Commit graph

10 commits

Author SHA1 Message Date
Stefanos A. b41fd4ab60 Moved license files to license/ folder
This is simply a cosmetic change, to reduce clutter on the root
Dependencies/ directory.
2013-12-06 00:47:38 +01:00
Stefanos A. 21e59d7659 Updated dependency documentation
Added license files for ikvm, monolinker and cecil. Added usage
instructions for monolinker.
2013-12-06 00:46:32 +01:00
Stefanos A. a4f59f7384 Split binaries for library and supporting tools
Tools now go to the Binaries/Tools/[Debug|Release] directory. OpenTK
remains at BInaries/OpenTK/[Debug|Release].

Mono.Cecil and IKVM now reside under the Dependencies/managed/
directory.
2013-12-05 18:43:47 +01:00
Stefanos A. 29d8fc603b Added readme for Dependencies folder 2013-11-07 18:13:39 +01:00
Stefanos A. 000b631200 Added ANGLE Project binaries
The ANGLE Project binaries can be used to test OpenGL ES code on
Windows. Additionally, these provide the only path to run OpenGL code on
the Windows Store.
2013-11-07 18:13:26 +01:00
Stefanos A 640c75be2d Updated to SDL 2.0.1 2013-10-24 08:56:44 +02:00
Stefanos A a384df659b New SDL2 library with HiDPI support
Upgraded SDL2 to hg 7778:a571a9947869, which includes support for the
new SDL_WINDOW_HINT_HIDPI flag.
2013-10-04 01:44:20 +02:00
Stefanos A a6b97f9b38 Added missing x64 unmanaged dependencies
The .gitignore file ignores directories starting with x64, causing these depedendencies to be missed. Fixed by adding them manually.
2013-10-02 15:25:37 +02:00
Stefanos A c077d5c026 Added Mac OS X build of SDL2 to dependencies 2013-10-02 01:39:53 +02:00
Stefanos A. b57e58dc47 Implemented Sdl2GLControl
SDL2 still fails with "not an OpenGL window".
2013-09-30 20:47:29 +02:00