Commit graph

1473 commits

Author SHA1 Message Date
the_fiddler f4c6281e34 Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler f4b0c19f44 Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function. 2007-09-26 11:52:40 +00:00
the_fiddler 9ade72ad34 Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes. 2007-09-26 11:51:49 +00:00
the_fiddler 6b3d358abd Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events). 2007-09-26 11:50:44 +00:00
the_fiddler dc9d6a6cc6 Bumped version number. 2007-09-26 11:48:11 +00:00
the_fiddler ea3173a5c1 Updated all examples. Added documentation and generally cleaned them up. 2007-09-26 11:47:30 +00:00
the_fiddler eaeedcf6be Bumped version number. 2007-09-26 11:30:55 +00:00
the_fiddler f7f7dd4d31 Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes. 2007-09-26 11:30:18 +00:00
the_fiddler 346c7c15c8 Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed. 2007-09-26 11:29:18 +00:00
the_fiddler 2750081048 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler ec34bed972 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler da377f3c23 Bumped version number. 2007-09-25 16:13:01 +00:00
the_fiddler 2b7d11d68b Disabled test - InputDriver does not work with Mono's Linux Winforms yet. 2007-09-25 15:47:39 +00:00
the_fiddler 038f9a4b08 Complete Vector2, Vector3 and Vector4 structs. 2007-09-25 15:46:52 +00:00
the_fiddler 38d779eb1a Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler 4743d5afd6 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler 9bd06cf09e Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler c8fa8a7b93 Fixed cast issues with Math.Sqrt. 2007-09-24 20:56:17 +00:00
the_fiddler e9fc2c7134 Added length, normal and scale calculations. 2007-09-24 20:18:51 +00:00
the_fiddler da03090ffa Vector23 math and operator overloads. 2007-09-24 20:11:44 +00:00
the_fiddler 130951343a Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler 0e862bcfdf Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler edbdadf34b W03_Extensions now uses the Application.Idle event to load extensions instead of the OnLoad event. Fixes flickering problems. 2007-09-24 19:57:37 +00:00
the_fiddler 8cfee01131 Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling. 2007-09-23 13:38:03 +00:00
the_fiddler dfe1d7c335 Updated update and render frequencies for all examples. 2007-09-23 12:49:38 +00:00
the_fiddler ceb5f4dfd8 Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively). 2007-09-23 12:39:15 +00:00
the_fiddler 794f4d4eb4 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler 57b72e71e1 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler bb2b3f8eae Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler 7bf2e84373 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler b2ac1d4c61 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler 1c8b77cd1b Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler 1c893bdbb5 Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs. 2007-09-21 23:38:19 +00:00
the_fiddler 1f366057a2 Added license to S04. 2007-09-21 23:36:59 +00:00
the_fiddler 11261553ea Removed Move event from IMouse (too inefficient). Polled input only.
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler 626c6324ca Corrected Windows.API.RawMouse class. Mouse input now works! 2007-09-21 22:39:16 +00:00
the_fiddler 2e987c7d2d Updated Input Logger example. Better handling of mice. 2007-09-21 21:30:18 +00:00
the_fiddler 93fc9ce367 Added S04: Input Logger test. 2007-09-21 20:45:47 +00:00
the_fiddler 9b05ee1022 Small update to LoadAll(). 2007-09-21 20:36:41 +00:00
the_fiddler 39fa68a29f Work on MouseDriver. Windows raw driver works. 2007-09-21 20:34:07 +00:00
the_fiddler 8bbaede72e Corrected some struct definitions in Windows.API 2007-09-21 20:31:47 +00:00
the_fiddler f2b92be34f Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
the_fiddler af35f805ba Slight changes to InputDriver constructor. 2007-09-21 20:05:56 +00:00
the_fiddler 98bf228a3d Added KeyRepeat to IKeyboard.
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler f5db25f32c Enhanced BindStreamWriter.Indent() and Unindent() implementation (they now change a simple counter).
Suppressed warning CS0649 (uninitialised field) in generated code for delegates.
2007-09-21 19:59:22 +00:00
the_fiddler b22af8fd84 Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
the_fiddler 51c257b562 Worked around a Mono 1.2.5 gmcs bug, where nested partial classes confuse the compiler. 2007-09-09 15:42:51 +00:00
the_fiddler 95318a8366 Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler d9cedc213b Added needed DisplayMode constructors. Fixed DisplayMode documentation. 2007-09-09 15:07:14 +00:00
the_fiddler a28c46cdc0 Improved documentation for DummyGLContext and Dummy.
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00