Commit graph

1377 commits

Author SHA1 Message Date
the_fiddler c7d8fb882a Removed fixed expression that caused compilation error on VS2010 (but not Mono 2.6.7). 2010-10-22 08:16:37 +00:00
the_fiddler bb01babfbd * XI2Mouse.cs:
* X11Factory.cs: Detect whether XInput2 is not supported without
  throwing an exception.
2010-10-22 07:41:56 +00:00
the_fiddler d49b315ced * Input/Mouse.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs: Added internal list of mouse devices in
  preparation for multi-mouse support.
2010-10-21 14:53:10 +00:00
the_fiddler 671457b60a * OpenTK.csproj:
* Input/MouseState.cs:
* Platform/X11/Structs.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/X11/X11Factory.cs: Added XInput2 driver for mice.
  Multi-mouse support pending.

* Platform/X11/X11Mouse.cs: Log the driver type for debugging
  purposes.
2010-10-21 12:32:00 +00:00
the_fiddler e638652d01 * Platform/X11/X11Keyboard.cs: Added index bounds check for
GetState.
2010-10-21 07:56:48 +00:00
the_fiddler 7947cad6f8 * OpenTK.csproj:
* Input/MouseState.cs:
* Input/ButtonState.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/X11Factory.cs: Added initial implementation of
  OpenTK.Input.Mouse for X11.
2010-10-21 07:56:37 +00:00
the_fiddler 1529f811ac * X11Keyboard.cs: Do not allocate an X11WindowInfo unnecessarily. 2010-10-20 15:16:55 +00:00
the_fiddler 07671251c5 * Input/MouseState.cs: Implemented MouseState structure. 2010-10-20 15:14:38 +00:00
the_fiddler 239ba3ff2b * Input/KeyboardState.cs: Fixed the amount of storage for keyboard
keys (the code would allocate one less int than necessary when
  "number of keys % 32" falls between 1 and 15).
Fixed the implementation of the Equals method to compare the two
  instances (instead of comparing this instance against itself).
2010-10-20 15:14:26 +00:00
the_fiddler 86588ea60c * Source/OpenTK/Input/Mouse.cs:
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
  interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler e801660ff7 * Source/OpenTK/OpenTK.csproj:
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
  OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler 7c0dbf7dcf * Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler 3b72054480 * Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
creation into its own function. Create one empty cursor for the
  lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler 9ec00014eb Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead). 2010-10-19 09:25:09 +00:00
the_fiddler 00311cdb13 Added initial code for mouse grabbing. Modified GameWindowStates to test this. 2010-10-19 09:20:59 +00:00
the_fiddler a18825a062 * Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
code.
2010-10-18 16:14:50 +00:00
the_fiddler d5aaf4a794 * Source/OpenTK/Platform/Windows/API.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
  CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler 42e0880cbb * Source/OpenTK/NativeWindow.cs:
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
  implementation of CursorVisible API. See issue [#1560].
2010-10-18 15:25:25 +00:00
the_fiddler d4d9d58a8a Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [#2077]: "Add UnsignedInt to ActiveUniformType". 2010-10-13 20:42:58 +00:00
the_fiddler 7f6fa886da Fixed issue [#2072]: "Box2 constructor bug". 2010-10-11 07:54:46 +00:00
the_fiddler 8f9cd3decf Report Xinerama as not supported when it fails to detect any devices. Fixes issue on Nvidia drivers when Twinview is enabled. 2010-10-09 19:11:45 +00:00
the_fiddler ddb51b25f7 Added XF86VM fallback when XRandR is missing (many thanks to jdomnitz!) 2010-10-09 19:10:39 +00:00
the_fiddler 8bb6af05d7 Set the correct, platform-specific GetCurrentContext implementation on startup. Ensures the correct function of dummy contexts. 2010-10-09 18:53:20 +00:00
the_fiddler 9d562fb683 All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion. 2010-10-04 21:37:33 +00:00
the_fiddler 1f143285c2 Added keyfile and strong-named all projects. 2010-10-04 14:39:42 +00:00
the_fiddler 3c04d059e8 Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild. 2010-10-04 13:49:08 +00:00
the_fiddler d6157456fb Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable). 2010-10-03 13:19:05 +00:00
the_fiddler 10f333c24f Added Generator.Bind and Generator.Convert projects.
