Commit graph

818 commits

Author SHA1 Message Date
the_fiddler 90820c9f7e Revert invalid change from previous commit (GraphicsMode now belongs to IGraphicsContext). 2009-03-25 18:05:52 +00:00
the_fiddler 7a57fbd8a7 Added automatic error checking for all OpenGL function calls (debug mode only). Begin()-End() regions are handled correctly. 2009-03-25 17:55:37 +00:00
the_fiddler c0f573f996 * X11GLNative.cs: Ensure that Width and Height properties return valid values in the OnLoad event. 2009-03-23 11:57:49 +00:00
the_fiddler 46b0cc4a36 *GraphicsContext.Assert() should throw GraphicsContextMissing exception. 2009-03-23 11:42:17 +00:00
the_fiddler 93a467a11f Moved GraphicsMode to IGraphicsContext as it is universally useful.
Implemented GraphicsMode property on X11 and Mac OS X.
Replaced tabs with spaces in AglContext.cs.
2009-03-23 11:41:11 +00:00
the_fiddler 29948603df Removed stray project file. 2009-03-22 10:23:07 +00:00
the_fiddler 2062d231d0 Bind now maps 'void*' to generics ('ref T', 'T[]', 'T[,]' and 'T[,,]') instead of 'object'.
The doc processor can now document more OpenGL functions (e.g. GL.Color3).
Cleaned up several pieces of code in Bind (but I'm afraid it's hopeless - spaghetti code at its greatest).
2009-03-21 21:44:07 +00:00
the_fiddler 7eb149fa7c * Platform/X11/X11GLContext.cs: Added workaround for buggy Amd linux drivers. Added "None" to context attributes, as specified by the specs. 2009-03-20 23:16:52 +00:00
the_fiddler f1e0f2c8de * Platform/X11/X11GLNative.cs: Removed stale comments and unused code. 2009-03-20 23:15:16 +00:00
the_fiddler b61c108a52 * Platform/X11/Bindings/Glx.cs: Added glXIsDirect method and made all enums private. Added ErrorCodes enum. 2009-03-20 23:13:24 +00:00
the_fiddler 6bd0a26e19 * Platform/X11/X11GraphicsMode.cs: Major clean up. Refactored
ChooseFBConfig and ChooseVisual codepaths into different methods.
  Fixed bug [#728].
2009-03-20 19:38:52 +00:00
the_fiddler d0623cea91 * Properties/AssemblyInfo.cs: Updated version number to 0.9.6. 2009-03-20 19:36:15 +00:00
the_fiddler 3d9489bc3a * Audio/AudioContext.cs: Now initializes EFX slots to maximum number supported by hardware. Fixed a potential crash bug during context creation (attribute array should be zero-terminated). 2009-03-13 00:01:17 +00:00
the_fiddler b0704762f2 Updated version numbers and documentation for 0.9.5 release. 2009-03-08 22:19:00 +00:00
the_fiddler 04ebcff4fb Corrected the mapping of Byte/SByte wrappers -> entry points. Swapped CLSCompliant attribute between Byte and SByte (Bytes are, SBytes are not). 2009-03-08 22:00:13 +00:00
the_fiddler fc0ca5631f Relaxed checks to allow input devices that do not contain any axes and/or buttons (e.g. tablets or keyboard extensions). 2009-03-08 20:03:33 +00:00
the_fiddler a29c32d774 Fixed the mapping between unsigned and signed wrappers -> entry points (no unsigned <-> signed casting). Regenerated bindings. 2009-03-08 19:19:52 +00:00
the_fiddler 7a0b600ece Regenerated the bindings using the updated generator - equations are now correctly reported. 2009-03-08 18:38:17 +00:00
the_fiddler 875263e46a Added support for inline OpenGL documentation. 2009-03-08 00:46:58 +00:00
the_fiddler 4e5d758fa1 Added new GLControl constructors that allow you specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 11:03:41 +00:00
