the_fiddler
c8f6708acc
Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
2007-10-19 20:00:45 +00:00
the_fiddler
2922a8c054
VSync now responds to changes. Contains a true DisplayMode. New constructor.
2007-10-15 11:16:20 +00:00
the_fiddler
cfd383fd03
Now loads GL and Glu functions.
2007-10-15 11:14:41 +00:00
the_fiddler
f647ae14d8
INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
2007-10-15 11:11:38 +00:00
the_fiddler
fa5e22da79
Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
2007-10-15 11:06:58 +00:00
the_fiddler
8eb779558c
Disabled support for multiple devices to minimize memory and CPU usage.
2007-10-15 11:02:14 +00:00
the_fiddler
65e2c7830c
Constructor now throws ArgumentNullException instead of ArgumentException.
2007-10-05 06:54:36 +00:00
the_fiddler
5467bc9567
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
b8ce1d4818
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
f86e6583e3
Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
2007-09-29 15:26:39 +00:00
the_fiddler
34d3a715a5
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
1c1f5a8d98
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
9aaa45ace2
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
357c1405e9
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
35f154cb72
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
6f3e74b688
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
d3da5a219a
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
aea2f77892
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
d6a001f878
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
ff871cff50
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
ae1c9d8642
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
8026e15c5b
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
547e85a8cf
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
308ffef918
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
50465e3569
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
2ba903154a
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
42c1affe34
Added X11 Mouse support. X11 Keyboard support is faster now.
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Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
a25784c84e
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
0346c7ba35
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
97f7f4c7f5
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
61102b359d
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
a696bbc765
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
e361e4c10b
Added timing information to UpdateFrame.
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Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
0712635670
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
26f5d0dff4
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
e277e3b272
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
52a6690150
Removed Move event from IMouse (too inefficient). Polled input only.
...
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
21d6030a6a
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
b660f5af9b
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
980e7138d2
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
0424887db2
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
dbb2d1a3d6
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
66b046a58c
Added KeyRepeat to IKeyboard.
...
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
55a84c70c7
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
2ca6e6c617
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
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X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
827b76b6e9
Improved documentation for DummyGLContext and Dummy.
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Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
c1fa34087c
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
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Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
5e28f31660
Improved GL loading speed.
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Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
105902336e
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
45a0efd9d1
Removed redudant GL.LoadAll call in WinGLNative
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Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00