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler 31e558f446 * Source/OpenTK/OpenTK.csproj:
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.

* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler a4d23d19bc * Added project files for all projects.
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler 1f4b5be7d0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler 3f8f9b09e3 Synced with 1.0 branch. 2010-03-11 22:53:11 +00:00
the_fiddler 803636ea95 Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name". 2010-02-03 20:43:42 +00:00
the_fiddler 6dcb354854 Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [#1531]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element". 2010-02-03 20:17:02 +00:00
the_fiddler 99a3803e8a Backported fix for issue [#1538] from 1.0 branch. 2010-02-03 19:55:09 +00:00
the_fiddler da7e4c7252 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
kanato ea5b4f9f06 * Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X. 2010-01-11 22:08:00 +00:00
the_fiddler 6d6ad9646a * Source/OpenTK/Compute/CL10/CL.cs:
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
  should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
  int.

* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
  convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler 88edd6fa14 Regenerated bindings using the latest binding generator, which ensures consistent sorting order between consecutive runs. 2009-12-25 14:17:55 +00:00
the_fiddler 1e56e462ef Merged GameWindow timing fixes and release documentation from branches/1.0. 2009-11-17 14:54:30 +00:00
the_fiddler 0484fc478b Re-enabled CL10, ES10 and ES11 bindings in trunk. 2009-11-17 10:04:00 +00:00
the_fiddler 6b5ff5ba24 Merged fix for [#1386] from branches/1.0. 2009-11-17 09:59:36 +00:00
the_fiddler 35956701ae Merged fix for [#1098] from branches/1.0. 2009-11-17 09:33:14 +00:00
the_fiddler f12cbf1cd5 Synced trunk with 1.0 branch. 2009-11-16 18:45:41 +00:00
the_fiddler c6ae9ae3fe Applied fix for use of C# 3.0 features from 1.0 branch. 2009-11-11 23:16:42 +00:00
the_fiddler c152a724d6 Synced trunk with the 1.0 beta-1 release. 2009-11-10 09:22:46 +00:00
the_fiddler 2ce4a6ecfd Merged changes from 1.0 branch. 2009-11-10 00:04:11 +00:00
the_fiddler 089b72c9c8 Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [#1354]: "Application always run in windowed mode when using shared contexts". 2009-11-09 19:05:41 +00:00
the_fiddler 8af490627f Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [#1341]: "Vector4 constructor describes w component as z component + other spelling corrections". 2009-11-09 08:15:38 +00:00
the_fiddler aedb514b84 Fixed documentation which describes w components as z components (patch by iRBiS). 2009-11-09 08:12:34 +00:00
kanato 62b65af462 MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created. 2009-11-09 07:50:21 +00:00
kanato 56412367c4 MacOS: Detect display boundaries so created windows are placed in the right spot. 2009-11-09 07:39:38 +00:00
kanato c605a05ffb MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore. 2009-11-09 07:18:54 +00:00
kanato 017c9e86d0 Mac OS X Fix for GameWindow to call glContext.Update when resized 2009-11-09 06:51:52 +00:00
the_fiddler e35f9d5374 Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348). 2009-11-08 23:02:53 +00:00
the_fiddler 0af0916ce0 Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts. 2009-11-08 22:46:49 +00:00
the_fiddler e1485cdfca Added a second terminating 0 to attribute list, trying to work around issue [#1352]: "Occasional AccessViolationExceptions when creating the GLControl". 2009-11-08 22:42:20 +00:00
the_fiddler 756cf4aaed Added system-defined colors.
Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00
the_fiddler 1cd2b8d076 Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler dafcfd6f38 Always set the DisplayDevice.Bounds to a correct value. Fixes issue [#1339]: "DisplayDevice.Bounds not set". 2009-11-07 10:42:25 +00:00
the_fiddler 38a8efb649 Do not check for an X server if we detect Mac OS X. Should solve issue [#1338]: "Running apps in Mac OSX start a application called X11". 2009-11-07 10:10:53 +00:00
the_fiddler 2e418e5b6b Update the context when the native window is resized. 2009-11-06 21:56:35 +00:00
the_fiddler ab198f15e7 Correctly set the primary device in the DisplayDevice constructor. 2009-11-06 18:34:53 +00:00
the_fiddler 70eba0eb20 MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case. 2009-11-06 17:58:35 +00:00
the_fiddler 7c82f66942 Fixed spelling of hertz and fps. Fixes issue [#1333]: "Spelling of SI units in documentation and captions". Patch by iRBiS. 2009-11-06 16:46:28 +00:00
the_fiddler 62fee03192 * Rectangle.cs: Fixed ToString formatting code. 2009-11-06 10:04:32 +00:00
the_fiddler 8733dd7c2f * Platform/Windows/WinDisplayDevice.cs:
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
  DisplayDevice constructors.

* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
  bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler 2af357c106 * DisplayDevice.cs: Made DisplayDevice properties settable
internally (simplifies device detection code).
Bounds property is now independent of the default resolution.

* DisplayResolution.cs: Obsoleted the Bounds property, as this becomes
  invalid as soon as the resolution of any display device is changed.
2009-11-06 09:49:06 +00:00
the_fiddler 39b4e329fd * X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.) 2009-11-05 12:12:29 +00:00
the_fiddler 3e1ce4dfa5 * X11GLNative.cs: Implemented KeyPress event (no support for input
methods yet).

* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
  methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler ada915fed0 Added missing TitleChanged event. 2009-11-04 20:49:38 +00:00
the_fiddler 3fd2b4b30b Removed unused code. 2009-11-04 20:48:35 +00:00
the_fiddler c09c21dc64 Cleaned up a large number of documentation issues. 2009-11-04 20:48:02 +00:00
the_fiddler 40235d84ca Added helper overloads for OpenTK.Point/Rectangle structures. 2009-11-04 19:24:21 +00:00
the_fiddler 6770e171ed Enabled System.Drawing.Point/Size/Rectangle replacements. 2009-11-04 19:10:32 +00:00
the_fiddler b36e6c64d7 Refactored timer installation/removal into their own methods. 2009-11-04 18:35:32 +00:00
the_fiddler bf8e2c695a Added simpler constructor overload for external GraphicsContexts. 2009-11-04 17:18:32 +00:00
the_fiddler e3781e0b91 Don't forget to load all bindings when constructing an external context - this constructor was added for precisely this reason, after all. 2009-11-04 17:14:57 +00:00
the_fiddler 38576a20f2 Deprecated the LoadAll() method in favor of the new GraphicsContext constructors. 2009-11-04 17:03:59 +00:00
the_fiddler 9f4eca541f Support external EGL contexts. 2009-11-04 17:00:52 +00:00
the_fiddler 1f254a9f55 Added missing documentation to GraphicsContext constructor. 2009-11-04 17:00:34 +00:00
the_fiddler 5142354cda Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler 3ca21ed1b6 Initialize threads before calling any other X methods. 2009-11-04 10:04:16 +00:00
the_fiddler 9f96fe71c1 Removed unnecessary debugging messages from main loop. 2009-11-04 10:03:50 +00:00
the_fiddler f5de2fc8d3 Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads). 2009-11-04 09:46:45 +00:00
the_fiddler 765f54917e Default window style flags can be constants rather than static readonly fields.
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler 15ab0d3ea7 Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler 544cf9d405 Serialize context construction to avoid threading issues with shared contexts. 2009-11-03 23:39:03 +00:00
the_fiddler 7e1ebfea6b Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful. 2009-11-03 23:36:37 +00:00
the_fiddler bd3334dd2b Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings. 2009-11-03 23:26:57 +00:00
the_fiddler 9b63078b11 Fixed race condition in GraphicsMode.Default. 2009-11-03 13:16:59 +00:00
the_fiddler 18109103e3 Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions. 2009-11-03 12:59:25 +00:00
the_fiddler eb92aa8223 Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion". 2009-11-03 12:20:21 +00:00
the_fiddler b5eb7fdb93 Deprecated Mult in favor of Multiply.
Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler eeda1bf866 Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4. 2009-11-03 11:45:20 +00:00
the_fiddler 4d3e84701c Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler d757b00e0a Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [#1313]: "TextureBuffer target". 2009-11-03 10:33:24 +00:00
the_fiddler dc572d7a6f Added type-safe parameters to FramebufferTexture (fixes issue [#1303]: "[GL] fix FramebufferTexture parameters"). 2009-11-03 10:22:50 +00:00
the_fiddler 74bae3e196 Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work). 2009-11-02 22:37:13 +00:00
the_fiddler 0bfb7897b0 Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic. 2009-11-02 20:50:16 +00:00
the_fiddler 1073c8ccac * Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [#1307]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix". 2009-11-02 13:25:41 +00:00
the_fiddler c8c652131e Added experimental Icon and IconConverter implementations from Mono.
