mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-26 03:35:33 +00:00
516cff00c3
Moved ES bindings from GLES[10|11|20] namespaces to ES[10|11|20]. Renamed ES wrapper classes to 'ES' instead of 'GL'.
798 lines
29 KiB
C#
798 lines
29 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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namespace OpenTK.Graphics.ES20
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{
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#pragma warning disable 1591
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public enum All
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{
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False = ((int)0),
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NoError = ((int)0),
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None = ((int)0),
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Zero = ((int)0),
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Points = ((int)0X0000),
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DepthBufferBit = ((int)0X00000100),
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StencilBufferBit = ((int)0X00000400),
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ColorBufferBit = ((int)0X00004000),
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Lines = ((int)0X0001),
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LineLoop = ((int)0X0002),
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LineStrip = ((int)0X0003),
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Triangles = ((int)0X0004),
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TriangleStrip = ((int)0X0005),
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TriangleFan = ((int)0X0006),
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Never = ((int)0X0200),
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Less = ((int)0X0201),
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Equal = ((int)0X0202),
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Lequal = ((int)0X0203),
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Greater = ((int)0X0204),
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Notequal = ((int)0X0205),
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Gequal = ((int)0X0206),
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Always = ((int)0X0207),
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SrcColor = ((int)0X0300),
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OneMinusSrcColor = ((int)0X0301),
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SrcAlpha = ((int)0X0302),
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OneMinusSrcAlpha = ((int)0X0303),
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DstAlpha = ((int)0X0304),
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OneMinusDstAlpha = ((int)0X0305),
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DstColor = ((int)0X0306),
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OneMinusDstColor = ((int)0X0307),
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SrcAlphaSaturate = ((int)0X0308),
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Front = ((int)0X0404),
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Back = ((int)0X0405),
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FrontAndBack = ((int)0X0408),
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InvalidEnum = ((int)0X0500),
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InvalidValue = ((int)0X0501),
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InvalidOperation = ((int)0X0502),
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OutOfMemory = ((int)0X0505),
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InvalidFramebufferOperation = ((int)0X0506),
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Cw = ((int)0X0900),
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Ccw = ((int)0X0901),
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LineWidth = ((int)0X0b21),
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CullFace = ((int)0X0b44),
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CullFaceMode = ((int)0X0b45),
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FrontFace = ((int)0X0b46),
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DepthRange = ((int)0X0b70),
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DepthTest = ((int)0X0b71),
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DepthWritemask = ((int)0X0b72),
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DepthClearValue = ((int)0X0b73),
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DepthFunc = ((int)0X0b74),
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StencilTest = ((int)0X0b90),
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StencilClearValue = ((int)0X0b91),
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StencilFunc = ((int)0X0b92),
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StencilValueMask = ((int)0X0b93),
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StencilFail = ((int)0X0b94),
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StencilPassDepthFail = ((int)0X0b95),
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StencilPassDepthPass = ((int)0X0b96),
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StencilRef = ((int)0X0b97),
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StencilWritemask = ((int)0X0b98),
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Viewport = ((int)0X0ba2),
