Commit graph

29 commits

Author SHA1 Message Date
the_fiddler a2f0f70377 Fixed handling of pointer-to-string parameters. These are now wrapped as string[] arrays. 2009-06-29 18:32:51 +00:00
the_fiddler 43e0b67b2e Fixed GL.GetBoolean (was GL.GetBoolea because the generator treated glGetBooleanv as a NV extension). 2009-06-07 05:20:29 +00:00
the_fiddler 4773f4470f Actually sort wrapper methods in GL.cs. 2009-05-30 15:28:52 +00:00
the_fiddler cf4a243c99 Merged the latest specs from opengl.org.
Replaced all instances of Version14, Version15, Version20, Version30 and Version31 enums by type-safe equivalents.
Added gloverrides.xml to support overrides to function parameters / return types. This will make future spec updates easier to merge.
Improved handling of invalid tokens in the specs.
Bindings are now written in alphabetical order. This will reduce patch size for future updates and make side-by-side comparisons easier to perform.
2009-05-29 15:57:01 +00:00
the_fiddler b5f08288c6 Removed ambiguous OpenGL overloads, because they confuse languages that don't distinguish between pass-by-reference and pass-by-value in the call-site (e.g. VB.Net). This affects functions that can take a single parameter either by reference or by value. 2009-05-21 23:34:20 +00:00
the_fiddler a128220c27 Generator now trims 'v' suffixes from all functions and marks resulting non cls-compliant overloads as such.
Bumped version number.
2009-04-12 18:23:01 +00:00
the_fiddler eb183f4cfe Added stack traces to automatic error checking.
Added GraphicsContext.ErrorChecking property to temporarily disable error checking if necessary.
Error checking is now added to all functions in debug mode (the generator would miss specific CLS-compliant overloads before).
2009-03-29 21:41:30 +00:00
the_fiddler 7a57fbd8a7 Added automatic error checking for all OpenGL function calls (debug mode only). Begin()-End() regions are handled correctly. 2009-03-25 17:55:37 +00:00
the_fiddler 2062d231d0 Bind now maps 'void*' to generics ('ref T', 'T[]', 'T[,]' and 'T[,,]') instead of 'object'.
The doc processor can now document more OpenGL functions (e.g. GL.Color3).
Cleaned up several pieces of code in Bind (but I'm afraid it's hopeless - spaghetti code at its greatest).
2009-03-21 21:44:07 +00:00
the_fiddler 01f618c00b Now prints the OpenTK license and adds the [AutoGenerated] attribute to the generated bindings. 2009-02-28 19:29:34 +00:00
the_fiddler a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
the_fiddler 58d5b7838a Fixed mismatch between Delegate and Import declarations. 2007-11-10 12:29:17 +00:00
the_fiddler 2ede6cab5a Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation. 2007-11-10 10:28:22 +00:00
the_fiddler af25a9808b Fixed ReturnType and Parameters translation to follow .Net naming conventions. 2007-11-04 15:21:50 +00:00
the_fiddler 1b4da37c54 Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads. 2007-10-31 17:42:29 +00:00
the_fiddler 55d785249e Moved the Wrapper generation to Function instead of Delegate. Simplified the code. 2007-10-26 12:55:26 +00:00
the_fiddler 25eeeab609 Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler 9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler ffe8ce7795 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler 9295a44c60 2007-08-20 10:46:37 +00:00
the_fiddler 164876a723 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler ac2a2f9a70 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler e220f3a71a Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler 09bd00885c Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler 672a82983a Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler c5ad62c12b Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler d5022b1b56 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler c1d3fbe2f1 Merged with gl3 branch. 2007-08-01 09:27:57 +00:00