the_fiddler
d5efed9045
Removed obsolete IResizable, DisplayMode and ColorMode APIs.
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Marked carbon API class as internal.
Added a large number of missing XML comments.
2009-06-04 11:31:02 +00:00
the_fiddler
783c38446b
Marked platform-specific APIs as internal.
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Added ObsoleteAttribute to obsolete functionality.
2009-06-04 11:21:33 +00:00
the_fiddler
fc5db8a9a6
Made X11 structs, enums and functions internal. OpenTK should not expose platform-specific APIs.
2009-06-04 10:57:26 +00:00
the_fiddler
1fda34a76c
Marked as obsolete.
2009-06-04 10:56:17 +00:00
the_fiddler
cb661c2dca
Merged gw-next2 branch to trunk.
2009-06-02 15:49:39 +00:00
the_fiddler
b1b3706e64
Fixed recursion that between WinGraphicsMode.SelectGraphicsModeARB and GraphicsMode.Default.
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Fixed acceleration attribute in WinGraphicsMode.SelectGraphicsModeARB. Now, antialiasing works on nvidia drivers, too.
2009-06-01 13:24:18 +00:00
the_fiddler
66efa41a8f
WinGraphicsMode now uses wglChoosePixelFormatARB, if available. This allows the use of FSAA modes.
2009-06-01 11:05:31 +00:00
the_fiddler
190e9cc7c0
Use GraphicsMode.Default for DummyGLContext.
2009-05-31 16:02:15 +00:00
the_fiddler
93f6050fe6
Replaced XAutoRepeatOff by XkbSetDetectableAutoRepeat, because the former must be reset before the program exits (and this is not always possible).
2009-05-30 21:41:45 +00:00
the_fiddler
4334ab38e7
Added XAutoRepeatOn() method.
2009-05-30 21:40:42 +00:00
the_fiddler
b7390e11d2
Added GraphicsContext.GetCurrentContextDelegate to IPlatformFactory.
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Improved CreateDummyContext logic to detect and use the context handle of the current thread or a specified handle.
Removed GetCurrentContext() methods from platform-specific context implementations (everything now goes through the relevant IPlatformFactories).
2009-05-30 19:27:52 +00:00
the_fiddler
6699b7ea9f
Added call to XAutoRepeatOff() to disable keyboard autorepeat on X11Input.
2009-05-30 18:15:13 +00:00
the_fiddler
14eefe7e5c
Merged TextPrinter optimization changes from gw-next2 branch.
2009-05-27 18:40:29 +00:00
the_fiddler
d1ab1df7f4
Ensured IWindowInfo.Dispose() is called when the GLControl handle is destroyed.
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WinGLContext.SwapBuffers now throws an exception on failure.
2009-05-19 09:48:47 +00:00
the_fiddler
28e4f5f615
Added diagnostic message when ReleaseDC fails.
2009-05-19 09:45:36 +00:00
the_fiddler
42d467d57f
Modified Wgl.SupportsExtension to be more defensive when calling Wgl.Arb.GetExtensionString. It now bails out if the extension string is empty.
2009-05-19 09:44:47 +00:00
the_fiddler
9912691bd5
Fixed potential NRE during extension loading.
2009-05-11 10:31:50 +00:00
kanato
721e45a5d4
Implement PointToClient for MacOS.
2009-05-11 01:10:09 +00:00
kanato
043421c7bc
Add overload to OpenTK.Platform.Utilities.CreateGraphicsContext which takes version number and flag parameters. Deprecate old CreateGraphicsContext methods.
2009-05-10 04:49:31 +00:00
the_fiddler
2f54b29ed8
Added initial support for GameWindow.PointToClient.
2009-05-07 19:48:22 +00:00
kanato
bc236a7c0b
Fix AGL buffer rectangle when destination control is inside a container inside a form.
2009-05-07 16:32:15 +00:00
the_fiddler
67d8b1f54c
Fixed potential crash-bug in the WGL_ARB_create_context path (missing 0 attribute).
2009-04-29 11:02:12 +00:00
the_fiddler
eb183f4cfe
Added stack traces to automatic error checking.
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Added GraphicsContext.ErrorChecking property to temporarily disable error checking if necessary.
