Stefanos A
18c02db7b0
[Win] Initial implementation of WinRawJoystick
2014-09-11 12:51:46 +02:00
Stefanos A
765ad9e05b
[Win] WinRawInput is IKeyboard/MouseDriver2
...
Since we do not use Raw Input for joystick devices, it does not make
sense to expose the IJoystickDriver2 interface through WinRawInput. This
keeps allows joystick and keyboard/mouse implementations to reside in
distinct, modular classes, instantiated separately through WinFactory.
2014-09-11 12:51:45 +02:00
Stefanos A
7e5307bd4a
Added IJoystickDevice2 interface
2013-12-24 17:18:03 +01:00
Stefanos A.
a251617e9b
Threads with message pump require STA comparment
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May affect issue #19
2013-12-19 10:39:36 +01:00
Stefanos A
459313dca8
Fixed line endings
2013-10-10 00:18:59 +02:00
Stefanos A.
b57e58dc47
Implemented Sdl2GLControl
...
SDL2 still fails with "not an OpenGL window".
2013-09-30 20:47:29 +02:00
the_fiddler
1f037d077c
Reverted to wait for messages.
2010-11-08 22:19:19 +00:00
the_fiddler
3a967fcfb7
Added GraphicsModeComparer for GraphicsMode comparisons.
...
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00