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler 600f657b70 Improved interoperation with System.Drawing with new addition, subtraction and implicit conversion operators, as well as additional method overloads.
Only expose fields through public properties to allow for parameter validation.
2009-11-02 07:20:59 +00:00
the_fiddler af2d77cdc5 Updated version numbers in preparation for release. 2009-11-01 23:07:38 +00:00
the_fiddler 041c491f19 Fixed an issue where "const unsigned [type] [pointer]" parameters where not parsed correctly. Solves issue [#1300]: "[OpenCL] Possible bug at CL.CreateProgramWithBinary". 2009-11-01 19:15:44 +00:00
the_fiddler ff572e83b7 Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change. 2009-11-01 12:44:38 +00:00
the_fiddler 4914574bd4 Document that these APIs are incomplete. 2009-11-01 12:40:25 +00:00
the_fiddler 792c4e3645 Merged es20 branch back into trunk. 2009-10-28 23:09:25 +00:00
the_fiddler 038e140e41 Return readonly IList<> instead of copying arrays of data. 2009-10-28 00:39:38 +00:00
the_fiddler 3d0a3dfb4e Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11. 2009-10-27 23:57:44 +00:00
the_fiddler 852fdc3662 Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [#1294]: "OnUpdateFrame function does not work with maximum update rate". 2009-10-27 22:23:11 +00:00
the_fiddler 721277d7f7 Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary. 2009-10-24 10:35:49 +00:00
the_fiddler f25e37c22a Provide dummy implementations for classes not available on the iPhone. 2009-10-24 10:35:15 +00:00
the_fiddler 0c25f266d3 Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp. 2009-10-23 22:06:15 +00:00
the_fiddler b8f8e46bab Added dllmap for OpenGL|ES on Mac OS X. 2009-10-23 20:11:40 +00:00
the_fiddler ca540e2626 Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead. 2009-10-23 17:45:14 +00:00
the_fiddler 8527483c0b Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp. 2009-10-23 16:10:55 +00:00
the_fiddler a7ccef9ae8 Set default class cursor to avoid invalid cursors when entering the window. 2009-10-21 20:08:04 +00:00
the_fiddler f1fc4b5b4e Added LoadCursor method.
Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler f127ddf031 Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler 895e416ca1 OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked. 2009-10-21 13:33:00 +00:00
the_fiddler bdfa5fc9ec Avoid accessing OpenTK.Graphics.OpenGL from platform-specific code. Reduces coupling and code-duplication. 2009-10-21 10:16:32 +00:00
the_fiddler 25c646639b Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations. 2009-10-20 11:35:35 +00:00
the_fiddler ddcf5f6e44 Revert WindowBorder and WindowState value changes.
Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler 2b7ed38569 * X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler 162faad8e3 * X11GLNative.cs: Correctly set all necessary ClientMessage fields
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler 47c1cc69e5 * Functions.cs: Added helper function for XSendEvent, so that we
don't need to cast the EventMask to IntPtr.
2009-10-19 19:02:07 +00:00
the_fiddler e2dd2cb58f * X11GLContext.cs: Correctly set GraphicsMode in constructor (resolves issue [#1175]: "Graphics] GraphicsContext.GraphicsMode property returns null on Linux"). 2009-10-19 18:11:32 +00:00
the_fiddler 38196c57f5 Added dllmap for OpenCL on Linux. 2009-10-19 17:53:59 +00:00
the_fiddler 0c9657c5e7 * X11GLNative.cs: Implemented Icon property for WMs that do not
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler a05d06b2d8 * Functions.cs: Added a number of missing methods relating to
XWMHints, images, pixmaps and root windows.
Implemented Create[Mask|Pixmap]FromImage methods.

* Structs.cs: Added ImageFormat enum.
