Commit graph

1035 commits

Author SHA1 Message Date
the_fiddler 5ca7f5acd8 Fixed an NRE that could occur under some circumstances. 2008-03-15 11:26:31 +00:00
the_fiddler 9d1f1ecc4c Push/Pop AttribMask.ColorBufferBit in TextPrinter.Begin/End
float[] viewport should have 4 members, not 6.
2008-03-13 09:34:09 +00:00
the_fiddler c79f4abbe9 Removed OnResize overload. 2008-03-10 15:54:40 +00:00
the_fiddler 1c69f7e07f Moved GraphicsContext creation to the HandleCreated event. 2008-03-10 13:25:33 +00:00
the_fiddler 28ed42406a Fixed multiple GLControls under Mono/X11. 2008-03-10 13:23:09 +00:00
the_fiddler 41cba22df3 Call GL.Clear. Slightly reduce Update speed. 2008-03-10 11:38:05 +00:00
the_fiddler 357703d456 Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows. 2008-03-10 11:37:41 +00:00
the_fiddler 8386c20b6a Can now distinguish between left and right control, shift, alt and enter keys. 2008-03-10 08:50:19 +00:00
the_fiddler b04606640f Added internal ClearKeys method. Made the constructor internal. Added docs to a few functions. 2008-03-10 08:49:48 +00:00
the_fiddler bc1801d5d5 Added detection of left and right shift/control/alt buttons. 2008-03-08 17:35:58 +00:00
the_fiddler ef16a9d296 Moved OpenTK.Fonts to OpenTK.Graphics namespace. 2008-03-08 14:38:10 +00:00
the_fiddler 7751c07e6f Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
Added OpenTK.Utilities.dll reference to Examples.
Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
2008-03-08 14:06:59 +00:00
the_fiddler b09881bdd0 Added OpenTK.Utilities project. 2008-03-08 13:42:19 +00:00
the_fiddler 6553c71cb5 Fixed licenses. Resaved some docs as unicode. 2008-03-06 21:06:52 +00:00
the_fiddler f381438c8e Added Bezier Curves. Added Factorial and BinomialCoefficient to Functions.cs. Added Vector2d?.Perpendicular 2008-03-06 21:04:53 +00:00
the_fiddler 49dbf3c40a Initial commit. 2008-03-03 12:48:13 +00:00
the_fiddler 6323bce84e Initial commit. 2008-03-03 12:48:00 +00:00
the_fiddler 46e0d1d719 Initial commit. 2008-03-03 12:47:35 +00:00
the_fiddler 0e2dc9f2f4 Renamed. 2008-03-03 12:46:58 +00:00
the_fiddler 9d0ccab836 Initial commit. 2008-03-03 12:46:46 +00:00
the_fiddler f4a9d918bb Initial commit. 2008-03-03 12:46:17 +00:00
the_fiddler 59ad653760 Report the size of uploaded VBO data, when an error occurs. 2008-03-03 12:45:18 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler 624ca0d9c5 Updated hidden window constructor. 2008-03-01 13:16:34 +00:00
the_fiddler 57afab2496 Added screenshot capability. 2008-03-01 13:15:35 +00:00
the_fiddler e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler 084a561ba8 Fixed GL.ReadPixels (was GL.ReadPixel) 2008-03-01 13:11:15 +00:00
the_fiddler ed6c5845b9 Updated documentation and release notes. 2008-03-01 13:10:56 +00:00
the_fiddler da42cf4352 Fixed a struct != null comparison. 2008-02-28 16:09:02 +00:00
the_fiddler 1d3c358512 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:28:40 +00:00
the_fiddler 19298179db Renamed file. 2008-02-28 15:26:51 +00:00
the_fiddler ee1431279f Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:26:13 +00:00
the_fiddler bb88b25239 Initial commit. 2008-02-28 14:02:17 +00:00
the_fiddler 6178343b4d Removed obsolete WindowInfo.cs 2008-02-28 14:00:45 +00:00
the_fiddler 0df8f595fb Updated examples to use GraphicsFormat instead of DisplayMode.
Improved S04_Input_Logger and W03_Extensions shutdown.
2008-02-28 13:57:48 +00:00
the_fiddler 83afd98314 Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler e9b2fe6106 New IWindowInfo interface. 2008-02-28 13:54:07 +00:00
the_fiddler e5bf555644 Obsoleted. 2008-02-28 13:53:28 +00:00
the_fiddler e3e9487f1c Initial commit. Can detect idle mode and can create a WinWindowInfo out of a Windows.Forms.Control. 2008-02-28 13:46:44 +00:00
the_fiddler 792de6a50c Fixed PixelFormatDescriptorFlags.
Fixed SetWindowLongPtr on 32bit platforms.
Added DescribePixelFormat.
Added SetLastError to SetPixelFormat.
2008-02-28 13:45:38 +00:00
the_fiddler 1b3ba98e83 Initial commit. Takes the place of Windows.WindowInfo. 2008-02-28 13:43:19 +00:00
the_fiddler ee1bb45a0e Added SetLastError to a couple of Wgl functions. These are temporary, until the generator is updated. 2008-02-28 13:42:43 +00:00
the_fiddler a0be15b3be Obsoleted in favour of OpenTK.Graphics.ColorDepth. 2008-02-28 13:41:50 +00:00
the_fiddler a3f346aafb Updated default modes to use double buffering. 2008-02-28 13:41:08 +00:00
the_fiddler b286d8716c Initial commit. Can detect if we are running on Windows, Linux or OSX. 2008-02-28 13:39:42 +00:00
the_fiddler e334fd9afe Initial commit. 2008-02-28 13:38:19 +00:00
the_fiddler cd123613fe Added OpenTK.Utilities assembly. 2008-02-23 23:05:25 +00:00
the_fiddler 9a13fdb06f * AL.cs: Removed CLSCompliant assembly attribute, as this is already
defined in GameWindow.cs
2008-02-23 22:56:25 +00:00
the_fiddler b373674564 API.cs: Disabled cleanup code on AppDomain.ProcessExit, as it would cause X errors.
Renamed libXrandr to libXrandr.so.2 for DllImports.
2008-02-23 21:48:32 +00:00
chrisbrandtner ed2bd2b0b6 at least 1 CLSCompliant overload per function. EfxReverb.cs sample plays fine with int overloads. 2008-02-11 10:11:58 +00:00