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https://github.com/Ryujinx/Opentk.git
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4e8c643c39
Made GL4Generator the default. Added FuncProcessor that will contain all function transforms.
35 lines
1 KiB
C#
35 lines
1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Bind.GL2
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{
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class GL4Generator : ES.ESGenerator
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{
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public GL4Generator(string name, string dirname)
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: base(name, dirname)
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{
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glTypemap = "GL2/gl.tm";
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csTypemap = "csharp.tm";
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enumSpec = "GL2/signatures.xml";
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enumSpecExt = String.Empty;
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glSpec = "GL2/signatures.xml";
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glSpecExt = String.Empty;
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functionOverridesFile = "GL2/gloverrides.xml";
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importsFile = "GLCore.cs";
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delegatesFile = "GLDelegates.cs";
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enumsFile = "GLEnums.cs";
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wrappersFile = "GL.cs";
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Settings.ImportsClass = "Core";
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Settings.DelegatesClass = "Delegates";
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Settings.OutputClass = "GL";
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Settings.OutputNamespace = "OpenTK.Graphics.OpenGL";
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Settings.OutputPath = "../../../Source/OpenTK/Graphics/OpenGL";
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}
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}
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}
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