the_fiddler
fda108701c
Added new GLControl constructors that allow you specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 11:03:41 +00:00
the_fiddler
0759beaebf
Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 10:49:32 +00:00
the_fiddler
9981b92e5a
Removed unused (duplicate) details field.
2009-03-07 10:46:49 +00:00
the_fiddler
4a2a223751
Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
...
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler
4cfaaf6077
Made extension loading more forgiving (delegates can be either public or non-public now).
2009-03-07 10:20:55 +00:00
the_fiddler
70963b09af
Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts.
2009-03-07 07:16:46 +00:00
the_fiddler
4efee1f1ef
Removed unused types.
2009-03-07 07:14:52 +00:00
the_fiddler
300abf1a1c
Added support for the glx functions ChooseFBConfig, GetVisualFromFBConfig and CreateContextAttribsARB.
2009-03-07 07:13:48 +00:00
the_fiddler
03cf3ee512
WinMM devices with 0 axes and no POV hats are not joysticks/joypads.
2009-03-07 05:55:33 +00:00
kanato
3c1676ee40
Add MacOS code to call gestalt to detect OS version.
2009-03-02 01:49:23 +00:00
the_fiddler
87c04d5bfc
Prepare for 0.9.4 release.
2009-03-01 09:55:22 +00:00
the_fiddler
67f9358bd3
* X11/X11Joystick.cs: Flip vertical axes so that +1 points up.
...
* Windows/WinMMJoystick.cs: Move Z-axis before R-axis.
2009-03-01 09:17:19 +00:00
the_fiddler
51e2d93e38
Added support for POV hats with WinMM.
...
Reversed vertical axes, so that down is -1 and up is +1.
2009-03-01 08:44:39 +00:00
the_fiddler
1a0c3ff31f
Add description to joysticks opened from the legacy path.
2009-03-01 01:26:04 +00:00
the_fiddler
44e4971a38
Added JoystickAxis and JoystickButton enumerations, as well as their respective collections.
...
Implemented necessary Poll() functions.
2009-03-01 01:17:24 +00:00
the_fiddler
2eeb1a7bd9
Implemented JoystickDevice events.
...
Added GameWindow interface to JoystickDevices.
Added HID support to Tests/InputLogger.
2009-03-01 00:28:31 +00:00
the_fiddler
6118f4fdec
Initial joystick support (not public yet).
2009-02-28 23:11:27 +00:00
the_fiddler
89bfdd4568
Implemented GL.SupportsFunction(MethodInfo).
2009-02-28 20:00:34 +00:00
the_fiddler
132c2ab856
Merged initial GL3 support from branches/gl3.
2009-02-28 19:56:08 +00:00
the_fiddler
cf20b474f6
Added support for wglCreateContextAttribsARB.
2009-02-28 19:51:58 +00:00
the_fiddler
f84cc5678f
Merged changes from gl3 branch.
...
Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler
6e5eaf4653
Set SVN mime-type to text/plain and eol-style to native.
2009-02-22 15:51:06 +00:00
the_fiddler
8bb1a85bc1
Added Closing event that can be used to cancel a call to GameWindow.Exit().
...
Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00
the_fiddler
e5ad57e13d
Suppressed a large amount of warnings for unused methods / fields in the platform bindings.
...
Replaced tab stops with spaces.
2009-02-22 12:10:36 +00:00
the_fiddler
6545358593
Fixed two instances where the obsolete XYZ attribute was being used.
2009-02-22 12:09:23 +00:00
the_fiddler
824a751762
Hopefully fixed all remaining encoding problems.
2009-02-22 11:26:17 +00:00
the_fiddler
69b17fa43f
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
kanato
c2fd0e5eb2
Merged in macos branch for Mac OS X support.
2009-02-20 18:57:57 +00:00
the_fiddler
5645133fc4
Fixed version strings in GL.SupportsExtension().
2009-02-20 18:33:30 +00:00
the_fiddler
085ce196f4
Applied ALyman's patch for MouseDevice.Move ( http://www.opentk.com/node/652 ) with modifications.
2009-02-20 18:02:34 +00:00
the_fiddler
2845399171
Bumped version number to 0.9.3.
2009-02-20 18:01:50 +00:00
the_fiddler
4ed886bbf2
Fixed infinite recursion in Quaternion constructor ( http://www.opentk.com/node/663 ).
2009-02-15 16:22:49 +00:00
the_fiddler
c6f5131491
Fixed SetWindowPos function (IntPtr instead of int parameter).
...
Add NcCalcSizeOptions enum.
2009-02-13 21:45:50 +00:00
the_fiddler
501a728532
Marked the swizzle properties with the XmlIgnoreAttribute.
2009-02-13 20:40:57 +00:00
the_fiddler
cb461d90b0
Changed the public fields to properties.
...
Renamed XYZ property to Xyz, in accordance to the guidelines for class libraries.
Added the SerializableAttribute.
2009-02-13 20:40:19 +00:00
the_fiddler
5281902f60
Implemented IEquatable interface.
...
Fixed ToAxisAngle implementation at 0-degree angles.
Added ToAxisAngle overload that returns a Vector4 struct.
2009-02-13 19:53:46 +00:00
the_fiddler
e187ed5a18
Added Xy and Xyz swizzle operators.
2009-02-13 19:51:35 +00:00
the_fiddler
db690b144f
Merged text branch and updated changelog.
2009-02-13 19:09:38 +00:00
chrisbrandtner
da7972ad37
Added explicit operators for converting single-precision Vector234 <-> double-precision Vector234d.
2009-02-13 13:26:39 +00:00
the_fiddler
b04895cadb
Fixed line endings.
2009-02-12 23:45:24 +00:00
the_fiddler
822a14ed2b
Now uses String.Empty instead of "".
2009-02-12 23:43:30 +00:00
the_fiddler
d79a9ca5d3
Time should be IntPtr, not uint.
...
Fixed KeypadEnter detection (was mistakenly mapped to vanilla Enter key).
2009-02-09 15:33:32 +00:00
the_fiddler
6db13c3341
Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers.
2009-01-31 08:40:11 +00:00
the_fiddler
989b0c81c6
Added (Vector3, float) and (Vector3d, double) constructors.
2009-01-29 00:41:09 +00:00
the_fiddler
561b90a0eb
Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:37:08 +00:00
the_fiddler
4d98cf56fb
Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:26:52 +00:00
chrisbrandtner
d7498d62b4
Added ref/out overloads to all static Vector*.Transform* methods.
2009-01-25 15:06:42 +00:00
chrisbrandtner
6c22e8522d
Removed cast to float from Vector3d.CalculateAngle (unnecessary precision loss as double is returned).
...
Overloaded static Vector3 and Vector3d CalculateAngle methods.
2009-01-24 16:15:04 +00:00
chrisbrandtner
8c56d505b7
Overloaded instance methods Add, Sub, Scale to pass-vector-by-value and set CLS compliance flags.
...
Overloaded static method BaryCentric to pass-by-reference.
2009-01-24 14:54:52 +00:00
chrisbrandtner
49e132911d
Added instance methods to all single and double precision Vector structs:
...
Add(ref vec)
Sub(ref vec)
Mult(float)
Div(float)
Scale(ref vec)
2009-01-23 21:55:21 +00:00