the_fiddler
d008b32cd6
Renamed MouseButtons to MouseButtonsBox (clashed with Windows.Forms.MouseButtons)
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Used full namespace in anonymous delegate declaration.
2008-01-06 10:56:10 +00:00
the_fiddler
f4c9e21924
Disabled from ExampleLauncher.
2008-01-06 02:35:32 +00:00
the_fiddler
8476ff2c08
Fixed data marshaling to winforms thread.
2008-01-06 02:18:58 +00:00
the_fiddler
33495b5d63
Updated according to the new enums.
2008-01-04 20:55:33 +00:00
the_fiddler
891bb9c6af
Fixed cross-threading calls into Windows.Forms, using delegates and BeginInvoke().
2008-01-04 20:55:15 +00:00
the_fiddler
938b2b8519
Hooks for garbage-collectable OpenGL resources.
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the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
2a315072f2
Added MathSpeed.cs test.
2007-11-11 23:25:41 +00:00
the_fiddler
e556150d2f
Updated to follow the new naming conventions. Fonts tutorial is broken.
2007-11-04 15:32:24 +00:00
the_fiddler
4fa9a71fe6
Added ordering information.
2007-10-20 10:54:40 +00:00
the_fiddler
433562e99d
Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples.
2007-10-20 10:29:39 +00:00
the_fiddler
3e425f23ca
Deleted obsolete tests.
2007-10-17 21:14:36 +00:00
the_fiddler
ca79c08c7f
Improved Call Performance test. It now outputs to the console / log file, and provides much better results.
2007-10-17 11:32:36 +00:00
the_fiddler
f5ead52dd1
Removed Fullscreen property (fixes build issue).
2007-10-15 11:13:51 +00:00
the_fiddler
8a3ad855b0
Updated all examples. Added documentation and generally cleaned them up.
2007-09-26 11:47:30 +00:00
the_fiddler
1b60956d3a
Disabled test - InputDriver does not work with Mono's Linux Winforms yet.
2007-09-25 15:47:39 +00:00
the_fiddler
a696bbc765
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
0712635670
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
26f5d0dff4
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
e277e3b272
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
ce48c29668
Added license to S04.
2007-09-21 23:36:59 +00:00
the_fiddler
52a6690150
Removed Move event from IMouse (too inefficient). Polled input only.
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S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
21d6030a6a
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
b660f5af9b
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
4bac183f77
Added S04: Input Logger test.
2007-09-21 20:45:47 +00:00
the_fiddler
827b76b6e9
Improved documentation for DummyGLContext and Dummy.
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Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
a813684176
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
defa7aa9c5
Updated examples to reflect namespace change of DisplayMode and ColorMode.
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Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler
33527aa2c9
Added KeyDown and KeyUp events to IKeyboard and Keyboard.
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Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler
7efeeda3ca
2007-08-20 10:46:37 +00:00
the_fiddler
273405e4a0
Improved opengl overload trimming.
2007-08-10 20:16:05 +00:00
the_fiddler
7a2da17f5c
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
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Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
6e9ac53c7f
Corrected S02_RawInput_Logger crash by creating a render window.
2007-08-06 11:26:58 +00:00
the_fiddler
863a8e9557
Added Create and Destroy events to NativeGLWindow.
2007-08-06 11:22:18 +00:00
the_fiddler
c855420287
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
59b503b3c3
Bumped version numbers.
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WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
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Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
00da3bf3f4
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
6bec9d994b
Sycned with gl3 branch.
2007-08-01 09:32:49 +00:00