Opentk/Source/OpenTK
2008-02-28 13:43:19 +00:00
..
Audio * AL.cs: Removed CLSCompliant assembly attribute, as this is already 2008-02-23 22:56:25 +00:00
Fonts Fixed TextureFont.MeasureString calculations. 2008-02-02 12:29:21 +00:00
Graphics Initial commit. 2008-02-28 13:38:19 +00:00
Input Moved OpenTK.InputDriver to OpenTK.Input.InputDriver. 2008-01-31 14:45:00 +00:00
Math Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
OpenAL Moved and renamed OpenTK.OpenAL to OpenTK.Audio.OpenAL (namespace still unchanged). 2008-02-02 13:34:46 +00:00
Platform Initial commit. Takes the place of Windows.WindowInfo. 2008-02-28 13:43:19 +00:00
Properties Updated version numbers. 2008-01-20 17:29:29 +00:00
ColorMode.cs Obsoleted in favour of OpenTK.Graphics.ColorDepth. 2008-02-28 13:41:50 +00:00
Configuration.cs Initial commit. Can detect if we are running on Windows, Linux or OSX. 2008-02-28 13:39:42 +00:00
ContextHandle.cs Moved ContextHandle to its own class. 2008-01-18 14:15:37 +00:00
DisplayMode.cs Updated default modes to use double buffering. 2008-02-28 13:41:08 +00:00
Exceptions.cs Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext. 2008-01-31 14:39:54 +00:00
GameWindow.cs Fixed a few warnings. 2008-02-02 13:39:23 +00:00
GLControl.cs Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext. 2008-01-31 14:39:54 +00:00
GLControl.Designer.cs Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
GLControl.resx Added timing information to UpdateFrame. 2007-09-22 22:01:43 +00:00
IPackable.cs Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
OpenTK.dll.config Added openal32.dll and alut.dll to OpenTK.dll.config 2008-01-15 23:51:39 +00:00
TexturePacker.cs Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00