Commit graph

37 commits

Author SHA1 Message Date
the_fiddler 4a5fda3d95 Changed capitalization rules to turn letters after digits to uppercase. Fixes Texture2D etc, but makes all hex specifiers to go uppercase... :/ 2008-01-24 09:16:00 +00:00
the_fiddler 2864c0235b Added missing tokens to TextureParameterName (were only in GetTextureParameter, when they should have been in both enums). 2008-01-22 23:01:15 +00:00
the_fiddler df7365fbd2 Worked around a Visual Studio bug that caused some overloads to become invisible. 2008-01-20 17:27:30 +00:00
the_fiddler 981d176532 Updated bindings with the latest Bind revision. 2008-01-19 15:29:10 +00:00
the_fiddler 38df75ed51 Updated the bindings with the latest generator revision. 2008-01-15 09:33:28 +00:00
the_fiddler 08419d78a3 Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning. 2008-01-15 00:45:18 +00:00
the_fiddler 9548372d6c Removed xml doc string missing warnings. 2008-01-15 00:44:22 +00:00
the_fiddler 165f36f6c0 Updated bindings with the last generator version. 2008-01-14 23:43:13 +00:00
the_fiddler 8b83fc8af1 Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler 2a96408231 Fixed handling of some IntPtr parameters. 2007-11-10 18:31:33 +00:00
the_fiddler d1803c1087 EdgeFlagv should not have its ending trimmed. 2007-11-04 16:48:37 +00:00
the_fiddler 35e3406122 Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:41 +00:00
the_fiddler 6439daa42a Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:24 +00:00
the_fiddler 339ae77c29 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler c594440302 Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler be4351b2ef Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler 21fa0ae257 Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler baeea2ee2a Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler b2ac1d4c61 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler c32f755ebb Sped up GL.LoadAll() and GL.Load() functions. 2007-09-05 19:53:48 +00:00
the_fiddler cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler 9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler b2459933b2 Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler ffe8ce7795 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler 9295a44c60 2007-08-20 10:46:37 +00:00
the_fiddler f9fc027bb4 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler 164876a723 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler ac2a2f9a70 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler 09bd00885c Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler 4ceea208ac Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler 672a82983a Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler 7498af4e5d Synced with gl3 branch. 2007-08-02 14:51:06 +00:00
the_fiddler c5ad62c12b Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler d5022b1b56 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler 15f5e3ab0b Sycned with gl3 branch. 2007-08-01 09:31:14 +00:00
the_fiddler 557a7f1818 Sycned with gl3 branch. 2007-08-01 09:30:38 +00:00
the_fiddler 3d23105b0d 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00