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328 lines
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Markdown
328 lines
14 KiB
Markdown
# Contribution guidelines for OpenTK
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## Preface
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First of all, thank you for considering contributing to the OpenTK
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project! It's a large codebase with a lot of twists and turns, and a
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helping hand is always welcome.
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There are multiple ways to contribute to the project - creating bug
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reports, opening pull requests, as well as commenting on and engaging in
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discussions about other contributions, to name a few. This document is
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intended as a set of guidelines to help your contribution get accepted
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faster, maintain a high standard, and to help us (the maintainers) set a
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few ground rules for working with us.
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If you have any questions about the contents of this document, the code,
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or how to contribute, please drop us a line on [Gitter][1] or
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[Discord][2]. We'll be happy to answer as best we can.
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#### Table of Contents
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1. [Things to keep in mind](#things-to-keep-in-mind)
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2. [Setting Up](#setting-up)
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3. [Pull Requests](#pull-requests)
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1. [Bug Fixes](#bug-fixes)
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2. [New Features](#new-features)
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3. [Cosmetic & Stylistic Changes](#cosmetic-&-stylistic-changes)
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4. [Breaking Changes](#breaking-changes)
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4. [Bug Reports](#bug-reports)
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5. [Discussions & Suggestions](#discussions-&-suggestions)
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## Things to keep in mind
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Like a lot of other modern projects, OpenTK is written for multiple
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platforms and operating systems. Therefore, it's important to keep this
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in mind when contributing to the project - otherwise, it may make
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accepting your contribution much more difficult. You'll want to consider
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that the bug you're experiencing might not be present on other platforms
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or system configurations, or that your pull request doesn't take all
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platforms into account. Sometimes this important, sometimes it's not.
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OpenTK is also (as previously mentioned) a very large codebase which has
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seen a lot of people and a lot of styles over the years. This is
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reflected in the deeper, darker parts of the codebase where mixed
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styles, weird naming, bizarre code and eldritch sorcery abound. What may
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seem like a small change on the surface could lead you down on a path of
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unraveling one thread after another, and what started off as a simple
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bug fix could transform into a lot of headscratching.
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To make this at least somewhat easier, here's a few concrete general
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tips which you should stick to:
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* Always consider cross-platform gotchas.
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* Always work in small, iterative chunks which you can easily describe.
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* It's a good idea to open your PR early, so that you can get quick
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feedback. Tag it with "WIP" in the title.
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* Avoid cosmetic or visual changes, unless your contribution is strictly
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focused on that.
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* Don't be afraid to ask, especially before diving in. There might be
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someone else working on the very same thing already!
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* Consider how your contribution might affect other contributions.
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Sometimes one change will break another if you're not careful.
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In terms of these guidelines, the terminology is as follows:
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* Must: If your contribution does not follow this rule, it will not be
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accepted.
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* Should: If your contribution does not follow this rule, it has a lower
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chance of being accepted.
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* May: If your contribution does not follow this rule, it's probably not
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going to matter that much. It'd be a nice touch, though.
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With that in mind, check the following sections for more concrete and
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direct guidelines.
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## Setting Up
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For first-time contributors, there are a few steps that you'll need to
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go through in order to start contributing.
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#### 1. Get a copy of the code
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First, fork OpenTK to your own profile and clone a local copy.
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```bash
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$ git clone git@github.com:username/opentk.git
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$ cd opentk
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$ git remote add upstream https://github.com/opentk/opentk.git
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```
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#### 2. Create a working branch
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Development is done against the `develop` branch - this is where all the
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magic happens. Your changes should always be based on this branch, so in
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order to start working, create a new branch with an appropriate name and
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base it on `develop`.
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```bash
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$ git checkout -b my-branch -t origin/develop
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```
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#### 3. Let git know who you are
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In order to better track changes and who does what, it's a good practice
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to give git some information about yourself.
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```bash
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$ git config --global user.name "John Doe"
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$ git config --global user.email "john.doe@example.com"
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```
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Optionally, you can also add your public GPG key and sign your commits -
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that way, there is no question that it's definitely you that's created
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the commit. GitHub has some excellent information on how to do this and
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why it's a good idea - [Signing Commits With GPG][3].
