the_fiddler
d13863ce97
Added IFont and DefaultLayoutProvider classes.
2007-11-01 23:22:00 +00:00
the_fiddler
3bf984be3a
Removed Dictionary to reduce memory usage. The dictionary can be built by the user.
2007-11-01 23:21:03 +00:00
the_fiddler
4293d4952e
Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code.
2007-11-01 23:17:57 +00:00
the_fiddler
8bf372af28
Regenerated using the latest Bind version.
2007-10-31 17:44:45 +00:00
the_fiddler
466f38897b
Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't)
2007-10-31 17:44:14 +00:00
the_fiddler
c45f2d97e4
Updated font rendering code.
2007-10-26 15:55:24 +00:00
the_fiddler
6c76aa72e0
Cleaned up warnings. Updated documentation. Cleaned up some functions.
2007-10-26 15:54:35 +00:00
the_fiddler
99d516b153
Took care of a couple of warnings.
2007-10-26 15:51:07 +00:00
the_fiddler
007bc18d4e
Added several overloads for the OpenTK.Math Vector[234] structs.
2007-10-26 13:12:24 +00:00
the_fiddler
0bae4b56d7
Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables).
2007-10-26 13:00:16 +00:00
the_fiddler
41be39acaf
Updated to the new, correct, GLEnums.cs bindings.
2007-10-25 00:33:34 +00:00
the_fiddler
95da49b8e8
Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit.
2007-10-24 23:40:06 +00:00
the_fiddler
1d8e5545da
Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude.
2007-10-24 23:23:24 +00:00
the_fiddler
b675c7e621
Fixed compilation issue. Added OpenTK.Math.Functions.
2007-10-24 17:34:34 +00:00
the_fiddler
9e5de11616
Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads.
2007-10-24 17:26:05 +00:00
the_fiddler
5d40b61eb2
Forced creation of GLControl during construction.
2007-10-24 16:41:40 +00:00
the_fiddler
800ac75051
Updated to bindings generated by the 0.3.13.1 generator.
2007-10-21 15:49:42 +00:00
the_fiddler
bc2eac92c1
GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals.
2007-10-20 14:22:39 +00:00
the_fiddler
5fde8da87c
Bumped version number to 0.3.13.x
2007-10-20 14:18:24 +00:00
the_fiddler
71f5efc5c9
Added GdiCharset enum. Not used for now.
2007-10-20 13:40:55 +00:00
the_fiddler
e5278cf454
Added ChangeSize function to TexturePacker.
2007-10-20 10:36:27 +00:00
the_fiddler
42761d0f25
Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow.
2007-10-20 10:31:59 +00:00
the_fiddler
ac2d5046b8
The Resize event is now fired before the Load event.
2007-10-20 10:28:02 +00:00
the_fiddler
6559df8533
GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver.
2007-10-19 20:03:53 +00:00
the_fiddler
91b52b5143
Added WMInput driver.
2007-10-19 20:02:34 +00:00
the_fiddler
e81a6fdfbc
InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver.
2007-10-19 20:01:41 +00:00
the_fiddler
c8f6708acc
Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
2007-10-19 20:00:45 +00:00
the_fiddler
1d5ec163c1
Initial commit of TexturePacker.
2007-10-17 21:16:22 +00:00
the_fiddler
7dac34f2bb
Initial commit of OpenTK.Fonts.
2007-10-17 21:16:00 +00:00
the_fiddler
2922a8c054
VSync now responds to changes. Contains a true DisplayMode. New constructor.
2007-10-15 11:16:20 +00:00
the_fiddler
85ced6d7ed
Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
2007-10-15 11:15:34 +00:00
the_fiddler
cfd383fd03
Now loads GL and Glu functions.
2007-10-15 11:14:41 +00:00
the_fiddler
f0e5cbb8aa
Major update! Updated timing routines. Added documentation. Added VSync property.
2007-10-15 11:12:56 +00:00
the_fiddler
f647ae14d8
INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
2007-10-15 11:11:38 +00:00
the_fiddler
fa5e22da79
Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
2007-10-15 11:06:58 +00:00
the_fiddler
4d90ee15a0
Added Exceptions.cs which contains OpenTK exceptions.
2007-10-15 11:03:57 +00:00
the_fiddler
8eb779558c
Disabled support for multiple devices to minimize memory and CPU usage.
