Stefanos A
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d8089a7732
|
Updated documentation according to the latest GL4 manpages.
|
2013-10-23 20:19:16 +02:00 |
|
Stefanos A.
|
60afa79203
|
Updated documentation according to the latest available manpages.
|
2013-10-23 20:17:08 +02:00 |
|
Stefanos A.
|
eb84a29206
|
Implemented "Debug Output" and "State and State Requests"
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
|
2013-10-23 20:12:05 +02:00 |
|
Stefanos A.
|
3037baa5ea
|
Implemented "Reading and Copying Pixels" functionality from the OpenGL
4.4 specification, sections 18.2 and 18.3.
|
2013-10-23 18:54:34 +02:00 |
|
Stefanos A.
|
b425bff682
|
Implemented Whole Framebuffer commands according to the OpenGL 4.4
specification, section 17.4.
|
2013-10-23 11:43:11 +02:00 |
|
Stefanos A.
|
86214ebc77
|
Implemented per-fragment operations according to the OpenGL 4.4
specification, section 17.
|
2013-10-23 10:49:29 +02:00 |
|
Stefanos A.
|
1585d6a02e
|
Implemented Vertex Post-Processing according to the OpenGL 4.4
specification, section 13.
|
2013-10-23 10:23:02 +02:00 |
|
Stefanos A.
|
88183770ae
|
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
section 10.
|
2013-10-23 09:31:09 +02:00 |
|
Stefanos A.
|
35b63e777a
|
Fixed version number on VertexAttribP1 methods (should be 3.3, not
1.2).
|
2013-10-22 21:10:14 +02:00 |
|
Stefanos A.
|
745fd9974f
|
Implemented strongly-typed Framebuffer and Renderbuffer Objects
according to the OpenGL 4.4 specification, section 9.
|
2013-10-22 20:52:37 +02:00 |
|
Stefanos A.
|
5a59e63cea
|
Implemented strongly-typed Texture functions according to the OpenGL
4.4 specification, section 8. See issue #2.
|
2013-10-22 18:37:25 +02:00 |
|
Stefanos A.
|
43bde3433a
|
Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.
|
2013-10-22 16:52:35 +02:00 |
|
Stefanos A.
|
9613975681
|
Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.
|
2013-10-22 14:40:49 +02:00 |
|
Stefanos A.
|
9685f6e2f0
|
Array overloads with count=1 should be turned into ref/out parameters.
This fixes an issue where arrays with count=1 would remain as unsafe
pointers instead of becoming ref/out parameters.
|
2013-10-22 13:41:31 +02:00 |
|
Stefanos A.
|
a23b846800
|
Updated to the latest 4.3 specs (WIP).
|
2013-10-22 13:22:22 +02:00 |
|
Andy Korth
|
27d2cb451f
|
Supress some of the warnings in the autogenerated files
|
2012-12-20 13:56:59 -06:00 |
|
the_fiddler
|
1ace769646
|
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
|
2011-12-07 00:22:10 +00:00 |
|
the_fiddler
|
59cfdf4664
|
Ensured function names are trimmed using the same code as documentation and function parameters.
Improved trimming for functions with '64' suffices.
|
2011-12-07 00:01:48 +00:00 |
|
the_fiddler
|
81efad6bd0
|
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
|
2011-07-26 11:56:15 +00:00 |
|
the_fiddler
|
e6bed64bd8
|
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
|
2010-12-06 14:33:33 +00:00 |
|
the_fiddler
|
8e089cc1c3
|
Merged gl4 branch into trunk
|
2010-12-04 21:51:40 +00:00 |
|
the_fiddler
|
803636ea95
|
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name".
|
2010-02-03 20:43:42 +00:00 |
|
the_fiddler
|
99a3803e8a
|
Backported fix for issue [#1538] from 1.0 branch.
|
2010-02-03 19:55:09 +00:00 |
|
the_fiddler
|
35956701ae
|
Merged fix for [#1098] from branches/1.0.
|
2009-11-17 09:33:14 +00:00 |
|
the_fiddler
|
f12cbf1cd5
|
Synced trunk with 1.0 branch.
|
2009-11-16 18:45:41 +00:00 |
|
the_fiddler
|
18109103e3
|
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
|
2009-11-03 12:59:25 +00:00 |
|
the_fiddler
|
dc572d7a6f
|
Added type-safe parameters to FramebufferTexture (fixes issue [#1303]: "[GL] fix FramebufferTexture parameters").
|
2009-11-03 10:22:50 +00:00 |
|
the_fiddler
|
792c4e3645
|
Merged es20 branch back into trunk.
|
2009-10-28 23:09:25 +00:00 |
|
the_fiddler
|
353ef37dd4
|
Fixed issue [#1240]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter.
|
2009-10-17 20:02:53 +00:00 |
|
the_fiddler
|
837604a1a6
|
Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [#1146]: "[GL3.2] Multiple (minor) corrections".
|
2009-09-07 18:33:32 +00:00 |
|
the_fiddler
|
7c3b758509
|
Updated tokens for ARB_texture_multisample (promoted in Version 3.2). Fixes issue [#1151]: "ARB_texture_multisample".
|
2009-09-07 17:56:25 +00:00 |
|
the_fiddler
|
88d6d57121
|
Regenerated bindings using the fixed MinmaxTarget and SeparableTarget enums names.
|
2009-09-05 15:32:00 +00:00 |
|
the_fiddler
|
316b5f265d
|
Regenerated bindings with using the cleaned up EXT_histogram, EXT_convolution and SGI_color_table tokens that were promoted in version 1.2.
|
2009-09-05 15:28:12 +00:00 |
|
the_fiddler
|
f6da09177e
|
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
|
2009-09-03 19:01:11 +00:00 |
|
the_fiddler
|
e24402487c
|
Regenerated bindings to fix CLSCompliance issues.
|
2009-08-15 17:51:03 +00:00 |
|
the_fiddler
|
5743d2bf3b
|
Renamed GL folder to OpenGL, in order to match namespace.
|
2009-08-14 14:24:18 +00:00 |
|