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Dither = ((int)0X0bd0),
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Blend = ((int)0X0be2),
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ScissorBox = ((int)0X0c10),
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ScissorTest = ((int)0X0c11),
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ColorClearValue = ((int)0X0c22),
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ColorWritemask = ((int)0X0c23),
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UnpackAlignment = ((int)0X0cf5),
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PackAlignment = ((int)0X0d05),
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MaxTextureSize = ((int)0X0d33),
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MaxViewportDims = ((int)0X0d3a),
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SubpixelBits = ((int)0X0d50),
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RedBits = ((int)0X0d52),
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GreenBits = ((int)0X0d53),
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BlueBits = ((int)0X0d54),
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AlphaBits = ((int)0X0d55),
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DepthBits = ((int)0X0d56),
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StencilBits = ((int)0X0d57),
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Texture2D = ((int)0X0de1),
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DontCare = ((int)0X1100),
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Fastest = ((int)0X1101),
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Nicest = ((int)0X1102),
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Byte = ((int)0X1400),
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UnsignedByte = ((int)0X1401),
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Short = ((int)0X1402),
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UnsignedShort = ((int)0X1403),
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Int = ((int)0X1404),
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UnsignedInt = ((int)0X1405),
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Float = ((int)0X1406),
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Fixed = ((int)0X140c),
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Invert = ((int)0X150a),
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Texture = ((int)0X1702),
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StencilIndex = ((int)0X1901),
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DepthComponent = ((int)0X1902),
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Alpha = ((int)0X1906),
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Rgb = ((int)0X1907),
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Rgba = ((int)0X1908),
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Luminance = ((int)0X1909),
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LuminanceAlpha = ((int)0X190a),
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Keep = ((int)0X1e00),
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Replace = ((int)0X1e01),
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Incr = ((int)0X1e02),
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Decr = ((int)0X1e03),
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Vendor = ((int)0X1f00),
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Renderer = ((int)0X1f01),
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Version = ((int)0X1f02),
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Extensions = ((int)0X1f03),
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Nearest = ((int)0X2600),
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Linear = ((int)0X2601),
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NearestMipmapNearest = ((int)0X2700),
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LinearMipmapNearest = ((int)0X2701),
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NearestMipmapLinear = ((int)0X2702),
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LinearMipmapLinear = ((int)0X2703),
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TextureMagFilter = ((int)0X2800),
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TextureMinFilter = ((int)0X2801),
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TextureWrapS = ((int)0X2802),
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TextureWrapT = ((int)0X2803),
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Repeat = ((int)0X2901),
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PolygonOffsetUnits = ((int)0X2a00),
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ConstantColor = ((int)0X8001),
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OneMinusConstantColor = ((int)0X8002),
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ConstantAlpha = ((int)0X8003),
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OneMinusConstantAlpha = ((int)0X8004),
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BlendColor = ((int)0X8005),
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FuncAdd = ((int)0X8006),
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BlendEquation = ((int)0X8009),
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BlendEquationRgb = ((int)0X8009),
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FuncSubtract = ((int)0X800a),
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FuncReverseSubtract = ((int)0X800b),