2009-10-19 10:41:41 +00:00
the_fiddler 80350e41d1 Route overloads through GL class instead of calling the Delegates directly. Ensures that automatic error checking will work as expected. 2009-10-19 09:10:32 +00:00
the_fiddler e551881f1b Implemented icon support. 2009-10-18 16:52:07 +00:00
the_fiddler a3b2211547 Treat 0 as a special value (necessary for internal purposes). 2009-10-18 15:23:22 +00:00
the_fiddler 76ae6999cd Focused property now returns correct values. FocusedChanged event is now correctly raised. 2009-10-18 15:11:41 +00:00
the_fiddler 590789a684 Improved handling if WindowBorder changes when the window is WindowState is Maximized or Fullscreen. Maximized windows now correctly retain their maximized state, while fullscreen windows do not become non-fullscreen when their border is modified. 2009-10-18 14:56:53 +00:00
the_fiddler 6be563211f * API.cs: added MonitorFromWindow/MonitorFromPoint methods.
* WinGLNative.cs: fixed handling of WindowState.Maximized when WindowBorder is Hidden.
    WindowStateChanged events are now correctly raised on all state changes.
2009-10-18 09:42:41 +00:00
the_fiddler c5464bc5d0 Do not print window title to debug stream inside the set_Title property. Instead, log an error only when the method call fails. Fixes issue [#1239]: "Debug.Print in Title property". 2009-10-17 22:02:08 +00:00
the_fiddler 158f1af9d3 Added distinct /overrides/add and /overrides/replace elements.
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler 353ef37dd4 Fixed issue [#1240]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter. 2009-10-17 20:02:53 +00:00
the_fiddler b2bc058ac9 Added override for GetProgramInfoLog: infolog parameter should have a flow of 'out'. 2009-10-17 16:31:33 +00:00
the_fiddler 40aae28300 Fixed GetDouble implementation to return correct values (should call GetDouble not GetFloat!) Fixes issue [#1235]: "Matrix4d wrong value on GL.GetDouble". 2009-10-15 14:37:26 +00:00
the_fiddler 4abe4416a8 Added LoadIcon method.
Made SHFILEINFO non-public.
Modified WinGLNative.cs to use Icon.ExctractAssociatedIcon() to set the application icon (needs work).
2009-10-14 22:48:19 +00:00
the_fiddler ef1a4488d0 Added support for setting the application (use SHGetFileInfo to retrieve the correct icon and set it when constructing a new window). 2009-10-14 21:50:40 +00:00
the_fiddler 973839ef2b Restore previous window size when leaving fullscreen mode. 2009-10-14 19:46:39 +00:00
the_fiddler 83514567f4 Corrected documentation on the M42 property. Fixes issue [#1227]: "Matrix4.M42 documentation". 2009-10-14 18:30:12 +00:00
the_fiddler 34f36d579f Added missing CreatePerspectiveFieldOfView and CreatePerspectiveOffCenter methods (fixes issue [#1226]: "Matrix4d.CreatePerspectiveFieldOfView").
Replaced several instances of float values by double equivalents.
2009-10-13 21:33:59 +00:00
the_fiddler d76279565f Workaround for modal loop blocking in ENTERMENULOOP event. 2009-10-12 13:15:12 +00:00
the_fiddler 6dd6fedd08 * Enums.cs: Enums now use the inherit from the correct int or long type. 2009-10-09 06:03:12 +00:00
the_fiddler 5e95ec9fc4 * CL.cs: Removed invalid documentation. 2009-10-09 05:41:50 +00:00
the_fiddler ab138bfb37 Post a close message instead of destroying the window outright, when the user calls the Close() method. Ensures that the user can stop the exit sequence through the IsClosing event. 2009-10-07 16:18:48 +00:00
the_fiddler 4482a79e84 * GameWindow.cs: Improved implementation of GameWindow.Exit(). It should now be possible to cancel the exit through the IsClosing event. 2009-10-07 16:13:46 +00:00
the_fiddler e441e9d067 Generate Update/ResizeFrame events whenever the window is moved or resized. Partially fix for issue [#1218]: "[NativeWindow] Avoid modal loop during window resize/movement". 2009-10-07 15:18:53 +00:00
the_fiddler c0528707c3 Refactored and simplified the Run() loop. 2009-10-07 13:08:13 +00:00
the_fiddler a6984a7a48 Added timer callback to WM_ENTERSIZEMOVE messages to avoid stalling the rendering during the modal size/move loop (which occurs when the user clicks the window bar or borders). Still need to find a way to notify the frontend (GameWindow) to process queued up UpdateFrame/RenderFrame events. 2009-10-07 13:07:36 +00:00
the_fiddler eaac78008b Added SetTimer, KillTimer and TimerProc bindings. 2009-10-07 13:03:32 +00:00
the_fiddler c47eacee05 * OpenGL/GLHelper.cs: Removed static GetAddress method in favor of
implementation inherited from GraphicsBindingsBase.
