Commit graph

53 commits

Author SHA1 Message Date
the_fiddler b3f846dbc6 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler 896a2b0739 Print useful information in ToString() method.
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler 42fdd873ff Set the correct, platform-specific GetCurrentContext implementation on startup. Ensures the correct function of dummy contexts. 2010-10-09 18:53:20 +00:00
the_fiddler 88e6aceae0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler 53b84d18d4 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
the_fiddler c2d92f5aca Added simpler constructor overload for external GraphicsContexts. 2009-11-04 17:18:32 +00:00
the_fiddler 839406aec4 Don't forget to load all bindings when constructing an external context - this constructor was added for precisely this reason, after all. 2009-11-04 17:14:57 +00:00
the_fiddler cc8ac7df14 Added missing documentation to GraphicsContext constructor. 2009-11-04 17:00:34 +00:00
the_fiddler 2d4b962d2c Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler 2ba3e5357e Serialize context construction to avoid threading issues with shared contexts. 2009-11-03 23:39:03 +00:00
the_fiddler 5294845a91 * GraphicsContext.cs: Removed unused code. 2009-10-07 11:22:48 +00:00
the_fiddler 685b646efa Fixed a large number of documentation warnings. 2009-09-04 21:44:39 +00:00
the_fiddler d6c4c801e1 Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
the_fiddler 95c88baf3d * Source/OpenTK/Platform/Egl/EglContext.cs:
* Source/OpenTK/Graphics/GraphicsContext.cs:
* Source/OpenTK/Graphics/IGraphicsContext.cs:
* Source/OpenTK/Platform/MacOS/AglContext.cs:
* Source/OpenTK/Platform/X11/X11GLContext.cs:
* Source/OpenTK/Graphics/GraphicsContextBase.cs:
* Source/OpenTK/Platform/Windows/WinGLContext.cs:
* Source/OpenTK/Platform/Dummy/DummyGLContext.cs: Added IsDisposed
  property to IGraphicsContext and implemented in all context classes.
  Removed 'bool disposed' fields from these classes in favor of the
  new property.
2009-09-03 12:23:11 +00:00
the_fiddler 3822044e17 Removed unused code. 2009-09-02 23:02:14 +00:00
the_fiddler b1915d8ef3 Removed Destroy event and RegisterForDisposal method from IGraphicsContext.
Added GraphicsContextBase, which acts as the foundation of all IGraphicsContext implementations.
Added DesktopGraphicsContext, which acts as the foundation of all desktop (i.e. not ES) IGraphicsContext implementations.
Modified all IGraphicsContext implementations to inherit from GraphicsContextBase and/or DesktopGraphicsContext.
2009-08-17 10:23:16 +00:00
the_fiddler 95d4f695b7 Fixed GraphicsContextFlags.Embedded matching. 2009-08-14 14:18:30 +00:00
the_fiddler 0e02f67749 Moved OpenTK.Graphics.GL class to the OpenTK.Graphics.OpenGL namespace (reason: necessary for OpenGL|ES support; necessary for support of different OpenGL profiles). OpenTK.Graphics.GL has been moved to the OpenTK.Compatibility library.
Removed OpenTK.Graphics.Glu class (reason: deprecated upstream; most functionality provided by OpenTK math; not compatible with OpenGL 3.0+.) OpenTK.Graphics.Glu can be accessed through OpenTK.Compatibility.
Added OpenGL|ES-specific ErrorHelper classes.
Moved OpenTK.Graphics.DisplayDevice and OpenTK.Graphics.DisplayResolution to the root OpenTK namespace (reason: their functionality is not specific and does not depend on OpenTK.Graphics).
Split Graphics*Exception classes into different files.
Made GraphicsErrorException public (reason: necessary for OpenTK.Compatibility).
2009-08-14 13:13:28 +00:00
the_fiddler c4554bd804 Added support for IPlatformFactory implementations for embedded devices that use EGL. The embedded implementation can be used side-by-side with the normal implementations (useful for platforms that support both desktop GL and EGL). 2009-08-13 11:52:51 +00:00
the_fiddler 28420497c6 Marked ContextDestroyed method as obsolete. 2009-06-24 14:43:20 +00:00
the_fiddler 402230b61c Fixed a large amount of documentation warnings.