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UnsignedShort4444 = ((int)0X8033),
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UnsignedShort5551 = ((int)0X8034),
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PolygonOffsetFill = ((int)0X8037),
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PolygonOffsetFactor = ((int)0X8038),
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Rgba4 = ((int)0X8056),
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Rgb5A1 = ((int)0X8057),
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TextureBinding2D = ((int)0X8069),
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SampleAlphaToCoverage = ((int)0X809e),
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SampleCoverage = ((int)0X80a0),
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SampleBuffers = ((int)0X80a8),
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Samples = ((int)0X80a9),
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SampleCoverageValue = ((int)0X80aa),
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SampleCoverageInvert = ((int)0X80ab),
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BlendDstRgb = ((int)0X80c8),
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BlendSrcRgb = ((int)0X80c9),
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BlendDstAlpha = ((int)0X80ca),
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BlendSrcAlpha = ((int)0X80cb),
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ClampToEdge = ((int)0X812f),
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GenerateMipmapHint = ((int)0X8192),
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DepthComponent16 = ((int)0X81a5),
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UnsignedShort565 = ((int)0X8363),
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MirroredRepeat = ((int)0X8370),
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AliasedPointSizeRange = ((int)0X846d),
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AliasedLineWidthRange = ((int)0X846e),
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Texture0 = ((int)0X84c0),
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Texture1 = ((int)0X84c1),
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Texture2 = ((int)0X84c2),
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Texture3 = ((int)0X84c3),
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Texture4 = ((int)0X84c4),
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Texture5 = ((int)0X84c5),
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Texture6 = ((int)0X84c6),
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Texture7 = ((int)0X84c7),
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Texture8 = ((int)0X84c8),
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Texture9 = ((int)0X84c9),
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Texture10 = ((int)0X84ca),
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Texture11 = ((int)0X84cb),
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Texture12 = ((int)0X84cc),
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Texture13 = ((int)0X84cd),
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Texture14 = ((int)0X84ce),
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Texture15 = ((int)0X84cf),
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Texture16 = ((int)0X84d0),
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Texture17 = ((int)0X84d1),
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Texture18 = ((int)0X84d2),
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Texture19 = ((int)0X84d3),
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Texture20 = ((int)0X84d4),
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Texture21 = ((int)0X84d5),
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Texture22 = ((int)0X84d6),
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Texture23 = ((int)0X84d7),
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Texture24 = ((int)0X84d8),
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Texture25 = ((int)0X84d9),
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Texture26 = ((int)0X84da),
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Texture27 = ((int)0X84db),
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Texture28 = ((int)0X84dc),
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Texture29 = ((int)0X84dd),
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Texture30 = ((int)0X84de),
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Texture31 = ((int)0X84df),
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ActiveTexture = ((int)0X84e0),
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MaxRenderbufferSize = ((int)0X84e8),
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IncrWrap = ((int)0X8507),
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DecrWrap = ((int)0X8508),
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TextureCubeMap = ((int)0X8513),
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TextureBindingCubeMap = ((int)0X8514),
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TextureCubeMapPositiveX = ((int)0X8515),
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TextureCubeMapNegativeX = ((int)0X8516),
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TextureCubeMapPositiveY = ((int)0X8517),
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TextureCubeMapNegativeY = ((int)0X8518),
