Commit graph

7310 commits

Author SHA1 Message Date
the_fiddler 532594c1b2 Initial commit. 2008-03-03 12:48:13 +00:00
the_fiddler 6323bce84e Initial commit. 2008-03-03 12:48:00 +00:00
the_fiddler 9f7d858136 Initial commit. 2008-03-03 12:48:00 +00:00
the_fiddler 46e0d1d719 Initial commit. 2008-03-03 12:47:35 +00:00
the_fiddler 03825f1241 Initial commit. 2008-03-03 12:47:35 +00:00
the_fiddler 0e2dc9f2f4 Renamed. 2008-03-03 12:46:58 +00:00
the_fiddler d2ede50705 Renamed. 2008-03-03 12:46:58 +00:00
the_fiddler 9d0ccab836 Initial commit. 2008-03-03 12:46:46 +00:00
the_fiddler 4adcea8546 Initial commit. 2008-03-03 12:46:46 +00:00
the_fiddler f4a9d918bb Initial commit. 2008-03-03 12:46:17 +00:00
the_fiddler 58e910d478 Initial commit. 2008-03-03 12:46:17 +00:00
the_fiddler 59ad653760 Report the size of uploaded VBO data, when an error occurs. 2008-03-03 12:45:18 +00:00
the_fiddler edd10b86d9 Report the size of uploaded VBO data, when an error occurs. 2008-03-03 12:45:18 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler 223c742648 Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler 624ca0d9c5 Updated hidden window constructor. 2008-03-01 13:16:34 +00:00
the_fiddler 459cbb0c8f Updated hidden window constructor. 2008-03-01 13:16:34 +00:00
the_fiddler 57afab2496 Added screenshot capability. 2008-03-01 13:15:35 +00:00
the_fiddler 6213551844 Added screenshot capability. 2008-03-01 13:15:35 +00:00
the_fiddler e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler e477631ad7 Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler 084a561ba8 Fixed GL.ReadPixels (was GL.ReadPixel) 2008-03-01 13:11:15 +00:00
the_fiddler c5fff6bb7d Fixed GL.ReadPixels (was GL.ReadPixel) 2008-03-01 13:11:15 +00:00
the_fiddler ed6c5845b9 Updated documentation and release notes. 2008-03-01 13:10:56 +00:00
the_fiddler 64c3466c4c Updated documentation and release notes. 2008-03-01 13:10:56 +00:00
the_fiddler da42cf4352 Fixed a struct != null comparison. 2008-02-28 16:09:02 +00:00
the_fiddler 65f2b432d8 Fixed a struct != null comparison. 2008-02-28 16:09:02 +00:00
the_fiddler 1d3c358512 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:28:40 +00:00
the_fiddler c89abaee72 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:28:40 +00:00
the_fiddler 19298179db Renamed file. 2008-02-28 15:26:51 +00:00
the_fiddler 09081803e4 Renamed file. 2008-02-28 15:26:51 +00:00
the_fiddler ee1431279f Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:26:13 +00:00
the_fiddler 7d6d34c686 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:26:13 +00:00
the_fiddler bb88b25239 Initial commit. 2008-02-28 14:02:17 +00:00
the_fiddler afc5f84b21 Initial commit. 2008-02-28 14:02:17 +00:00
the_fiddler 6178343b4d Removed obsolete WindowInfo.cs 2008-02-28 14:00:45 +00:00
the_fiddler 42c6a6818c Removed obsolete WindowInfo.cs 2008-02-28 14:00:45 +00:00
the_fiddler 0df8f595fb Updated examples to use GraphicsFormat instead of DisplayMode.
Improved S04_Input_Logger and W03_Extensions shutdown.
2008-02-28 13:57:48 +00:00
the_fiddler 9145d0b6ca Updated examples to use GraphicsFormat instead of DisplayMode.
Improved S04_Input_Logger and W03_Extensions shutdown.
2008-02-28 13:57:48 +00:00
the_fiddler 83afd98314 Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler 9abcb5d92e Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler e9b2fe6106 New IWindowInfo interface. 2008-02-28 13:54:07 +00:00
the_fiddler f6b2e63381 New IWindowInfo interface. 2008-02-28 13:54:07 +00:00
the_fiddler e5bf555644 Obsoleted. 2008-02-28 13:53:28 +00:00
the_fiddler 97ccade80f Obsoleted. 2008-02-28 13:53:28 +00:00
the_fiddler e3e9487f1c Initial commit. Can detect idle mode and can create a WinWindowInfo out of a Windows.Forms.Control. 2008-02-28 13:46:44 +00:00
the_fiddler 64aa98f9c6 Initial commit. Can detect idle mode and can create a WinWindowInfo out of a Windows.Forms.Control. 2008-02-28 13:46:44 +00:00
the_fiddler 792de6a50c Fixed PixelFormatDescriptorFlags.
Fixed SetWindowLongPtr on 32bit platforms.
Added DescribePixelFormat.
Added SetLastError to SetPixelFormat.
2008-02-28 13:45:38 +00:00
the_fiddler 8d9b66ef18 Fixed PixelFormatDescriptorFlags.
Fixed SetWindowLongPtr on 32bit platforms.
Added DescribePixelFormat.
Added SetLastError to SetPixelFormat.
2008-02-28 13:45:38 +00:00
the_fiddler 1b3ba98e83 Initial commit. Takes the place of Windows.WindowInfo. 2008-02-28 13:43:19 +00:00