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```bash
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$ git config --global user.signingkey QF3G6A39
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$ git config --global commit.gpgsign true
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```
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#### 4. Commit changes
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Once you've finished up a change, it's time to commit it. In doing so,
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you'll be writing some sort of commit message, and there are some
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guidelines for how this should be formatted. Primarily,
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* Keep the first line of the commit message 50 characters or less
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* Always keep the second line blank.
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* If you need a longer description, keep all subsequent more descriptive
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lines at 72 characters or less.
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The first line is what will be visible on the commit lists on GitHub, so
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make sure it's as descriptive as you can make it.
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#### 5. Synchronizing your changes
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Sometimes, pull requests and code changes take time, and other
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contributions are accepted in the meantime. When this happens, you'll
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need to synchronize your changes with what's in the main repository.
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This should be done using `rebase`, not `merge`, to keep the commit
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history from being cluttered with merge commits.
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If you've not pushed your changes anywhere yet, it's sufficient to
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simply run (when on your branch)
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```bash
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$ git fetch upstream
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$ git rebase upstream/develop
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```
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to fetch the latest code and replay your work on it. However, if you've
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already pushed it, you might run into some issues when pushing to your
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fork after rebasing. To get around this, you'll have to forcibly push
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your changes to overwrite what's in your repository.
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```bash
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$ git fetch --all
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$ git rebase upstream/develop
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$ git push --force-with-lease origin my-branch
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```
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#### 6. Opening a pull request
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When you feel that you're all done and you've pushed your changes to
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git, it's time to open a pull request and have your changes reviewed.
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Before doing so, run a final test by executing the build script in the
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base directory of the codebase.
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```bash
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$ ./build.sh
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```
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If it executes without any problems, you're good to go and ready to move
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on to creating your [Pull Request][4].
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## Pull Requests
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Pull requests are without a doubt one of the more involved contribution
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types. Primarily, in order for a pull request to be accepted, it must
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maintain a high quality, be well tested, and not have any major breaking
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changes (unless absolutely neccesary). There's going to be a lot of
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stuff dumped on you in the next few paragraphs, but keep in mind that
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most are *guidelines*, not hard rules. Stick to them as best you can,
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and when in doubt - just ask.
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All pull requests must have or do the following:
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* A clear, concise and descriptive title. As a rule of thumb, don't make
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it longer than twelve words or 72 characters.
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* A clear and detailed description of what the pull request has changed.
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This includes how the behaviour of the library will change if the pull
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request is accepted - a maintainer should be able to read your
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description and fully understand what accepting it would mean without
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having to dive into the code.
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* Be based on the `develop` branch of the main OpenTK repository.
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All pull requests should have the following:
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* If applicable, a compilable example which demonstrates the changes. A
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git repository is preferred, and your changed branch should be included
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as a submodule.
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* A short explanation of why you think these changes are neccesary, if
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it is not readily apparent from the rest of the pull request.
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All code changes must follow these rules:
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* The style should be adhered to religiously. In general, this is the
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same as following the MSDN and CoreFX guidelines with some changes. A
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complete style guide is in the works.
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* All new methods, fields, properties, events, classes, structures and
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enumerations must have appropriate XML documentation comments wherein
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their behaviour is explained. These comments will be visible to the end
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user, and should (in combination with the naming of the element) be
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sufficient to fully understand what the element does.
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* XML comments on methods must describe each parameter (if any).
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* Changes to existing access modifiers should be avoided if at all
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possible.
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Furthermore, your pull request should:
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* Be tested on all applicable platforms. If you do not have access to a
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platform (not owning a Windows license, not having a Mac on hand, not
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having Linux installed, etc), ask for help testing your fix in Gitter or
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in your pull request.
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### Bug Fixes
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Bug fixes should resolve a single reported issue, or a collection of
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issues which fall under a single common meta-issue.
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Your bug fix must:
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* Fix the issue on all supported platforms, or, if not applicable (such
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as a platform-specific or platform-agnostic bug), make it clear that the
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other platforms will not have the same issue.
