the_fiddler
1932e25689
Renamed IGLContext to IGraphicsContext.
2008-01-31 13:17:42 +00:00
the_fiddler
5c6a261030
Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread.
...
Updated GameWindow and its implementations to use GraphicsFormat instead of the obsolete DisplayMode.
Updated license.
Updated some docs.
Fixed CLSCopmliant warnings in XRamExtension.cs
2008-01-31 13:15:17 +00:00
the_fiddler
0af1e98a56
Fixed fullscreen mode size.
2008-01-27 15:59:43 +00:00
the_fiddler
e313460187
Renamed OpenTK.Platform.Windows.DisplayDevice to OpenTK.Platform.Windows.WindowsDisplayDevice.
2008-01-27 10:23:02 +00:00
the_fiddler
6f9deacc85
Added fadeout and fadein effect.
2008-01-26 14:02:58 +00:00
the_fiddler
58ae48833c
Changed IDisplayDeviceDriver.RestoreResolution method to IDisplayDeviceDriver.TryRestoreResolution.
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DisplayDevice now correctly reports original resolution.
2008-01-26 11:01:20 +00:00
the_fiddler
033a394c9d
Clarified what the DisplayDevice constructor does.
2008-01-25 10:20:44 +00:00
the_fiddler
eabee7c147
Add docs to static constructor.
2008-01-25 10:01:23 +00:00
the_fiddler
e17439384b
Fullscreen mode changes now work!
2008-01-24 12:36:40 +00:00
the_fiddler
793744402e
WinDisplayDevice is now multiple-monitor aware.
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Added SelectResolution function to DisplayDevice.
Updated test to change settings on all available monitors.
2008-01-24 10:50:39 +00:00
the_fiddler
e12d986f24
Fixed DisplayDevice enumeration.
2008-01-24 09:30:49 +00:00
the_fiddler
785f654e88
Removed implementation of GetDisplayModes()
2008-01-24 09:14:24 +00:00
the_fiddler
e6f5d43404
Added DisplayDevice driver for Windows.
2008-01-24 09:14:08 +00:00
the_fiddler
88c4c5db32
Fixed capitalization of Texture2D (was Texture2d)
2008-01-24 09:13:08 +00:00
the_fiddler
4cd670f14d
Added DisplayDevice struct, ChangeDisplaySettingsEnum and ChangeDisplaySettingsEx.
2008-01-24 09:12:47 +00:00
the_fiddler
d1f2d7b33e
Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.
2008-01-23 14:17:09 +00:00
the_fiddler
99b2c90b8e
Don't use obsolete DisplayMode.Width/Height anymore.
2008-01-23 13:26:14 +00:00
the_fiddler
6a6c2322a5
Added a couple of #region directives.
2008-01-23 12:42:27 +00:00
the_fiddler
e4d7c3f8b3
Removed unused summary.
2008-01-23 00:26:47 +00:00
the_fiddler
c7837ac381
Updated SupportsExtension functions.
2008-01-23 00:19:42 +00:00
the_fiddler
8041f1fe29
Internal Device getter.
2008-01-23 00:19:22 +00:00
the_fiddler
5598019f01
Refactored extension loading to remove duplicate code. The logic is now contained in OpenTK/Platform/Utilities.cs
2008-01-22 23:58:50 +00:00
the_fiddler
878af03601
Documentation updates. Getting rid of all remaining warnings in debug build.
2008-01-20 19:29:42 +00:00
the_fiddler
5a66d44f19
Documentation updates. Getting rid of warnings.
2008-01-20 19:00:03 +00:00
the_fiddler
a2673bf5ff
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
4a5b8e81d8
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
dcaf917fc2
Internal to public.
2008-01-15 00:43:51 +00:00
the_fiddler
491843adbf
Disabled CLSCompliant attribute not checked warnings.
2008-01-15 00:43:23 +00:00
the_fiddler
5a61371284
Updated with the latest generator. Disabled missing XML doc warnings.
2008-01-15 00:42:29 +00:00
the_fiddler
1aa19633f9
Fixed window destruction.
2008-01-15 00:10:56 +00:00
the_fiddler
cc3239d466
Set window on top during creation.
2008-01-15 00:02:58 +00:00
the_fiddler
7b0ff73c85
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
2008-01-14 23:44:22 +00:00
the_fiddler
935db198ea
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
2008-01-14 23:43:56 +00:00
the_fiddler
2ad50d33b6
Got rid of some warnings.
2008-01-11 20:54:06 +00:00
the_fiddler
a522ce47bb
Major update. Explicitly implemented internal interfaces.
2008-01-11 20:24:48 +00:00
the_fiddler
f50c0b06c2
Now uses GLContext directly, instead of WinGLContext.
2008-01-11 20:24:20 +00:00
the_fiddler
2ab661a472
Minor cosmetic change.
2008-01-06 10:40:50 +00:00
the_fiddler
df7d4f9508
Fixed GetRawInputData call.
2008-01-06 02:35:57 +00:00
the_fiddler
b71519eac5
Implemented mouse and keyboard driver.
2008-01-06 02:28:51 +00:00
the_fiddler
8d6872f8b8
Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling.
2008-01-06 02:28:27 +00:00
the_fiddler
9a50727029
Moved KeyMap from WinRawKeyboard to its own class.
2008-01-06 02:27:03 +00:00
the_fiddler
22dfa79f08
Changed all public items to internal.
2008-01-06 02:26:11 +00:00
the_fiddler
3fbd780097
Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data.
2008-01-06 02:25:56 +00:00
the_fiddler
ab69227070
Changed all public items to internal.
2008-01-06 02:24:49 +00:00
the_fiddler
1413de464a
Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures.
2008-01-06 02:24:33 +00:00
the_fiddler
938b2b8519
Hooks for garbage-collectable OpenGL resources.
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the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
815eb7ef55
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
25946dc406
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
8d8842ea62
Commented out some unused code.
2007-11-06 13:36:47 +00:00
the_fiddler
eac6aaa72a
Corrected a few warnings.
2007-11-06 13:35:40 +00:00