the_fiddler
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e17439384b
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Fullscreen mode changes now work!
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2008-01-24 12:36:40 +00:00 |
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the_fiddler
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793744402e
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WinDisplayDevice is now multiple-monitor aware.
Added SelectResolution function to DisplayDevice.
Updated test to change settings on all available monitors.
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2008-01-24 10:50:39 +00:00 |
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the_fiddler
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e12d986f24
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Fixed DisplayDevice enumeration.
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2008-01-24 09:30:49 +00:00 |
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the_fiddler
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785f654e88
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Removed implementation of GetDisplayModes()
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2008-01-24 09:14:24 +00:00 |
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the_fiddler
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e6f5d43404
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Added DisplayDevice driver for Windows.
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2008-01-24 09:14:08 +00:00 |
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the_fiddler
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88c4c5db32
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Fixed capitalization of Texture2D (was Texture2d)
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2008-01-24 09:13:08 +00:00 |
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the_fiddler
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4cd670f14d
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Added DisplayDevice struct, ChangeDisplaySettingsEnum and ChangeDisplaySettingsEx.
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2008-01-24 09:12:47 +00:00 |
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the_fiddler
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d1f2d7b33e
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Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.
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2008-01-23 14:17:09 +00:00 |
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the_fiddler
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99b2c90b8e
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Don't use obsolete DisplayMode.Width/Height anymore.
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2008-01-23 13:26:14 +00:00 |
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the_fiddler
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6a6c2322a5
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Added a couple of #region directives.
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2008-01-23 12:42:27 +00:00 |
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the_fiddler
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ebb10c5424
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Added LoadDelegate method.
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2008-01-23 00:26:58 +00:00 |
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the_fiddler
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e4d7c3f8b3
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Removed unused summary.
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2008-01-23 00:26:47 +00:00 |
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the_fiddler
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c7837ac381
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Updated SupportsExtension functions.
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2008-01-23 00:19:42 +00:00 |
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the_fiddler
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8041f1fe29
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Internal Device getter.
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2008-01-23 00:19:22 +00:00 |
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the_fiddler
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d6e2caf54f
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Added loading of Glx extensions. Added vsync support.
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2008-01-23 00:18:52 +00:00 |
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the_fiddler
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67e8097865
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Added Glx.SupportsExtension function.
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2008-01-23 00:18:18 +00:00 |
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the_fiddler
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48d7acef1c
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Renamed Glx.Sgi.SwapIntervalSGI to Glx.Sgi.SwapInterval
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2008-01-23 00:18:05 +00:00 |
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the_fiddler
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2f2b7532e2
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Added glXSwapIntervalSGI method.
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2008-01-23 00:01:03 +00:00 |
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the_fiddler
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5598019f01
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Refactored extension loading to remove duplicate code. The logic is now contained in OpenTK/Platform/Utilities.cs
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2008-01-22 23:58:50 +00:00 |
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the_fiddler
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b7cd66d414
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Updated a comment.
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2008-01-20 22:04:30 +00:00 |
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the_fiddler
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878af03601
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Documentation updates. Getting rid of all remaining warnings in debug build.
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2008-01-20 19:29:42 +00:00 |
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the_fiddler
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5a66d44f19
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Documentation updates. Getting rid of warnings.
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2008-01-20 19:00:03 +00:00 |
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the_fiddler
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7eb6715087
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Small cosmetic fix.
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2008-01-15 23:23:32 +00:00 |
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the_fiddler
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cf5640d2a9
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Re-added mouse input events.
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2008-01-15 13:12:31 +00:00 |
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the_fiddler
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1600391a91
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Trying async mouse input.
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2008-01-15 13:04:35 +00:00 |
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the_fiddler
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8e991b93e9
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Fixed a possible cast problem.
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2008-01-15 12:48:03 +00:00 |
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the_fiddler
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069d3c40bc
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Added some IGLContextInternal explicit implementations
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2008-01-15 12:47:51 +00:00 |
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the_fiddler
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de7f73cd04
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Added GetCurrentContext()
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2008-01-15 12:46:47 +00:00 |
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the_fiddler
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15b7864096
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Possible InvalidCastException fix.
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2008-01-15 12:32:38 +00:00 |
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the_fiddler
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e404e9791e
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X11/GameWindow context creation should be fixed.
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2008-01-15 11:14:16 +00:00 |
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the_fiddler
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64cf1ee3c8
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Possible fix for cast exception in CreateWindow.
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2008-01-15 11:10:40 +00:00 |
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the_fiddler
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59eb05c532
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Debugging an issue with X11GLNative and it's visual creation.
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2008-01-15 11:08:03 +00:00 |
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the_fiddler
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70c43a644b
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Fixed a NRE.
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2008-01-15 11:02:23 +00:00 |
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the_fiddler
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b0b5f31522
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Possible fix for X11GLContext crash.
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2008-01-15 10:59:36 +00:00 |
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the_fiddler
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a2673bf5ff
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Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
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2008-01-15 10:48:48 +00:00 |
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the_fiddler
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c08d2785ce
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Added some debugging information to context creation.
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2008-01-15 10:36:47 +00:00 |
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the_fiddler
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4a5b8e81d8
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Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
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2008-01-15 10:31:03 +00:00 |
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the_fiddler
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dcaf917fc2
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Internal to public.
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2008-01-15 00:43:51 +00:00 |
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the_fiddler
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491843adbf
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Disabled CLSCompliant attribute not checked warnings.
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2008-01-15 00:43:23 +00:00 |
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the_fiddler
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5a61371284
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Updated with the latest generator. Disabled missing XML doc warnings.
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2008-01-15 00:42:29 +00:00 |
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the_fiddler
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1aa19633f9
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Fixed window destruction.
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2008-01-15 00:10:56 +00:00 |
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the_fiddler
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cc3239d466
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Set window on top during creation.
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2008-01-15 00:02:58 +00:00 |
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the_fiddler
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7b0ff73c85
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Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
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2008-01-14 23:44:22 +00:00 |
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the_fiddler
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935db198ea
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Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
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2008-01-14 23:43:56 +00:00 |
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the_fiddler
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2ad50d33b6
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Got rid of some warnings.
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2008-01-11 20:54:06 +00:00 |
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the_fiddler
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a522ce47bb
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Major update. Explicitly implemented internal interfaces.
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2008-01-11 20:24:48 +00:00 |
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the_fiddler
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f50c0b06c2
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Now uses GLContext directly, instead of WinGLContext.
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2008-01-11 20:24:20 +00:00 |
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the_fiddler
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ba36c8ba3a
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Hacks to get the visual before creating a context.
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2008-01-11 20:23:41 +00:00 |
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the_fiddler
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2e1837b8f0
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CreateWindow now takes a GLContext.
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2008-01-11 20:23:17 +00:00 |
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the_fiddler
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201f88552d
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Split items that should be internal in different interfaces, for explicit implementations.
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2008-01-11 20:22:46 +00:00 |
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