00:00
the_fiddler c57b11662f Passing null to ChangeResolution will restore the original resolution. 2008-05-04 16:26:54 +00:00
the_fiddler 0d659c6e74 Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution. 2008-05-04 16:25:00 +00:00
the_fiddler cedb2394ff * GLHelper.cs: Added helpers for GetProgramInfoLog, VertexAttrib* and
MultiTexCoord*
2008-05-01 12:44:47 +00:00
the_fiddler d4fb64261a Temporarily disabled full screen fade effect on resolution change. 2008-04-22 21:10:20 +00:00
the_fiddler fef112ab46 Fixed a missing call to Debug.Unindent() during context construction. 2008-04-20 17:47:26 +00:00
the_fiddler 7fca6b3062 Fix line endings. 2008-04-20 11:14:10 +00:00
the_fiddler fb13f49a85 Moved OpenTK.Graphics.OpenGL to OpenTK.Graphics. 2008-04-13 16:45:56 +00:00
the_fiddler 301ebcc0b7 Applied teichgraf's patch that adds LoadTransposeMatrix overloads, and makes LoadMatrix user ref Matrix4 instead. 2008-04-11 19:33:56 +00:00
the_fiddler f4fe6912b2 Fixed TexEnvMode.Replace. 2008-04-11 18:19:07 +00:00
the_fiddler 84f117b3d3 Removed obsolete GetDisplayModes() function. 2008-04-04 21:08:09 +00:00
the_fiddler 76825a36c7 Updates to GameWindow shutdown and X11 locking behavior. 2008-03-26 19:43:57 +00:00
the_fiddler f978762c04 Removed IGLContextCreationHack interface (no longer used). 2008-03-24 13:24:32 +00:00
the_fiddler 034d524a87 Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered. 2008-03-24 13:12:02 +00:00
the_fiddler 7493aeb412 Debug message when creating default GraphicsMode. 2008-03-23 12:55:33 +00:00
the_fiddler e295acdd37 Cache default display mode. 2008-03-23 12:51:41 +00:00
the_fiddler d2ede50705 Renamed. 2008-03-03 12:46:58 +00:00
the_fiddler 4adcea8546 Initial commit. 2008-03-03 12:46:46 +00:00
the_fiddler 58e910d478 Initial commit. 2008-03-03 12:46:17 +00:00
the_fiddler 223c742648 Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler e477631ad7 Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler c89abaee72 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:28:40 +00:00
the_fiddler 09081803e4 Renamed file. 2008-02-28 15:26:51 +00:00
the_fiddler 7d6d34c686 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:26:13 +00:00
the_fiddler 9abcb5d92e Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler ff5533e355 Initial commit. 2008-02-28 13:38:19 +00:00
the_fiddler af638d4795 Fixed a few warnings.
Added [assembly: CLSCompliant(true)] attribute to GameWindow.cs
2008-02-02 13:39:23 +00:00