thefiddler
97b211a101
[EGL] Egl.GetProcAddress only returns extensions
...
We have to load statically exported entry points using the regular OS
symbol loading facilities, and only use eglGetProcAddress for
extensions.
Fixes crash in https://github.com/mono/MonoGame/pull/2377
2014-05-18 22:04:52 +02:00
Stefanos A.
b57e58dc47
Implemented Sdl2GLControl
...
SDL2 still fails with "not an OpenGL window".
2013-09-30 20:47:29 +02:00
the_fiddler
53b84d18d4
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
7f57d75570
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
d6c4c801e1
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
ede71114f7
Use Egl.GetDisplay to get a display connection from an EGLNativeDisplayType.
2009-08-14 15:19:37 +00:00
the_fiddler
6ad2a3e012
Normalized line endings.
2009-08-13 11:41:14 +00:00
the_fiddler
58037b9cb3
Initial implementation.
2009-07-24 21:50:21 +00:00