the_fiddler
|
babb202015
|
Do not call IGraphicsContextInternal.LoadAll() in design-mode. The DummyGLContext would need extensive modifications to support the runtime checks performed by this call and the extra work is not worth it.
|
2009-09-02 22:56:46 +00:00 |
|
the_fiddler
|
c3d643f2fa
|
Create the WinGLControl unconditionally in the constructor. Construction/destruction is done lazily when the actual GLControl handle is created/destroyed.
|
2009-09-02 22:55:51 +00:00 |
|
the_fiddler
|
de2cb816f6
|
* GLControl.cs: Removed call to CreateControl from the GLControl constructor. The GLControl is now constructed lazily, as regular UserControls do. Fixes issue [#1071]: "Not firing Load event for GLControl."
|
2009-09-02 12:06:41 +00:00 |
|
the_fiddler
|
cd77ad6f29
|
* GLControl.cs: Delayed creation of IGLControl implementation until
the OnHandleCreated event.
* X11GLControl.cs: Removed unused Control field.
Added checks for null parameters.
|
2009-09-02 12:00:44 +00:00 |
|
the_fiddler
|
f5358ca13c
|
Removed OpenTK.GLControl.csproj - this is generated by Build.exe.
|
2009-08-25 15:38:27 +00:00 |
|
the_fiddler
|
d72a75f2fc
|
Moved OpenTK.GLControl to its own project.
|
2009-08-19 14:17:47 +00:00 |
|