2007-10-15 11:02:14 +00:00
the_fiddler
65e2c7830c
Constructor now throws ArgumentNullException instead of ArgumentException.
2007-10-05 06:54:36 +00:00
the_fiddler
5467bc9567
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
96b6ccebd8
Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
2007-09-30 12:44:42 +00:00
the_fiddler
b8ce1d4818
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
bd1bf3ca39
Fixed a bug in GL.Load() where the GetProcAddress function was never called.
2007-09-29 15:27:18 +00:00
the_fiddler
f86e6583e3
Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
2007-09-29 15:26:39 +00:00
the_fiddler
34d3a715a5
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
1c1f5a8d98
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
9aaa45ace2
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
41f6619652
Marked as obsolete. Use direct OpenGL methods instead.
2007-09-26 23:13:30 +00:00
the_fiddler
357c1405e9
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
80a951d20d
Bumped version numbers.
2007-09-26 16:49:10 +00:00
the_fiddler
35f154cb72
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
f769caa4f1
Updates to delta handling. Now uses x - last_x instead of storing a delta directly.
2007-09-26 15:48:11 +00:00
the_fiddler
e43b3e9fad
Line endings.
2007-09-26 15:47:13 +00:00
the_fiddler
6f3e74b688
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
40b6f1040f
Added NotImplementedException to Visible property.
2007-09-26 15:43:28 +00:00
the_fiddler
d3da5a219a
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
aea2f77892
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
d6a001f878
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
ff871cff50
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
ae1c9d8642
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
8026e15c5b
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
547e85a8cf
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
308ffef918
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
50465e3569
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
2ba903154a
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
0e4479c846
Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function.
2007-09-26 11:52:40 +00:00
the_fiddler
7f721e3d3f
Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes.
2007-09-26 11:51:49 +00:00
the_fiddler
8138033b2a
Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events).
2007-09-26 11:50:44 +00:00
the_fiddler
73903b3865
Bumped version number.
2007-09-26 11:30:55 +00:00
the_fiddler
c5444179ba
Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes.
2007-09-26 11:30:18 +00:00
the_fiddler
8efe9afe2e
Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed.
2007-09-26 11:29:18 +00:00
the_fiddler
a267b4a381
Vector and example updates.
2007-09-25 21:11:16 +00:00
the_fiddler
42c1affe34
Added X11 Mouse support. X11 Keyboard support is faster now.
...
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
9720d96410
Bumped version number.
2007-09-25 16:13:01 +00:00
the_fiddler
146fef1135
Complete Vector2, Vector3 and Vector4 structs.
2007-09-25 15:46:52 +00:00
the_fiddler
a25784c84e
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
0346c7ba35
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
97f7f4c7f5
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
27d8c47403
Fixed cast issues with Math.Sqrt.
2007-09-24 20:56:17 +00:00
the_fiddler
d39787c9de
Added length, normal and scale calculations.
2007-09-24 20:18:51 +00:00
the_fiddler
4b29b626b8
Vector23 math and operator overloads.
2007-09-24 20:11:44 +00:00
the_fiddler
61102b359d
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
66dfecfee7
Bumped version numbers.
2007-09-24 19:58:45 +00:00
the_fiddler
80f541bd17
Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively).
2007-09-23 12:39:15 +00:00
the_fiddler
700393b688
Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz.
2007-09-23 12:37:07 +00:00
the_fiddler
a696bbc765
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
e361e4c10b
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
0712635670
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
26f5d0dff4
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
e277e3b272
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
0e3a330065
Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs.
2007-09-21 23:38:19 +00:00
the_fiddler
52a6690150
Removed Move event from IMouse (too inefficient). Polled input only.
...
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
21d6030a6a
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
b660f5af9b
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
597cc5c07f
Small update to LoadAll().
2007-09-21 20:36:41 +00:00
the_fiddler
980e7138d2
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
0424887db2
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
dbb2d1a3d6
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
73656192e6
Slight changes to InputDriver constructor.
2007-09-21 20:05:56 +00:00
the_fiddler
66b046a58c
Added KeyRepeat to IKeyboard.
...
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
55a84c70c7
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
00a184e24f
Worked around a Mono 1.2.5 gmcs bug, where nested partial classes confuse the compiler.
