the_fiddler
89bfdd4568
Implemented GL.SupportsFunction(MethodInfo).
2009-02-28 20:00:34 +00:00
the_fiddler
f84cc5678f
Merged changes from gl3 branch.
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Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler
69b17fa43f
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
kanato
c2fd0e5eb2
Merged in macos branch for Mac OS X support.
2009-02-20 18:57:57 +00:00
the_fiddler
5645133fc4
Fixed version strings in GL.SupportsExtension().
2009-02-20 18:33:30 +00:00
the_fiddler
db690b144f
Merged text branch and updated changelog.
2009-02-13 19:09:38 +00:00
the_fiddler
b04895cadb
Fixed line endings.
2009-02-12 23:45:24 +00:00
the_fiddler
822a14ed2b
Now uses String.Empty instead of "".
2009-02-12 23:43:30 +00:00
the_fiddler
6db13c3341
Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers.
2009-01-31 08:40:11 +00:00
the_fiddler
561b90a0eb
Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:37:08 +00:00
the_fiddler
4d98cf56fb
Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:26:52 +00:00
the_fiddler
66c05a0954
Made the Color4 structure serializable and added == and != operators.
2009-01-23 15:50:31 +00:00
the_fiddler
ae05d34df5
Added Color4 structure and overloads for Materialv/Lightv.
2009-01-23 15:24:57 +00:00
the_fiddler
dc38987559
Made GraphicsMode public, as it is generally useful.
2009-01-23 15:24:09 +00:00
the_fiddler
033d4722af
Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.
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Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
2008-12-09 10:09:03 +00:00
the_fiddler
73de884ee7
Added Assert function for checking whether a GraphicsContext is exists in the calling thread.
2008-11-20 22:25:28 +00:00
the_fiddler
b61bf2e77d
Added xml docs.
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Added GraphicsContextMissingException for use when a GraphicsContext is expected but not found.
2008-11-20 22:24:11 +00:00
the_fiddler
3749cb0bb7
Added GenTexture and DeleteTexture helpers for single textures.
2008-11-20 22:23:08 +00:00
the_fiddler
61debfe8d2
Make GL.SupportsExtension ignore underscores.
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Fixed GL_VERSION_1_1 support.
Added GL_VERSION_3_0.
2008-11-18 12:42:35 +00:00
the_fiddler
f154fb3ba9
Commented out an unused code block.
2008-07-10 21:13:01 +00:00
the_fiddler
39dbdb997c
StencilFuncSeparate and BlendingFactorDest/Src fixes.
2008-07-10 15:14:04 +00:00
the_fiddler
26645b1cee
Added System.Drawing.Rectangle and RectangleF overloads to GL.Rect.
2008-06-24 18:23:32 +00:00
the_fiddler
0790d58048
Renamed CreateFromCurrentContext to CreateFromCurrentThread.
2008-05-19 20:55:53 +00:00
the_fiddler
660d7bef57
Initial support for external contexts.
2008-05-19 20:54:44 +00:00
the_fiddler
c57b11662f
Passing null to ChangeResolution will restore the original resolution.
2008-05-04 16:26:54 +00:00
the_fiddler
0d659c6e74
Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution.
2008-05-04 16:25:00 +00:00
the_fiddler
cedb2394ff
* GLHelper.cs: Added helpers for GetProgramInfoLog, VertexAttrib* and
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MultiTexCoord*
2008-05-01 12:44:47 +00:00
the_fiddler
d4fb64261a
Temporarily disabled full screen fade effect on resolution change.
2008-04-22 21:10:20 +00:00
the_fiddler
fef112ab46
Fixed a missing call to Debug.Unindent() during context construction.
2008-04-20 17:47:26 +00:00
the_fiddler
7fca6b3062
Fix line endings.
2008-04-20 11:14:10 +00:00
the_fiddler
fb13f49a85
Moved OpenTK.Graphics.OpenGL to OpenTK.Graphics.
2008-04-13 16:45:56 +00:00
the_fiddler
301ebcc0b7
Applied teichgraf's patch that adds LoadTransposeMatrix overloads, and makes LoadMatrix user ref Matrix4 instead.
2008-04-11 19:33:56 +00:00
the_fiddler
f4fe6912b2
Fixed TexEnvMode.Replace.
2008-04-11 18:19:07 +00:00
the_fiddler
84f117b3d3
Removed obsolete GetDisplayModes() function.
2008-04-04 21:08:09 +00:00
the_fiddler
76825a36c7
Updates to GameWindow shutdown and X11 locking behavior.
2008-03-26 19:43:57 +00:00
the_fiddler
f978762c04
Removed IGLContextCreationHack interface (no longer used).
2008-03-24 13:24:32 +00:00
the_fiddler
034d524a87
Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered.
2008-03-24 13:12:02 +00:00
the_fiddler
7493aeb412
Debug message when creating default GraphicsMode.
2008-03-23 12:55:33 +00:00
the_fiddler
e295acdd37
Cache default display mode.
2008-03-23 12:51:41 +00:00
the_fiddler
d2ede50705
Renamed.
2008-03-03 12:46:58 +00:00
the_fiddler
4adcea8546
Initial commit.
2008-03-03 12:46:46 +00:00
the_fiddler
58e910d478
Initial commit.
2008-03-03 12:46:17 +00:00
the_fiddler
223c742648
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
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Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
e477631ad7
Major update: fixed context construction on X11.
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Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler
c89abaee72
Renamed GraphicsFormat to GraphicsMode.
2008-02-28 15:28:40 +00:00
the_fiddler
09081803e4
Renamed file.
2008-02-28 15:26:51 +00:00
the_fiddler
7d6d34c686
Renamed GraphicsFormat to GraphicsMode.
2008-02-28 15:26:13 +00:00
the_fiddler
9abcb5d92e
Updated to use new IWindowInfo interface.
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Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler
ff5533e355
Initial commit.
2008-02-28 13:38:19 +00:00
the_fiddler
af638d4795
Fixed a few warnings.
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Added [assembly: CLSCompliant(true)] attribute to GameWindow.cs
2008-02-02 13:39:23 +00:00