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2 commits

Author SHA1 Message Date
the_fiddler 5142354cda Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler b5244f22c2 Added EmbeddedGraphicsContext as the foundation of all ES context implementations and modified EglContext to inherit from this. 2009-08-25 10:36:14 +00:00