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* Refer to the issue number using github's pound syntax - for instance,
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"This PR resolves issue #1".
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### New Features
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New features should introduce a single feature, capability, or
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functionality to the library which was not previously present. No more
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than one feature may be introduced in any one pull request.
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Your feature addition must:
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* Implement the feature on all supported platforms. If the feature
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cannot be implemented on one platform for some reason, this must be
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clearly explained in the pull request and documented in the source code.
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Your feature addition should, if applicable and possible:
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* Implement a set of unit tests which test the entirety of the added
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public API surface. These tests must pass on the CI service (Travis).
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Furthermore, if your new feature replaces or makes an existing feature
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obsolete, this must be clearly stated. This may prevent your pull
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request from being accepted in the current development cycle, or it may
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fast-track it, depending on the changes.
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### Cosmetic & Stylistic Changes
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Cosmetic and stylistic changes are those changes which do not affect
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executing code - that is, the library operates exactly the same way
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before and after change, but the code might look nicer or follow the
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style better.
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A cosmetic pull request must:
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* Not break any outstanding pull request, or, if both would modify the
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same code, be prepared to wait until the other contribution is accepted
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or rejected before being considered.
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* Change an affected file in its entirety to match the style guide
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standard that the contribution is using. Mixed styles are not permitted.
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As an example, if the pull request adds an XML comment to a method, it
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should also comment all other code elements which do not have XML
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documentation in that file.
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Cosmetic contributions are not required to change everything in a file.
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Single atomic cosmetic changes (such as applying a single rule from the
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style guide) are permitted.
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### Breaking Changes
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A pull request is considered to have introduced a breaking change if it
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does or wants to do one of the following:
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* Removes one or more public method, field, property, event, class,
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structure or enumeration.
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* Renames one or more public method, field, property, event, class,
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structure or enumeration.
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* Alters the public behaviour of an existing method or property without
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fixing a bug or correcting the behaviour to an expected result.
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* Changes the accessibility of a previously public API to a more
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restrictive accessibility.
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* Changes the method signature of a public method (renaming a parameter
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does not constitute a breaking change, and is a cosmetic change).
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These types of pull requests are difficult to handle, and are only
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accepted as part of an active development cycle. Their contributions
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will not make it into regular point releases, but can be merged into the
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next major release.
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In general, if your pull request introduces a breaking change, you
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should follow this rule:
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* No public-facing API should be deleted or made inaccessible. Instead,
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you should introduce an alternate method, field or property and mark the
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previous one with an `[Obsolete("Use XXX instead.")]` attribute. Code
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marked obsolete in the previous development cycle is deleted when a new
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cycle begins.
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## Bug Reports
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Every bug report must follow the [Issue Template][5]. Reports which do
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not follow this template will be closed.
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If you can include a compilable example which demonstrates the issue
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you're having, the chances that the bug will be fixed increase
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substantially. It's a lot faster to work with a problem if you have
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something that quickly shows you what's going wrong. As with pull
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requests, a git repository is preferred. The OpenTK version that
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exhibits the issue should be included as a package reference, either
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from NuGet or MyGet.
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One important thing - make sure that the problem is actually an issue
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with OpenTK before opening a bug. It may be a driver issue if it's
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graphical, or a library problem if it's input-related. It may be a
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problem with your code, or it might be an issue in a library you use. As
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with most things, asking for help on Gitter, Discord, or other related
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forums will help you solve your problem faster and prevent invalid bug
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reports from being opened.
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## Discussions & Suggestions
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We're always open to suggestions and discussions about current and
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future features and goals of the library. Most of these discussions take
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place on Gitter, but for larger projects and goals it might be a good
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idea to create a github project tracker together with the maintainers.
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If you think the discussion warrants a more permanent forum, talk to us
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:)
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[1]: https://gitter.im/opentk/opentk
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[2]: https://discord.gg/GZTYR4s
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[3]: https://help.github.com/articles/signing-commits-with-gpg/
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[4]: #pull-requests
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[5]: https://github.com/opentk/opentk/blob/develop/.github/ISSUE_TEMPLATE.md |