Commit graph

111 commits

Author SHA1 Message Date
the_fiddler 21efddea04 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler 94da72a196 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler 3aea7f5087 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler d4376a75e0 Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler 28f90f3d17 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler ee4a5cc7ac Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler 78b8f274ee Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler d16f2ce71b Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler 20f6610c60 Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler 5c3315f974 Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00
the_fiddler 9a4d7f1976 Renamed Windows.API to Windows.Functions, in accordance to X11.Functions 2007-09-26 11:54:43 +00:00
the_fiddler 2fc8f35a94 Added Visible and Title properties. 2007-09-26 11:53:41 +00:00
the_fiddler f4c6281e34 Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler ec34bed972 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler 38d779eb1a Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler 4743d5afd6 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler 9bd06cf09e Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler 130951343a Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler 57b72e71e1 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler bb2b3f8eae Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler 7bf2e84373 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler b2ac1d4c61 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler 1c8b77cd1b Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler 11261553ea Removed Move event from IMouse (too inefficient). Polled input only.
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler 626c6324ca Corrected Windows.API.RawMouse class. Mouse input now works! 2007-09-21 22:39:16 +00:00
the_fiddler 2e987c7d2d Updated Input Logger example. Better handling of mice. 2007-09-21 21:30:18 +00:00
the_fiddler 39fa68a29f Work on MouseDriver. Windows raw driver works. 2007-09-21 20:34:07 +00:00
the_fiddler 8bbaede72e Corrected some struct definitions in Windows.API 2007-09-21 20:31:47 +00:00
the_fiddler f2b92be34f Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
the_fiddler 98bf228a3d Added KeyRepeat to IKeyboard.
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler b22af8fd84 Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
the_fiddler 95318a8366 Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler a28c46cdc0 Improved documentation for DummyGLContext and Dummy.
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler 2de33d9d8d Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler 41c225a15a Improved GL loading speed.
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler 06c0468091 Glu is now initialized under X11GLNative 2007-09-02 23:18:50 +00:00
the_fiddler 7f5bdc2fdc Removed redudant GL.LoadAll call in WinGLNative
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler 6fb1fe1e1b Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler 8c66c39a80 Added DummyGLContext.cs amd DummyGLControl.cs drivers. 2007-09-02 08:09:01 +00:00
the_fiddler 9b257a97e9 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler 9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler b30f1069a0 Removed IDisposable from IGLControl
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler 5144535b8e Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler ac4bde2a2d Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler 4356601d21 Corrected a couple of compiler warnings. 2007-08-31 16:10:38 +00:00
the_fiddler b2459933b2 Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler 0dbf3c04b2 Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler 951f14f459 Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler fcc621c9e5 Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00