2007-09-09 15:42:51 +00:00
the_fiddler
2ca6e6c617
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
...
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
2e572eb65a
Added needed DisplayMode constructors. Fixed DisplayMode documentation.
2007-09-09 15:07:14 +00:00
the_fiddler
827b76b6e9
Improved documentation for DummyGLContext and Dummy.
...
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
c1fa34087c
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
...
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
184b3cee0d
Sped up GL.LoadAll() and GL.Load() functions.
2007-09-05 19:53:48 +00:00
the_fiddler
5e28f31660
Improved GL loading speed.
...
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
105902336e
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
096d33dca4
Updated Documentation and version numbers for release.
2007-09-02 23:13:28 +00:00
the_fiddler
45a0efd9d1
Removed redudant GL.LoadAll call in WinGLNative
...
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
a813684176
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
0555cc2716
Corrected spelling.
2007-09-02 19:54:01 +00:00
the_fiddler
dfaaaf582f
Added timing information in GL.LoadAll()
2007-09-02 19:30:25 +00:00
the_fiddler
58bad52607
Bumped version number.
2007-09-02 13:36:54 +00:00
the_fiddler
437d8fe627
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
...
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
1947662281
T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
...
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
7403987e5c
Added DummyGLContext.cs amd DummyGLControl.cs drivers.
2007-09-02 08:09:01 +00:00
the_fiddler
6ddd024fbf
Added System.Drawing.Color overload to GL.ClearColor.
...
Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler
00463df2e8
A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability.
2007-09-02 08:07:09 +00:00
the_fiddler
2f09c15672
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
017a345927
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
ce76c9ffc7
Bumped version number.
2007-09-02 00:19:19 +00:00
the_fiddler
3bf2d03def
Beautified platform selection in GLControl.cs
...
Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00
the_fiddler
9ac9af08ac
Removed IDisposable from IGLControl
...
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler
b89d2231d4
Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
...
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler
b25edb985d
Improved the Disposable pattern (finalizer was not needed).
...
Removed Dispose() call from glWindow_Destroy function.
Added obsolete warning to the Create and OnCreate events/methods.
2007-09-02 00:13:52 +00:00
the_fiddler
c2c3dac7df
Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
...
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler
794ba2fa41
Corrected a couple of compiler warnings.
2007-08-31 16:10:38 +00:00
the_fiddler
1d62f8521c
Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call.
2007-08-22 16:13:41 +00:00
the_fiddler
6ae06d82bd
Added IDisposable to all input drivers.
...
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
df70c0c531
Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
...
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler
7cf8aa3d95
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
9e536a72e0
Improved X11GLControl compatibility - now sets a safe DisplayMode.
...
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
e9b2aba8d0
Fixed a CLSCompliance issue.
2007-08-21 09:43:50 +00:00
the_fiddler
8f27150239
Fixed CLS-Compliance.
2007-08-21 09:34:05 +00:00
the_fiddler
0133eb1222
Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
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Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler
7d5087f1f8
Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
...
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
3b5d61a337
Improved exception handling in GameWindow
...
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler
33527aa2c9
Added KeyDown and KeyUp events to IKeyboard and Keyboard.
...
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler
2254388903
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
7efeeda3ca
2007-08-20 10:46:37 +00:00
the_fiddler
9478d51459
Removed unused code files. Changed endings to CRLF.
2007-08-14 16:57:25 +00:00
the_fiddler
2e467d1aa3
Added wgl binding generator.
2007-08-12 16:14:23 +00:00
the_fiddler
702eada628
Bumped version number.
...
Updated changelog and todo items.
2007-08-11 06:47:07 +00:00
the_fiddler
273405e4a0
Improved opengl overload trimming.
2007-08-10 20:16:05 +00:00
the_fiddler
2256864b92
Improved shutdown sequence in WinGLNative and GameWindow
2007-08-10 16:55:24 +00:00
the_fiddler
7a2da17f5c
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
...
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
9cd1ca9a67
Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly.
2007-08-09 12:14:00 +00:00
the_fiddler
f98b344cdf
Fixed build error in WinGLNative.
2007-08-09 12:08:03 +00:00
the_fiddler
318c8e619d
Debugging X11GLControl crash on MakeCurrent.
2007-08-09 12:06:09 +00:00