Error checking is now added to all functions in debug mode (the generator would miss specific CLS-compliant overloads before).
2009-03-29 21:41:30 +00:00
the_fiddler
9265747541
Fixed all known build warnings, apart from missing xml comments.
2009-03-25 21:53:12 +00:00
the_fiddler
c0f573f996
* X11GLNative.cs: Ensure that Width and Height properties return valid values in the OnLoad event.
2009-03-23 11:57:49 +00:00
the_fiddler
93a467a11f
Moved GraphicsMode to IGraphicsContext as it is universally useful.
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Implemented GraphicsMode property on X11 and Mac OS X.
Replaced tabs with spaces in AglContext.cs.
2009-03-23 11:41:11 +00:00
the_fiddler
7eb149fa7c
* Platform/X11/X11GLContext.cs: Added workaround for buggy Amd linux drivers. Added "None" to context attributes, as specified by the specs.
2009-03-20 23:16:52 +00:00
the_fiddler
f1e0f2c8de
* Platform/X11/X11GLNative.cs: Removed stale comments and unused code.
2009-03-20 23:15:16 +00:00
the_fiddler
b61c108a52
* Platform/X11/Bindings/Glx.cs: Added glXIsDirect method and made all enums private. Added ErrorCodes enum.
2009-03-20 23:13:24 +00:00
the_fiddler
6bd0a26e19
* Platform/X11/X11GraphicsMode.cs: Major clean up. Refactored
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ChooseFBConfig and ChooseVisual codepaths into different methods.
Fixed bug [#728 ].
2009-03-20 19:38:52 +00:00
the_fiddler
fc0ca5631f
Relaxed checks to allow input devices that do not contain any axes and/or buttons (e.g. tablets or keyboard extensions).
2009-03-08 20:03:33 +00:00
the_fiddler
4e5d758fa1
Added new GLControl constructors that allow you specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 11:03:41 +00:00
the_fiddler
d43123f219
Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 10:49:32 +00:00
the_fiddler
a0e0613420
Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
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Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler
8f594646b8
Made extension loading more forgiving (delegates can be either public or non-public now).
2009-03-07 10:20:55 +00:00
the_fiddler
d2376ced1f
Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts.
2009-03-07 07:16:46 +00:00
the_fiddler
130d72dcf3
Removed unused types.
2009-03-07 07:14:52 +00:00
the_fiddler
d7e387f548
Added support for the glx functions ChooseFBConfig, GetVisualFromFBConfig and CreateContextAttribsARB.
2009-03-07 07:13:48 +00:00
the_fiddler
b958f912a8
WinMM devices with 0 axes and no POV hats are not joysticks/joypads.
2009-03-07 05:55:33 +00:00
kanato
ebc3490243
Add MacOS code to call gestalt to detect OS version.
2009-03-02 01:49:23 +00:00
the_fiddler
5f2a4b3d8c
* X11/X11Joystick.cs: Flip vertical axes so that +1 points up.
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* Windows/WinMMJoystick.cs: Move Z-axis before R-axis.
2009-03-01 09:17:19 +00:00
the_fiddler
3360df3af9
Added support for POV hats with WinMM.
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Reversed vertical axes, so that down is -1 and up is +1.
2009-03-01 08:44:39 +00:00
the_fiddler
912b04f333
Add description to joysticks opened from the legacy path.
2009-03-01 01:26:04 +00:00
the_fiddler
f6f196c90b
Added JoystickAxis and JoystickButton enumerations, as well as their respective collections.
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Implemented necessary Poll() functions.
2009-03-01 01:17:24 +00:00
the_fiddler
9b43e11ff5
Initial joystick support (not public yet).
2009-02-28 23:11:27 +00:00
the_fiddler
529702a317
Merged initial GL3 support from branches/gl3.
2009-02-28 19:56:08 +00:00
the_fiddler
cee4a44e76
Added support for wglCreateContextAttribsARB.
2009-02-28 19:51:58 +00:00
the_fiddler
8da8023c97
Suppressed a large amount of warnings for unused methods / fields in the platform bindings.
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Replaced tab stops with spaces.
2009-02-22 12:10:36 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
kanato
81e09a2066
Merged in macos branch for Mac OS X support.
2009-02-20 18:57:57 +00:00