Opentk/Source/OpenTK
the_fiddler 223c742648 Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
..
Audio * AL.cs: Removed CLSCompliant assembly attribute, as this is already 2008-02-23 22:56:25 +00:00
Fonts Fixed TextureFont.MeasureString calculations. 2008-02-02 12:29:21 +00:00
Graphics Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
Input Updated to use new IWindowInfo interface. 2008-02-28 13:57:07 +00:00
Math Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
OpenAL Moved and renamed OpenTK.OpenAL to OpenTK.Audio.OpenAL (namespace still unchanged). 2008-02-02 13:34:46 +00:00
Platform Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
Properties Updated version numbers. 2008-01-20 17:29:29 +00:00
ColorMode.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
Configuration.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
ContextHandle.cs Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
DisplayMode.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
Exceptions.cs Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext. 2008-01-31 14:39:54 +00:00
GameWindow.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
GLControl.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
GLControl.Designer.cs Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
GLControl.resx Added timing information to UpdateFrame. 2007-09-22 22:01:43 +00:00
IPackable.cs Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
OpenTK.dll.config Added openal32.dll and alut.dll to OpenTK.dll.config 2008-01-15 23:51:39 +00:00
TexturePacker.cs Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00