Commit graph

28 commits

Author SHA1 Message Date
the_fiddler c57b11662f Passing null to ChangeResolution will restore the original resolution. 2008-05-04 16:26:54 +00:00
the_fiddler 0d659c6e74 Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution. 2008-05-04 16:25:00 +00:00
the_fiddler d4fb64261a Temporarily disabled full screen fade effect on resolution change. 2008-04-22 21:10:20 +00:00
the_fiddler 7fca6b3062 Fix line endings. 2008-04-20 11:14:10 +00:00
the_fiddler 034d524a87 Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered. 2008-03-24 13:12:02 +00:00
the_fiddler 223c742648 Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler e477631ad7 Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler 9abcb5d92e Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler af638d4795 Fixed a few warnings.
Added [assembly: CLSCompliant(true)] attribute to GameWindow.cs
2008-02-02 13:39:23 +00:00
the_fiddler 4fe6d37770 Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL. 2008-02-02 00:58:26 +00:00
the_fiddler cf41a23fb1 Fixed error in X11 display. 2008-01-27 15:53:04 +00:00
the_fiddler 28d739c256 call Form.Update() on each fade effect step. 2008-01-27 14:29:15 +00:00
the_fiddler 2f6f12f935 Fixed test. Restored fade-out/fade-in effects. 2008-01-26 14:38:35 +00:00
the_fiddler 285887fc0d Debugging on linux. 2008-01-26 14:35:28 +00:00
the_fiddler 6f9deacc85 Added fadeout and fadein effect. 2008-01-26 14:02:58 +00:00
the_fiddler 6f07dd23f1 Set original_resolution to null after a successful call to RestoreResolution(). 2008-01-26 11:02:49 +00:00
the_fiddler 58ae48833c Changed IDisplayDeviceDriver.RestoreResolution method to IDisplayDeviceDriver.TryRestoreResolution.
DisplayDevice now correctly reports original resolution.
2008-01-26 11:01:20 +00:00
the_fiddler c0984b7741 Slightly improved debug string for each DisplayDevice. 2008-01-25 15:33:41 +00:00
the_fiddler e9f177037e Removed a couple of debug messages. Now marks the current resolution among all available resolutions in debug mode. 2008-01-25 15:19:45 +00:00
the_fiddler 733a1dd272 Debug information now reports primary device. 2008-01-25 15:04:00 +00:00
the_fiddler 7087802fc8 Added some cool debugging information on available resolutions per device. 2008-01-25 14:32:09 +00:00
the_fiddler 60138b2ff4 Lock in constructor for thread safety. 2008-01-25 10:20:25 +00:00
the_fiddler 96b38b95f4 Create X11/X11XrandrDisplayDevice on X11 platforms. 2008-01-25 10:01:46 +00:00
the_fiddler 37ad581088 Added platform detecion. 2008-01-24 21:20:59 +00:00
the_fiddler c64efeb942 Refresh rate is now considered a match, if it is less than 1.0Hz away of the specified value. 2008-01-24 10:52:12 +00:00
the_fiddler 793744402e WinDisplayDevice is now multiple-monitor aware.
Added SelectResolution function to DisplayDevice.
Updated test to change settings on all available monitors.
2008-01-24 10:50:39 +00:00
the_fiddler 64571a09bd Added DisplayDevice, DisplayResolution, IDisplayDeviceDriver, GraphicsContextException and GraphicsModeException. 2008-01-24 09:13:50 +00:00
the_fiddler 9ba0a545ba Renamed Display to DisplayDevice. 2008-01-23 14:39:53 +00:00
Renamed from Source/OpenTK/Graphics/Display.cs (Browse further)