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TextureCubeMapPositiveZ = ((int)0X8519),
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TextureCubeMapNegativeZ = ((int)0X851a),
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MaxCubeMapTextureSize = ((int)0X851c),
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VertexAttribArrayEnabled = ((int)0X8622),
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VertexAttribArraySize = ((int)0X8623),
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VertexAttribArrayStride = ((int)0X8624),
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VertexAttribArrayType = ((int)0X8625),
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CurrentVertexAttrib = ((int)0X8626),
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VertexAttribArrayPointer = ((int)0X8645),
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NumCompressedTextureFormats = ((int)0X86a2),
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CompressedTextureFormats = ((int)0X86a3),
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BufferSize = ((int)0X8764),
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BufferUsage = ((int)0X8765),
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StencilBackFunc = ((int)0X8800),
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StencilBackFail = ((int)0X8801),
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StencilBackPassDepthFail = ((int)0X8802),
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StencilBackPassDepthPass = ((int)0X8803),
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BlendEquationAlpha = ((int)0X883d),
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MaxVertexAttribs = ((int)0X8869),
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VertexAttribArrayNormalized = ((int)0X886a),
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MaxTextureImageUnits = ((int)0X8872),
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ArrayBuffer = ((int)0X8892),
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ElementArrayBuffer = ((int)0X8893),
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ArrayBufferBinding = ((int)0X8894),
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ElementArrayBufferBinding = ((int)0X8895),
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VertexAttribArrayBufferBinding = ((int)0X889f),
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StreamDraw = ((int)0X88e0),
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StaticDraw = ((int)0X88e4),
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DynamicDraw = ((int)0X88e8),
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FragmentShader = ((int)0X8b30),
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VertexShader = ((int)0X8b31),
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MaxVertexTextureImageUnits = ((int)0X8b4c),
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MaxCombinedTextureImageUnits = ((int)0X8b4d),
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ShaderType = ((int)0X8b4f),
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FloatVec2 = ((int)0X8b50),
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FloatVec3 = ((int)0X8b51),
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FloatVec4 = ((int)0X8b52),
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IntVec2 = ((int)0X8b53),
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IntVec3 = ((int)0X8b54),
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IntVec4 = ((int)0X8b55),
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Bool = ((int)0X8b56),
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BoolVec2 = ((int)0X8b57),
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BoolVec3 = ((int)0X8b58),
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BoolVec4 = ((int)0X8b59),
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FloatMat2 = ((int)0X8b5a),
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FloatMat3 = ((int)0X8b5b),
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FloatMat4 = ((int)0X8b5c),
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Sampler2D = ((int)0X8b5e),
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SamplerCube = ((int)0X8b60),
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DeleteStatus = ((int)0X8b80),
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CompileStatus = ((int)0X8b81),
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LinkStatus = ((int)0X8b82),
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ValidateStatus = ((int)0X8b83),
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InfoLogLength = ((int)0X8b84),
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AttachedShaders = ((int)0X8b85),
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ActiveUniforms = ((int)0X8b86),
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ActiveUniformMaxLength = ((int)0X8b87),
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ShaderSourceLength = ((int)0X8b88),
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ActiveAttributes = ((int)0X8b89),
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ActiveAttributeMaxLength = ((int)0X8b8a),
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ShadingLanguageVersion = ((int)0X8b8c),
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CurrentProgram = ((int)0X8b8d),
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ImplementationColorReadType = ((int)0X8b9a),