the_fiddler d43123f219 Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler ed754a4384 Removed unused (duplicate) details field. 2009-03-07 10:46:49 +00:00
the_fiddler a0e0613420 Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler 8f594646b8 Made extension loading more forgiving (delegates can be either public or non-public now). 2009-03-07 10:20:55 +00:00
the_fiddler d2376ced1f Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts. 2009-03-07 07:16:46 +00:00
the_fiddler 130d72dcf3 Removed unused types. 2009-03-07 07:14:52 +00:00
the_fiddler d7e387f548 Added support for the glx functions ChooseFBConfig, GetVisualFromFBConfig and CreateContextAttribsARB. 2009-03-07 07:13:48 +00:00
the_fiddler b958f912a8 WinMM devices with 0 axes and no POV hats are not joysticks/joypads. 2009-03-07 05:55:33 +00:00
kanato ebc3490243 Add MacOS code to call gestalt to detect OS version. 2009-03-02 01:49:23 +00:00
the_fiddler 4ac210a991 Prepare for 0.9.4 release. 2009-03-01 09:55:22 +00:00
the_fiddler 5f2a4b3d8c * X11/X11Joystick.cs: Flip vertical axes so that +1 points up.
* Windows/WinMMJoystick.cs: Move Z-axis before R-axis.
2009-03-01 09:17:19 +00:00
the_fiddler 3360df3af9 Added support for POV hats with WinMM.
Reversed vertical axes, so that down is -1 and up is +1.
2009-03-01 08:44:39 +00:00
the_fiddler 912b04f333 Add description to joysticks opened from the legacy path. 2009-03-01 01:26:04 +00:00
the_fiddler f6f196c90b Added JoystickAxis and JoystickButton enumerations, as well as their respective collections.
Implemented necessary Poll() functions.
2009-03-01 01:17:24 +00:00
the_fiddler 0dca74a232 Implemented JoystickDevice events.
Added GameWindow interface to JoystickDevices.
Added HID support to Tests/InputLogger.
2009-03-01 00:28:31 +00:00
the_fiddler 9b43e11ff5 Initial joystick support (not public yet). 2009-02-28 23:11:27 +00:00
the_fiddler e6080ea77a Implemented GL.SupportsFunction(MethodInfo). 2009-02-28 20:00:34 +00:00
the_fiddler 529702a317 Merged initial GL3 support from branches/gl3. 2009-02-28 19:56:08 +00:00
the_fiddler cee4a44e76 Added support for wglCreateContextAttribsARB. 2009-02-28 19:51:58 +00:00
the_fiddler dd13f98e83 Merged changes from gl3 branch.
Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler 9a32ce9f55 Set SVN mime-type to text/plain and eol-style to native. 2009-02-22 15:51:06 +00:00
the_fiddler 6ae75f0e08 Added Closing event that can be used to cancel a call to GameWindow.Exit().
Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00
the_fiddler 8da8023c97 Suppressed a large amount of warnings for unused methods / fields in the platform bindings.
Replaced tab stops with spaces.
2009-02-22 12:10:36 +00:00
the_fiddler 39710404ee Fixed two instances where the obsolete XYZ attribute was being used. 2009-02-22 12:09:23 +00:00
the_fiddler 144d5dd450 Hopefully fixed all remaining encoding problems. 2009-02-22 11:26:17 +00:00
the_fiddler a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
kanato 81e09a2066 Merged in macos branch for Mac OS X support. 2009-02-20 18:57:57 +00:00
the_fiddler d245773e58 Fixed version strings in GL.SupportsExtension(). 2009-02-20 18:33:30 +00:00
the_fiddler e44c93bae5 Applied ALyman's patch for MouseDevice.Move (http://www.opentk.com/node/652) with modifications. 2009-02-20 18:02:34 +00:00
the_fiddler f3a4da72ec Bumped version number to 0.9.3. 2009-02-20 18:01:50 +00:00