Stefanos A
80845315db
Fallback to desktop context if embedded fails
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Starting with OpenGL 4.1 and the ARB_ES2_compatibility extension, desktop contexts can execute OpenGL|ES code. This fallback will allow platforms to execute OpenGL|ES code even if EGL is not available (e.g. Nvidia/Windows).
2013-10-03 17:20:17 +02:00
the_fiddler
5d1777ffab
Cleaned up license information.
2011-01-18 11:40:49 +00:00
the_fiddler
53b84d18d4
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
d06191d464
Regenerated ES 2.0 bindings using the new, strongly-typed enums.
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Fixed sample to use those new enums.
2009-10-22 21:49:11 +00:00
the_fiddler
15cad88758
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00
the_fiddler
d6c4c801e1
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
5e06ae45ef
Removed unused code.
2009-08-19 13:20:45 +00:00
the_fiddler
71f4a53111
Added OpenGL|ES 2.0 sample.
2009-08-17 10:34:50 +00:00