Commit graph

655 commits

Author SHA1 Message Date
the_fiddler 03feb5b512 Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point. 2008-01-06 02:22:16 +00:00
the_fiddler b1b321bb3b Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering. 2008-01-06 02:19:53 +00:00
the_fiddler 6d8d4aa846 Bumped version number. 2008-01-06 02:19:08 +00:00
the_fiddler 8476ff2c08 Fixed data marshaling to winforms thread. 2008-01-06 02:18:58 +00:00
the_fiddler ab4e1b6a0f Bumped version number. 2008-01-06 02:18:27 +00:00
the_fiddler bbb38b9271 Updated according to the new enums. 2008-01-04 20:55:52 +00:00
the_fiddler 33495b5d63 Updated according to the new enums. 2008-01-04 20:55:33 +00:00
the_fiddler 891bb9c6af Fixed cross-threading calls into Windows.Forms, using delegates and BeginInvoke(). 2008-01-04 20:55:15 +00:00
the_fiddler 844d262df2 Fixed GetShader to use the new enums. Added PointParameter helper overload. 2008-01-04 17:16:43 +00:00
the_fiddler 45a0bb7c7d Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler 456cbd39bd Specific enums for ARB vertex/fragment program (asm). 2008-01-03 16:53:40 +00:00
the_fiddler d7c4d7c036 Commented out the VERSION_2_1 enum. 2008-01-03 13:38:10 +00:00
the_fiddler e759ca13ca Specific enums for Version21 feature: "Raster Secondary Color".
Added reference for Version21 "Active Uniform" update.
2008-01-03 13:37:40 +00:00
the_fiddler ca85dc615f Specific enums for Version21 feature: "GLSL shaders ". 2008-01-03 13:32:54 +00:00
the_fiddler 9f1673205e Small cosmetic change in Point Sprites. 2008-01-03 13:31:04 +00:00
the_fiddler 127d39c577 Commented out the VERSION_2_0 enum. 2008-01-03 13:22:58 +00:00
the_fiddler 02ebcd43e7 Specific enums for Version20 feature: "Point Sprites". 2008-01-03 13:22:13 +00:00
the_fiddler de86d6769c Specific enums for Version20 feature: "Two Side Stencil". 2008-01-03 13:09:15 +00:00
the_fiddler 425770480a Fixed Ati namespace (was Ata instead). 2008-01-03 13:08:59 +00:00
the_fiddler e85b0284b9 Specific enums for Version20 feature: "GLSL Shaders" (updated GetShader/GetProgram). 2008-01-03 12:57:18 +00:00
the_fiddler 2b879dc8d1 Specific enums for Version20 feature: "GLSL Shaders".
Added MatrixMode.Color enum.
2008-01-03 12:36:24 +00:00
the_fiddler ac99da230d Specific enums for Version13 feature: "Texture Parameter (CLAMP_TO_BORDER)". 2008-01-03 01:53:11 +00:00
the_fiddler eb2bb00aa5 Specific enums for Version14 features: "Generate Mipmaps and Stencil Wrap". 2008-01-03 01:44:52 +00:00
the_fiddler a92efe9409 Specific enums for Version14 feature: "Texture LOD Bias". 2008-01-03 01:38:44 +00:00
the_fiddler afb77ffcac Specific enums for Version14 feature: "Blendfunc Separate". 2008-01-03 01:37:03 +00:00
the_fiddler 82c1527d31 Specific enums for Version13 feature: "Multisample". 2008-01-03 01:33:08 +00:00
the_fiddler 17890fb555 Specific enums for Version13 features "Texture Env Combine, Crossbar and Dot3". 2008-01-03 01:27:45 +00:00
the_fiddler e6d30fd95d Temporary fix for GetShaderiv, until specific enums for Version20 are added. 2008-01-03 00:55:27 +00:00
the_fiddler 74071fac60 Specific enums for all Version12 features "Light Model, Rescale Normal, Draw Range Elemenets, 3d textures". 2008-01-03 00:54:46 +00:00
the_fiddler 22e356ec45 Fixed a possible null key exception when no AuxEnums are loaded. 2008-01-03 00:52:55 +00:00
the_fiddler 0f15148926 Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler e56a9500ec GetGL2Extension now works for both uppercase and lowercase strings. 2008-01-03 00:06:55 +00:00
the_fiddler b1d46915a9 Cosmetic changes. 2008-01-03 00:06:19 +00:00
the_fiddler e0fc40b508 Fixed GL.Scale (was GL.Scaled) 2008-01-02 13:50:43 +00:00
the_fiddler df496cb5d2 Specific enums for Version13 "Compressed Textures". 2008-01-02 10:54:41 +00:00
the_fiddler 65f4fff621 Specific enums for Version13 "Multitexture". 2008-01-02 10:48:06 +00:00
the_fiddler 94302f8577 Commented out Version15 enum. 2008-01-02 01:10:39 +00:00
the_fiddler e5b5dba183 Update VboTextPrinter to use the updated Buffer Object enums. 2008-01-02 01:06:03 +00:00
the_fiddler 18296ea663 Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums. 2008-01-02 01:01:40 +00:00
the_fiddler fb04abb077 Specific enums for Version15 "Buffer Objects" and Version21 "Pixel Buffer Objects". This is a great update! 2008-01-02 01:00:48 +00:00
the_fiddler 24bb434432 Specific enums for Version20 "Shader Objects". 2008-01-02 00:29:04 +00:00
the_fiddler f52eb23657 Specific enums for Version21 "sRGB Texture" additions. Fixed Version13 "TextureGenMode" which crashed the generator. 2008-01-01 23:27:46 +00:00
the_fiddler 00c89abaad Specific enums for Version13 "Transpose Matrix" and "Cube Maps". 2008-01-01 23:21:57 +00:00
the_fiddler 6bc5158cf2 Specific enums for Version14 "Point Parameters" and Version20 "Point Sprites" additions. 2008-01-01 22:39:45 +00:00
the_fiddler 8476fd740f Specific enums for Version20 "Half Float" additions. 2008-01-01 22:04:53 +00:00
the_fiddler 92a65a14f2 Specific enums for Version14 "Secondary Color" additions. 2008-01-01 22:02:13 +00:00
the_fiddler fde63de9a0 Specific enums for Version14 "Fog" additions. 2008-01-01 21:39:51 +00:00
the_fiddler 66b8c33efd Updated TextureParameterName and TextureCompareMode enums (Version14 additions) 2008-01-01 20:51:58 +00:00
the_fiddler e116c5c964 Updated Depth Texture enum (Version14) 2008-01-01 20:34:02 +00:00
the_fiddler 90bebe0be9 Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00