thefiddler
1666eb670c
[GL][ES] Do not break public API
...
Even if that API is not meant to be used by applications.
2014-04-26 14:23:29 +02:00
thefiddler
6257858d54
[Bind][ES][GL] Output entry points as byte[]
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Moving from string[] to byte[] reduces startup memory allocations
tremendously (up to 70% lower memory use on Windows!)
2014-04-25 17:25:20 +02:00
Stefanos A.
fec958c8dc
Hooked up new loading mechanism
2013-11-24 13:58:30 +01:00
Stefanos A
eba7e59253
Fixed ES rendering.
2013-11-08 10:56:45 +01:00
the_fiddler
144e6b6947
Re-enabled CL10, ES10 and ES11 bindings in trunk.
2009-11-17 10:04:00 +00:00
the_fiddler
6263153aa8
Disabled CL10, ES10 and ES11 bindings which were not finalized in time for OpenTK 1.0.
2009-11-10 06:39:27 +00:00
the_fiddler
ddb56a1952
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
672b3cf774
* Graphics/ES10/Helper.cs:
...
* Graphics/ES11/Helper.cs:
* Graphics/ES20/Helper.cs:
* Graphics/BindingsBase.cs:
* Platform/X11/GlxHelper.cs:
* Graphics/OpenGL/GLHelper.cs:
* Platform/X11/X11GLContext.cs: Modified BindingsBase to define
abstract GetAddress method (reason: removes OpenTK.Graphics-specific
code from BindingsBase and allows it to be used in different
bindings).
Implemented GraphicsBindingsBase and modified the OpenGL and OpenGL|ES
bindings to use this.
Modified the GLX bindings to inherit from BindingsBase (reason:
reduces code duplication for extension loading).
2009-10-07 10:44:45 +00:00
the_fiddler
d6c4c801e1
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
52263700fd
Added BindingsBase class that provides a common base for all generated bindings.
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Made the OpenGL and OpenGL|ES bindings non static.
Made the OpenGL and OpenGL|ES bindings inherit from BindingsBase.
2009-08-17 10:20:42 +00:00
the_fiddler
57c430fc36
Regenerated bindings using the latest generator updates.
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ES bindings now exist in ES10.GL, ES11.GL and ES20.GL classes instead of ES10.ES etc (reason: easier porting to/from regular OpenGL).
2009-08-15 16:55:53 +00:00
the_fiddler
1832f6cef8
Regenerated ES bindings with Bind 0.9.9.11.
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Moved ES bindings from GLES[10|11|20] namespaces to ES[10|11|20].
Renamed ES wrapper classes to 'ES' instead of 'GL'.
2009-07-15 22:35:12 +00:00