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Android
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Initial support for Android/iOS
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2016-06-08 15:15:59 +09:00 |
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Common
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[Win] Fixed axis range calculation
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2014-09-11 12:51:48 +02:00 |
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Dummy
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Initial support for Android/iOS
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2016-06-08 15:15:59 +09:00 |
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Egl
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Initial support for Android/iOS
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2016-06-08 15:15:59 +09:00 |
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iPhoneOS
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Initial support for Android/iOS
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2016-06-08 15:15:59 +09:00 |
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Linux
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Fixed few bugs related to getting mouse coordinates
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2016-03-06 18:47:19 +02:00 |
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MacOS
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Egl & Cocoa: Don't change context when creating/deleting them
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2016-05-20 12:55:28 +09:00 |
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SDL2
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[SDL2] Initialize input driver lazily (to avoid setting global SDL input filter callback when not needed)
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2016-06-21 13:51:43 +09:00 |
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Windows
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Fixes keyboard being recognized as 2 HID devices
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2016-01-08 13:16:38 +01:00 |
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X11
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[Linux X11] Fix incorrect window state if it was set while the window was invisible
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2016-02-19 18:06:09 +01:00 |
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DesktopGraphicsContext.cs
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Initial support for Android/iOS
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2016-06-08 15:15:59 +09:00 |
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DeviceCollection.cs
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[Common] Avoid GC in DeviceCollection
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2014-09-20 17:10:05 +02:00 |
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DisplayDeviceBase.cs
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EmbeddedGraphicsContext.cs
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Initial support for Android/iOS
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2016-06-08 15:15:59 +09:00 |
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Factory.cs
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Initial support for Android/iOS
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2016-06-08 15:15:59 +09:00 |
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IDisplayDeviceDriver.cs
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INativeGLWindow.cs
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IPlatformFactory.cs
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[OpenTK] Removed unused CreateGraphicsMode API
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2014-09-11 12:51:45 +02:00 |
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IWindowInfo.cs
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LegacyInputDriver.cs
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Cleaned up a number of obsolete warnings
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2014-07-21 16:39:58 +02:00 |
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LegacyJoystickDriver.cs
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Cleaned up the remaining obsolete warnings
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2014-07-21 16:49:24 +02:00 |
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MappedGamePadDriver.cs
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[Input] Fixed bitwise test for GamePadAxes
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2014-09-12 10:23:54 +02:00 |
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NativeWindowBase.cs
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Removed NO_SYSDRAWING in favour of just MINUMAL
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2015-08-12 11:56:12 +01:00 |
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PlatformException.cs
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[OpenTK] Additional constructor and doc cleanup
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2014-07-23 09:05:29 +02:00 |
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PlatformFactoryBase.cs
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[OpenTK] Dispose() now clear the list of resources
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2014-07-23 21:20:28 +02:00 |
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Utilities.cs
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Initial support for Android/iOS
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2016-06-08 15:15:59 +09:00 |