Opentk/Source/OpenTK/Platform
Harry 9cd0e4e96f Merge pull request #399 from SiliconStudio/sdl2_lazy_input
[SDL2] Initialize input driver lazily
2016-07-06 14:24:36 +02:00
..
Android Initial support for Android/iOS 2016-06-08 15:15:59 +09:00
Common [Win] Fixed axis range calculation 2014-09-11 12:51:48 +02:00
Dummy Initial support for Android/iOS 2016-06-08 15:15:59 +09:00
Egl Initial support for Android/iOS 2016-06-08 15:15:59 +09:00
iPhoneOS Initial support for Android/iOS 2016-06-08 15:15:59 +09:00
Linux Fixed few bugs related to getting mouse coordinates 2016-03-06 18:47:19 +02:00
MacOS Egl & Cocoa: Don't change context when creating/deleting them 2016-05-20 12:55:28 +09:00
SDL2 [SDL2] Initialize input driver lazily (to avoid setting global SDL input filter callback when not needed) 2016-06-21 13:51:43 +09:00
Windows Fixes keyboard being recognized as 2 HID devices 2016-01-08 13:16:38 +01:00
X11 [Linux X11] Fix incorrect window state if it was set while the window was invisible 2016-02-19 18:06:09 +01:00
DesktopGraphicsContext.cs Initial support for Android/iOS 2016-06-08 15:15:59 +09:00
DeviceCollection.cs [Common] Avoid GC in DeviceCollection 2014-09-20 17:10:05 +02:00
DisplayDeviceBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
EmbeddedGraphicsContext.cs Initial support for Android/iOS 2016-06-08 15:15:59 +09:00
Factory.cs Initial support for Android/iOS 2016-06-08 15:15:59 +09:00
IDisplayDeviceDriver.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
INativeGLWindow.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
IPlatformFactory.cs [OpenTK] Removed unused CreateGraphicsMode API 2014-09-11 12:51:45 +02:00
IWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
LegacyInputDriver.cs Cleaned up a number of obsolete warnings 2014-07-21 16:39:58 +02:00
LegacyJoystickDriver.cs Cleaned up the remaining obsolete warnings 2014-07-21 16:49:24 +02:00
MappedGamePadDriver.cs [Input] Fixed bitwise test for GamePadAxes 2014-09-12 10:23:54 +02:00
NativeWindowBase.cs Removed NO_SYSDRAWING in favour of just MINUMAL 2015-08-12 11:56:12 +01:00
PlatformException.cs [OpenTK] Additional constructor and doc cleanup 2014-07-23 09:05:29 +02:00
PlatformFactoryBase.cs [OpenTK] Dispose() now clear the list of resources 2014-07-23 21:20:28 +02:00
Utilities.cs Initial support for Android/iOS 2016-06-08 15:15:59 +09:00