Disabled unused code.
2009-10-07 11:23:40 +00:00
the_fiddler 5f93a2fb0d * GraphicsContext.cs: Removed unused code. 2009-10-07 11:22:48 +00:00
the_fiddler c0e0872c19 * AudioCapture.cs: Fixed documentation warning. 2009-10-07 11:21:18 +00:00
the_fiddler 7b5cde901e * AL/AL.cs:
* Alc/AlcEnums.cs: Fixed documentation warnings.
2009-10-07 11:20:44 +00:00
the_fiddler b2c9fdab58 * BindingsBase.cs:
* Graphics/BindingsBase.cs:
* Graphics/GraphicsBindingsBase.cs: Moved GraphicsBindingsBase to its
  own file.
Moved BindingsBase to root OpenTK folder (reason: BindingsBase is not
  specific to OpenTK.Graphics anymore).
Documented GetAddress methods.
2009-10-07 10:52:48 +00:00
the_fiddler d3a56a15ef * Graphics/ES10/Helper.cs:
* Graphics/ES11/Helper.cs:
* Graphics/ES20/Helper.cs:
* Graphics/BindingsBase.cs:
* Platform/X11/GlxHelper.cs:
* Graphics/OpenGL/GLHelper.cs:
* Platform/X11/X11GLContext.cs: Modified BindingsBase to define
  abstract GetAddress method (reason: removes OpenTK.Graphics-specific
  code from BindingsBase and allows it to be used in different
  bindings).
Implemented GraphicsBindingsBase and modified the OpenGL and OpenGL|ES
  bindings to use this.
Modified the GLX bindings to inherit from BindingsBase (reason:
  reduces code duplication for extension loading).
2009-10-07 10:44:45 +00:00
the_fiddler 8992f90571 Replaced calls to obsolete methods.
Fixed parameters in double versions of BaryCentric() (should be double instead of float).
2009-10-06 09:51:13 +00:00
the_fiddler f926595b64 Obsoleted Scale() instance method (reason: redundant. Mult()/Multiply() instance/static methods can be used to achieve the same effect). 2009-10-06 09:45:09 +00:00
the_fiddler 65c6b29918 Added vector overloads to Multiply and Divide methods.
Renamed Sub to Subtract, Mult to Multiply and Div to Divide (reason: conform with the class library design guidelines).
Obsoleted instance Add, Sub, Mult and Div methods in favor of static ones (reason: reduce API bloat, they are completely redudant).
Improved documentation for new methods.
2009-10-06 09:42:21 +00:00
the_fiddler 6b79a2d251 Fixed formatting. 2009-10-06 08:57:48 +00:00
the_fiddler 3fb4df13fb Bumped version number. 2009-10-06 08:53:11 +00:00
the_fiddler c6afa30b4b Added GetActiveAttrib, GetActiveUniform, GetActiveUniformName and GetActiveUniformBlockName overloads that return strings. Fixes issue [#1213]: "[GL] let GetUniformName() return String". 2009-10-06 08:29:12 +00:00
the_fiddler 9933bf4739 Added ClearColor(Color4) overload. Fixes issue [#1207]: "[GL] add Color4 argument overload for ClearColor". 2009-10-06 08:03:53 +00:00
the_fiddler 69cfe6b56a Raise KeyPress events (handle WindowsMessage.CHAR message). 2009-09-26 21:56:42 +00:00
the_fiddler 5ce65c92ad Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event). 2009-09-26 21:55:23 +00:00
the_fiddler c201b71cf7 Marked IGameWindow as public. 2009-09-26 21:34:19 +00:00
the_fiddler 0abd2823d2 * X11GraphicsMode.cs: Protect the mode queries with XLockDisplay()/XUnlockDisplay(). 2009-09-25 08:28:51 +00:00
the_fiddler 255cad1f21 Ensure the GameWindow is visible when the Run() method is called. 2009-09-19 21:56:13 +00:00
the_fiddler 87683d533e Renamed IsWindowVisisble to the correct IsWindowVisible. 2009-09-19 20:30:12 +00:00
