the_fiddler
ae35a395b3
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
21efddea04
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
94da72a196
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
3aea7f5087
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
d4376a75e0
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
9a4d7f1976
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
2fc8f35a94
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
f4c6281e34
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
ec34bed972
Added X11 Mouse support. X11 Keyboard support is faster now.
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Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
38d779eb1a
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
130951343a
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
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Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
11261553ea
Removed Move event from IMouse (too inefficient). Polled input only.
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S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
626c6324ca
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
2e987c7d2d
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
39fa68a29f
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
8bbaede72e
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
f2b92be34f
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
98bf228a3d
Added KeyRepeat to IKeyboard.
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Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
b22af8fd84
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
95318a8366
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
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X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
a28c46cdc0
Improved documentation for DummyGLContext and Dummy.
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Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
2de33d9d8d
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
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Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
41c225a15a
Improved GL loading speed.
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Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
06c0468091
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
7f5bdc2fdc
Removed redudant GL.LoadAll call in WinGLNative
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Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
6fb1fe1e1b
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
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Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
8c66c39a80
Added DummyGLContext.cs amd DummyGLControl.cs drivers.
2007-09-02 08:09:01 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
b30f1069a0
Removed IDisposable from IGLControl
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Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler
5144535b8e
Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
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Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler
ac4bde2a2d
Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
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Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler
4356601d21
Corrected a couple of compiler warnings.
2007-08-31 16:10:38 +00:00
the_fiddler
b2459933b2
Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call.
2007-08-22 16:13:41 +00:00
the_fiddler
0dbf3c04b2
Added IDisposable to all input drivers.
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Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
951f14f459
Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
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Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00