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ImplementationColorReadFormat = ((int)0X8b9b),
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StencilBackRef = ((int)0X8ca3),
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StencilBackValueMask = ((int)0X8ca4),
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StencilBackWritemask = ((int)0X8ca5),
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FramebufferBinding = ((int)0X8ca6),
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RenderbufferBinding = ((int)0X8ca7),
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FramebufferAttachmentObjectType = ((int)0X8cd0),
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FramebufferAttachmentObjectName = ((int)0X8cd1),
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FramebufferAttachmentTextureLevel = ((int)0X8cd2),
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FramebufferAttachmentTextureCubeMapFace = ((int)0X8cd3),
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FramebufferComplete = ((int)0X8cd5),
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FramebufferIncompleteAttachment = ((int)0X8cd6),
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FramebufferIncompleteMissingAttachment = ((int)0X8cd7),
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FramebufferIncompleteDimensions = ((int)0X8cd9),
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FramebufferUnsupported = ((int)0X8cdd),
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ColorAttachment0 = ((int)0X8ce0),
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DepthAttachment = ((int)0X8d00),
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StencilAttachment = ((int)0X8d20),
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Framebuffer = ((int)0X8d40),
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Renderbuffer = ((int)0X8d41),
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RenderbufferWidth = ((int)0X8d42),
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RenderbufferHeight = ((int)0X8d43),
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RenderbufferInternalFormat = ((int)0X8d44),
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StencilIndex8 = ((int)0X8d48),
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RenderbufferRedSize = ((int)0X8d50),
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RenderbufferGreenSize = ((int)0X8d51),
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RenderbufferBlueSize = ((int)0X8d52),
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RenderbufferAlphaSize = ((int)0X8d53),
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RenderbufferDepthSize = ((int)0X8d54),
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RenderbufferStencilSize = ((int)0X8d55),
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Rgb565 = ((int)0X8d62),
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LowFloat = ((int)0X8df0),
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MediumFloat = ((int)0X8df1),
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HighFloat = ((int)0X8df2),
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LowInt = ((int)0X8df3),
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MediumInt = ((int)0X8df4),
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HighInt = ((int)0X8df5),
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ShaderBinaryFormats = ((int)0X8df8),
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NumShaderBinaryFormats = ((int)0X8df9),
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ShaderCompiler = ((int)0X8dfa),
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MaxVertexUniformVectors = ((int)0X8dfb),
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MaxVaryingVectors = ((int)0X8dfc),
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MaxFragmentUniformVectors = ((int)0X8dfd),
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EsVersion20 = ((int)1),
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One = ((int)1),
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True = ((int)1),
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}
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public enum BeginMode
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{
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Points = ((int)0X0000),
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Lines = ((int)0X0001),
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LineLoop = ((int)0X0002),
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LineStrip = ((int)0X0003),
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Triangles = ((int)0X0004),
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TriangleStrip = ((int)0X0005),
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TriangleFan = ((int)0X0006),
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}
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public enum BlendEquationSeparate
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{
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FuncAdd = ((int)0X8006),
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BlendEquation = ((int)0X8009),
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BlendEquationRgb = ((int)0X8009),
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BlendEquationAlpha = ((int)0X883d),
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}
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public enum BlendingFactorDest