the_fiddler 3170c7aa0a * X11KeyMap.cs: Removed dependency on System.Windows.Forms. 2009-09-13 16:34:03 +00:00
the_fiddler 76e338ce5e Removed obsolete comment. 2009-09-08 16:55:41 +00:00
the_fiddler 4e86dd1381 Remove System.Windows.Forms.Control dependency in favor of OpenTK.NativeWindow. 2009-09-08 13:09:50 +00:00
the_fiddler 542144ac7c Construct windows invisible by default. Use 'Visible = true' or 'GameWindow.Run' to display them. 2009-09-08 13:04:22 +00:00
the_fiddler b41877e771 Added IsWindowVisible method. 2009-09-08 13:03:21 +00:00
the_fiddler 837604a1a6 Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [#1146]: "[GL3.2] Multiple (minor) corrections". 2009-09-07 18:33:32 +00:00
the_fiddler 5643259379 Updated tokens for ARB_geometry_shader4 (promoted in Version 3.2). Fixes issue [#588]: "ARB_geometry_shader4". 2009-09-07 18:21:39 +00:00
the_fiddler 7c3b758509 Updated tokens for ARB_texture_multisample (promoted in Version 3.2). Fixes issue [#1151]: "ARB_texture_multisample". 2009-09-07 17:56:25 +00:00
the_fiddler ccda66e0a8 Added AllowPartialTrustedCallers attribute. 2009-09-06 14:19:52 +00:00
the_fiddler 66e17487b0 Updated in preparation of 0.9.9-2 release. 2009-09-05 18:35:20 +00:00
the_fiddler ce77b57566 Implemented Quaternion scaling by scalars. Fixes issue [#1131]: "[Math] add Quaternion scaling (easy)". 2009-09-05 16:17:47 +00:00
the_fiddler 88d6d57121 Regenerated bindings using the fixed MinmaxTarget and SeparableTarget enums names. 2009-09-05 15:32:00 +00:00
the_fiddler 316b5f265d Regenerated bindings with using the cleaned up EXT_histogram, EXT_convolution and SGI_color_table tokens that were promoted in version 1.2. 2009-09-05 15:28:12 +00:00
the_fiddler 594f877021 Removed obsolete OnCreate and OnDestroy methods/events. 2009-09-04 23:23:46 +00:00
the_fiddler 72eb674817 Silenced a few compiler warnings. 2009-09-04 23:23:13 +00:00
the_fiddler 1f0c7fe466 Removed unnecessary CLSCompliant attributes. 2009-09-04 23:22:44 +00:00
the_fiddler 26db415bd8 Changed IsDisposed into a property and modified code to use this instead of the backing field. 2009-09-04 23:18:47 +00:00
the_fiddler f020cfce33 Fixed XML documentation warnings. 2009-09-04 23:16:43 +00:00
the_fiddler 997f57c1f7 Modified MouseDevice events to follow the class library design guidelines.
Changed Mouse[Move|Button|Wheel]EventArgs into classes that inherit from EventsArgs, in order to follow the event design guidelines.
2009-09-04 23:13:24 +00:00
the_fiddler d3bccf0b4b Fixed XML documentation warnings.
Removed unnecessary [CLSCompliant(true)] attributes.
2009-09-04 23:12:10 +00:00
the_fiddler 00930380b5 Fixed XML documentation warnings. 2009-09-04 23:11:20 +00:00
the_fiddler d7f83f3cb2 Fixed XML documentation warnings. 2009-09-04 22:16:12 +00:00
the_fiddler cd9ea45427 Suppressed 'unused code' warnings. 2009-09-04 22:16:02 +00:00
the_fiddler 6fdf37f99f Added KeyboardKeyEventArgs.
Modified KeyboardDevice.KeyDown/KeyUp to follow the class library design guidelines.
Modified samples to use the new KeyDown/KeyUp event signatures.
2009-09-04 22:10:50 +00:00
the_fiddler 4155342b2e Fixed XML documentation warnings. 2009-09-04 22:09:07 +00:00