the_fiddler
5f9a8921b2
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
fa395a5325
Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
2007-09-30 12:44:42 +00:00
the_fiddler
e932f8e162
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
d6265d2190
Fixed a bug in GL.Load() where the GetProcAddress function was never called.
2007-09-29 15:27:18 +00:00
the_fiddler
2323e0cb79
Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
2007-09-29 15:26:39 +00:00
the_fiddler
4e421d30fb
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
69dec33ef7
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
ae35a395b3
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
d8514e8650
Marked as obsolete. Use direct OpenGL methods instead.
2007-09-26 23:13:30 +00:00
the_fiddler
21efddea04
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
b57681889d
Bumped version numbers.
2007-09-26 16:49:10 +00:00
the_fiddler
94da72a196
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
be89cff72c
Updates to delta handling. Now uses x - last_x instead of storing a delta directly.
2007-09-26 15:48:11 +00:00
the_fiddler
46cb5ca3f8
Line endings.
2007-09-26 15:47:13 +00:00
the_fiddler
3aea7f5087
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
dca3f30460
Added NotImplementedException to Visible property.
2007-09-26 15:43:28 +00:00
the_fiddler
d4376a75e0
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
9a4d7f1976
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
2fc8f35a94
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
f4c6281e34
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
f4b0c19f44
Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function.
2007-09-26 11:52:40 +00:00
the_fiddler
9ade72ad34
Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes.
2007-09-26 11:51:49 +00:00
the_fiddler
6b3d358abd
Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events).
2007-09-26 11:50:44 +00:00
the_fiddler
eaeedcf6be
Bumped version number.
2007-09-26 11:30:55 +00:00
the_fiddler
f7f7dd4d31
Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes.
2007-09-26 11:30:18 +00:00
the_fiddler
346c7c15c8
Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed.
2007-09-26 11:29:18 +00:00
the_fiddler
2750081048
Vector and example updates.
2007-09-25 21:11:16 +00:00
the_fiddler
ec34bed972
Added X11 Mouse support. X11 Keyboard support is faster now.
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Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
da377f3c23
Bumped version number.
2007-09-25 16:13:01 +00:00
the_fiddler
038f9a4b08
Complete Vector2, Vector3 and Vector4 structs.
2007-09-25 15:46:52 +00:00
the_fiddler
38d779eb1a
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
c8fa8a7b93
Fixed cast issues with Math.Sqrt.
2007-09-24 20:56:17 +00:00
the_fiddler
e9fc2c7134
Added length, normal and scale calculations.
2007-09-24 20:18:51 +00:00
the_fiddler
da03090ffa
Vector23 math and operator overloads.
2007-09-24 20:11:44 +00:00
the_fiddler
130951343a
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
0e862bcfdf
Bumped version numbers.
2007-09-24 19:58:45 +00:00
the_fiddler
ceb5f4dfd8
Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively).
2007-09-23 12:39:15 +00:00
the_fiddler
794f4d4eb4
Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz.
2007-09-23 12:37:07 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
1c893bdbb5
Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs.
2007-09-21 23:38:19 +00:00
the_fiddler
11261553ea
Removed Move event from IMouse (too inefficient). Polled input only.
...
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
626c6324ca
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
2e987c7d2d
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
9b05ee1022
Small update to LoadAll().
2007-09-21 20:36:41 +00:00
the_fiddler
39fa68a29f
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
8bbaede72e
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
f2b92be34f
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
af35f805ba
Slight changes to InputDriver constructor.
2007-09-21 20:05:56 +00:00
the_fiddler
98bf228a3d
Added KeyRepeat to IKeyboard.
...
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
b22af8fd84
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
51c257b562
Worked around a Mono 1.2.5 gmcs bug, where nested partial classes confuse the compiler.
2007-09-09 15:42:51 +00:00
the_fiddler
95318a8366
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
...
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
d9cedc213b
Added needed DisplayMode constructors. Fixed DisplayMode documentation.
2007-09-09 15:07:14 +00:00
the_fiddler
a28c46cdc0
Improved documentation for DummyGLContext and Dummy.
...
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
2de33d9d8d
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
...
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
c32f755ebb
Sped up GL.LoadAll() and GL.Load() functions.
2007-09-05 19:53:48 +00:00
the_fiddler
41c225a15a
Improved GL loading speed.
...
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
06c0468091
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
e87ce1e5f1
Updated Documentation and version numbers for release.
2007-09-02 23:13:28 +00:00
the_fiddler
7f5bdc2fdc
Removed redudant GL.LoadAll call in WinGLNative
...
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
4ce8c1f0d3
Corrected spelling.
2007-09-02 19:54:01 +00:00
the_fiddler
601a8ad2f8
Added timing information in GL.LoadAll()
2007-09-02 19:30:25 +00:00
the_fiddler
5783528f10
Bumped version number.
2007-09-02 13:36:54 +00:00
the_fiddler
6fb1fe1e1b
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
...
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
e160c0fac2
T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
...
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
8c66c39a80
Added DummyGLContext.cs amd DummyGLControl.cs drivers.
2007-09-02 08:09:01 +00:00
the_fiddler
f8b21b1dcd
Added System.Drawing.Color overload to GL.ClearColor.
...
Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler
0942647ea8
A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability.
2007-09-02 08:07:09 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
0b0da23f52
Bumped version number.
2007-09-02 00:19:19 +00:00
the_fiddler
8a73f0fb9a
Beautified platform selection in GLControl.cs
...
Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00
the_fiddler
b30f1069a0
Removed IDisposable from IGLControl
...
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler
5144535b8e
Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
...
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler
1d72cb7ab9
Improved the Disposable pattern (finalizer was not needed).
...
Removed Dispose() call from glWindow_Destroy function.
Added obsolete warning to the Create and OnCreate events/methods.
2007-09-02 00:13:52 +00:00
the_fiddler
ac4bde2a2d
Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
...
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler
4356601d21
Corrected a couple of compiler warnings.
2007-08-31 16:10:38 +00:00
the_fiddler
b2459933b2
Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call.
2007-08-22 16:13:41 +00:00
the_fiddler
0dbf3c04b2
Added IDisposable to all input drivers.
...
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
951f14f459
Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
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Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler
fcc621c9e5
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
0b5a0b4e1f
Improved X11GLControl compatibility - now sets a safe DisplayMode.
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Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
022b37e3cc
Fixed a CLSCompliance issue.
2007-08-21 09:43:50 +00:00
the_fiddler
2e94140592
Fixed CLS-Compliance.
2007-08-21 09:34:05 +00:00
the_fiddler
c47893dae6
Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
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Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler
7b1d590819
Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
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Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
e54aadad22
Improved exception handling in GameWindow
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X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00