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{
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Zero = ((int)0),
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SrcColor = ((int)0X0300),
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OneMinusSrcColor = ((int)0X0301),
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SrcAlpha = ((int)0X0302),
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OneMinusSrcAlpha = ((int)0X0303),
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DstAlpha = ((int)0X0304),
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OneMinusDstAlpha = ((int)0X0305),
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One = ((int)1),
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}
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public enum BlendingFactorSrc
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{
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DstColor = ((int)0X0306),
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OneMinusDstColor = ((int)0X0307),
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SrcAlphaSaturate = ((int)0X0308),
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}
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public enum BlendSubtract
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{
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FuncSubtract = ((int)0X800a),
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FuncReverseSubtract = ((int)0X800b),
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}
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public enum Boolean
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{
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False = ((int)0),
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True = ((int)1),
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}
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public enum BufferObjects
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{
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CurrentVertexAttrib = ((int)0X8626),
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BufferSize = ((int)0X8764),
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BufferUsage = ((int)0X8765),
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ArrayBuffer = ((int)0X8892),
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ElementArrayBuffer = ((int)0X8893),
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ArrayBufferBinding = ((int)0X8894),
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ElementArrayBufferBinding = ((int)0X8895),
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StreamDraw = ((int)0X88e0),
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StaticDraw = ((int)0X88e4),
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DynamicDraw = ((int)0X88e8),
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}
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[Flags]
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public enum ClearBufferMask
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{
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DepthBufferBit = ((int)0X00000100),
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StencilBufferBit = ((int)0X00000400),
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ColorBufferBit = ((int)0X00004000),
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}
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public enum CullFaceMode
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{
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Front = ((int)0X0404),
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Back = ((int)0X0405),
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FrontAndBack = ((int)0X0408),
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}
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public enum DataType
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{
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Byte = ((int)0X1400),
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UnsignedByte = ((int)0X1401),
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Short = ((int)0X1402),
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|
UnsignedShort = ((int)0X1403),
|
|
Int = ((int)0X1404),
|
|
UnsignedInt = ((int)0X1405),
|
|
Float = ((int)0X1406),
|
|
Fixed = ((int)0X140c),
|
|
}
|
|
|
|
public enum EnableCap
|
|
{
|
|
CullFace = ((int)0X0b44),
|
|
DepthTest = ((int)0X0b71),
|
|
StencilTest = ((int)0X0b90),
|
|
Dither = ((int)0X0bd0),
|
|
Blend = ((int)0X0be2),
|
|
ScissorTest = ((int)0X0c11),
|
|
Texture2D = ((int)0X0de1),
|
|
PolygonOffsetFill = ((int)0X8037),
|
|
SampleAlphaToCoverage = ((int)0X809e),
|
|
SampleCoverage = ((int)0X80a0),
|
|
}
|
|
|
|
public enum ErrorCode
|
|
{
|
|
NoError = ((int)0),
|
|
InvalidEnum = ((int)0X0500),
|
|
InvalidValue = ((int)0X0501),
|
|
InvalidOperation = ((int)0X0502),
|
|
OutOfMemory = ((int)0X0505),
|
|
}
|
|
|
|
public enum FramebufferObject
|
|
{
|
|
None = ((int)0),
|
|
InvalidFramebufferOperation = ((int)0X0506),
|
|
StencilIndex = ((int)0X1901),
|
|
Rgba4 = ((int)0X8056),
|
|
Rgb5A1 = ((int)0X8057),
|
|
DepthComponent16 = ((int)0X81a5),
|
|
MaxRenderbufferSize = ((int)0X84e8),
|
|
FramebufferBinding = ((int)0X8ca6),
|
|
RenderbufferBinding = ((int)0X8ca7),
|
|
FramebufferAttachmentObjectType = ((int)0X8cd0),
|
|
FramebufferAttachmentObjectName = ((int)0X8cd1),