Marked several APIs as obsolete.
2009-06-04 11:22:20 +00:00
the_fiddler f8d89e597d GraphicsContext.GetCurrentContext now returns an IGraphicsContext instead of a GraphicsContext.
Fixed Texture2D finalizer.
Removed GraphicsContext.[Enter|Exit]BeginRegion(). GL.Begin|End now calls IGraphicsContext.ErrorChecking = false.
2009-06-04 10:34:12 +00:00
the_fiddler cb661c2dca Merged gw-next2 branch to trunk. 2009-06-02 15:49:39 +00:00
the_fiddler b7390e11d2 Added GraphicsContext.GetCurrentContextDelegate to IPlatformFactory.
Improved CreateDummyContext logic to detect and use the context handle of the current thread or a specified handle.
Removed GetCurrentContext() methods from platform-specific context implementations (everything now goes through the relevant IPlatformFactories).
2009-05-30 19:27:52 +00:00
the_fiddler 14eefe7e5c Merged TextPrinter optimization changes from gw-next2 branch. 2009-05-27 18:40:29 +00:00
the_fiddler 4335a458eb Automatic OpenGL error checking now throws an OpenGLErrorException. This is internal, as it should not be caught by the user.
Added Color4 overload to GL.Uniform4.
2009-04-28 17:38:08 +00:00
the_fiddler eb183f4cfe Added stack traces to automatic error checking.
Added GraphicsContext.ErrorChecking property to temporarily disable error checking if necessary.
Error checking is now added to all functions in debug mode (the generator would miss specific CLS-compliant overloads before).
2009-03-29 21:41:30 +00:00
the_fiddler 9265747541 Fixed all known build warnings, apart from missing xml comments. 2009-03-25 21:53:12 +00:00
the_fiddler 90820c9f7e Revert invalid change from previous commit (GraphicsMode now belongs to IGraphicsContext). 2009-03-25 18:05:52 +00:00
the_fiddler 7a57fbd8a7 Added automatic error checking for all OpenGL function calls (debug mode only). Begin()-End() regions are handled correctly. 2009-03-25 17:55:37 +00:00
the_fiddler 46b0cc4a36 *GraphicsContext.Assert() should throw GraphicsContextMissing exception. 2009-03-23 11:42:17 +00:00
the_fiddler 93a467a11f Moved GraphicsMode to IGraphicsContext as it is universally useful.
Implemented GraphicsMode property on X11 and Mac OS X.
Replaced tabs with spaces in AglContext.cs.
2009-03-23 11:41:11 +00:00
the_fiddler a0e0613420 Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
kanato 81e09a2066 Merged in macos branch for Mac OS X support. 2009-02-20 18:57:57 +00:00
the_fiddler e19a6f9c7d Made GraphicsMode public, as it is generally useful. 2009-01-23 15:24:09 +00:00
kanato 083caef1c1 Mac OS updates:
Window State support (minimize and maximize) 
Preliminary full screen support.
Preliminary support for changing the screen resolution.
2009-01-14 19:52:15 +00:00
the_fiddler 2ce6227e64 Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.
Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
2008-12-09 10:09:03 +00:00
the_fiddler 61181ea785 Added Assert function for checking whether a GraphicsContext is exists in the calling thread. 2008-11-20 22:25:28 +00:00
kanato 8b65201145 Initial commit with Mac OS support. 2008-11-04 18:35:17 +00:00
the_fiddler 601f6d8caa Renamed CreateFromCurrentContext to CreateFromCurrentThread. 2008-05-19 20:55:53 +00:00
the_fiddler 548d4b2aef Initial support for external contexts. 2008-05-19 20:54:44 +00:00
the_fiddler 742e70e3ef Fixed a missing call to Debug.Unindent() during context construction. 2008-04-20 17:47:26 +00:00
the_fiddler 4b45494433 Removed obsolete GetDisplayModes() function. 2008-04-04 21:08:09 +00:00
the_fiddler 63608b1dd7 Updates to GameWindow shutdown and X11 locking behavior. 2008-03-26 19:43:57 +00:00
the_fiddler e1ea2ff0e8 Removed IGLContextCreationHack interface (no longer used). 2008-03-24 13:24:32 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler 1d3c358512 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:28:40 +00:00
the_fiddler ee1431279f Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:26:13 +00:00