|
|
FramebufferAttachmentTextureLevel = ((int)0X8cd2),
|
|
FramebufferAttachmentTextureCubeMapFace = ((int)0X8cd3),
|
|
FramebufferComplete = ((int)0X8cd5),
|
|
FramebufferIncompleteAttachment = ((int)0X8cd6),
|
|
FramebufferIncompleteMissingAttachment = ((int)0X8cd7),
|
|
FramebufferIncompleteDimensions = ((int)0X8cd9),
|
|
FramebufferUnsupported = ((int)0X8cdd),
|
|
ColorAttachment0 = ((int)0X8ce0),
|
|
DepthAttachment = ((int)0X8d00),
|
|
StencilAttachment = ((int)0X8d20),
|
|
Framebuffer = ((int)0X8d40),
|
|
Renderbuffer = ((int)0X8d41),
|
|
RenderbufferWidth = ((int)0X8d42),
|
|
RenderbufferHeight = ((int)0X8d43),
|
|
RenderbufferInternalFormat = ((int)0X8d44),
|
|
StencilIndex8 = ((int)0X8d48),
|
|
RenderbufferRedSize = ((int)0X8d50),
|
|
RenderbufferGreenSize = ((int)0X8d51),
|
|
RenderbufferBlueSize = ((int)0X8d52),
|
|
RenderbufferAlphaSize = ((int)0X8d53),
|
|
RenderbufferDepthSize = ((int)0X8d54),
|
|
RenderbufferStencilSize = ((int)0X8d55),
|
|
Rgb565 = ((int)0X8d62),
|
|
}
|
|
|
|
public enum FrontFaceDirection
|
|
{
|
|
Cw = ((int)0X0900),
|
|
Ccw = ((int)0X0901),
|
|
}
|
|
|
|
public enum GetPName
|
|
{
|
|
LineWidth = ((int)0X0b21),
|
|
CullFaceMode = ((int)0X0b45),
|
|
FrontFace = ((int)0X0b46),
|
|
DepthRange = ((int)0X0b70),
|
|
DepthWritemask = ((int)0X0b72),
|
|
DepthClearValue = ((int)0X0b73),
|
|
DepthFunc = ((int)0X0b74),
|
|
StencilClearValue = ((int)0X0b91),
|
|
StencilFunc = ((int)0X0b92),
|
|
StencilValueMask = ((int)0X0b93),
|
|
StencilFail = ((int)0X0b94),
|
|
StencilPassDepthFail = ((int)0X0b95),
|
|
StencilPassDepthPass = ((int)0X0b96),
|
|
StencilRef = ((int)0X0b97),
|
|
StencilWritemask = ((int)0X0b98),
|
|
Viewport = ((int)0X0ba2),
|
|
ScissorBox = ((int)0X0c10),
|
|
ColorClearValue = ((int)0X0c22),
|
|
ColorWritemask = ((int)0X0c23),
|
|
UnpackAlignment = ((int)0X0cf5),
|
|
PackAlignment = ((int)0X0d05),
|
|
MaxTextureSize = ((int)0X0d33),
|
|
MaxViewportDims = ((int)0X0d3a),
|
|
SubpixelBits = ((int)0X0d50),
|
|
RedBits = ((int)0X0d52),
|
|
GreenBits = ((int)0X0d53),
|
|
BlueBits = ((int)0X0d54),
|
|
AlphaBits = ((int)0X0d55),
|
|
DepthBits = ((int)0X0d56),
|
|
StencilBits = ((int)0X0d57),
|
|
PolygonOffsetUnits = ((int)0X2a00),
|
|
PolygonOffsetFactor = ((int)0X8038),
|
|
TextureBinding2D = ((int)0X8069),
|
|
SampleBuffers = ((int)0X80a8),
|
|
Samples = ((int)0X80a9),
|
|
SampleCoverageValue = ((int)0X80aa),
|
|
SampleCoverageInvert = ((int)0X80ab),
|
|
AliasedPointSizeRange = ((int)0X846d),
|
|
AliasedLineWidthRange = ((int)0X846e),
|
|
StencilBackFunc = ((int)0X8800),
|
|
StencilBackFail = ((int)0X8801),
|
|
StencilBackPassDepthFail = ((int)0X8802),
|
|
StencilBackPassDepthPass = ((int)0X8803),
|
|
StencilBackRef = ((int)0X8ca3),
|
|
StencilBackValueMask = ((int)0X8ca4),
|
|
StencilBackWritemask = ((int)0X8ca5),
|
|
}
|
|
|
|
public enum GetTextureParameter
|
|
{
|
|
NumCompressedTextureFormats = ((int)0X86a2),
|
|
CompressedTextureFormats = ((int)0X86a3),
|
|
}
|
|
|
|
public enum HintMode
|
|
{
|
|
DontCare = ((int)0X1100),
|
|
Fastest = ((int)0X1101),
|
|
Nicest = ((int)0X1102),
|
|
}
|
|
|
|
public enum HintTarget
|
|
{
|
|
GenerateMipmapHint = ((int)0X8192),
|
|
}
|
|
|
|
public enum PixelFormat
|
|
{
|
|
DepthComponent = ((int)0X1902),
|
|
Alpha = ((int)0X1906),
|
|
Rgb = ((int)0X1907),
|
|
Rgba = ((int)0X1908),
|
|
Luminance = ((int)0X1909),
|
|
LuminanceAlpha = ((int)0X190a),
|
|
}
|
|
|
|
public enum PixelType
|
|
{
|
|
UnsignedShort4444 = ((int)0X8033),
|
|
UnsignedShort5551 = ((int)0X8034),
|
|
UnsignedShort565 = ((int)0X8363),
|
|
}
|
|
|
|
public enum ReadFormat
|
|
{
|
|
ImplementationColorReadType = ((int)0X8b9a),
|
|
ImplementationColorReadFormat = ((int)0X8b9b),
|
|
}
|
|
|
|
public enum SeparateBlendFunctions
|
|
{
|
|
ConstantColor = ((int)0X8001),
|
|
OneMinusConstantColor = ((int)0X8002),
|
|
ConstantAlpha = ((int)0X8003),
|
|
OneMinusConstantAlpha = ((int)0X8004),
|
|
BlendColor = ((int)0X8005),
|
|
BlendDstRgb = ((int)0X80c8),
|
|
BlendSrcRgb = ((int)0X80c9),
|
|
BlendDstAlpha = ((int)0X80ca),
|
|
BlendSrcAlpha = ((int)0X80cb),
|
|
}
|
|
|
|
public enum ShaderBinary
|
|
{
|
|
ShaderBinaryFormats = ((int)0X8df8),
|
|
NumShaderBinaryFormats = ((int)0X8df9),
|
|
}
|
|
|
|
public enum ShaderPrecision
|
|
{
|
|
LowFloat = ((int)0X8df0),
|
|
MediumFloat = ((int)0X8df1),
|
|
HighFloat = ((int)0X8df2),
|
|
LowInt = ((int)0X8df3),
|
|
MediumInt = ((int)0X8df4),
|
|
HighInt = ((int)0X8df5),
|
|
}
|
|
|
|
public enum Shaders
|
|
{
|
|
MaxVertexAttribs = ((int)0X8869),
|
|
MaxTextureImageUnits = ((int)0X8872),
|
|
FragmentShader = ((int)0X8b30),
|
|
VertexShader = ((int)0X8b31),
|
|
MaxVertexTextureImageUnits = ((int)0X8b4c),
|
|
MaxCombinedTextureImageUnits = ((int)0X8b4d),
|
|
ShaderType = ((int)0X8b4f),
|
|
DeleteStatus = ((int)0X8b80),
|
|
LinkStatus = ((int)0X8b82),
|
|
ValidateStatus = ((int)0X8b83),
|
|
AttachedShaders = ((int)0X8b85),
|
|
ActiveUniforms = ((int)0X8b86),
|
|
ActiveUniformMaxLength = ((int)0X8b87),
|
|
ActiveAttributes = ((int)0X8b89),
|
|
ActiveAttributeMaxLength = ((int)0X8b8a),
|
|
ShadingLanguageVersion = ((int)0X8b8c),
|
|
CurrentProgram = ((int)0X8b8d),
|
|
MaxVertexUniformVectors = ((int)0X8dfb),
|
|
MaxVaryingVectors = ((int)0X8dfc),
|
|
MaxFragmentUniformVectors = ((int)0X8dfd),
|
|
}
|
|
|
|
public enum ShaderSource
|
|
{
|
|
CompileStatus = ((int)0X8b81),
|
|
InfoLogLength = ((int)0X8b84),
|
|
ShaderSourceLength = ((int)0X8b88),
|
|
ShaderCompiler = ((int)0X8dfa),
|
|
}
|
|
|
|
public enum StencilFunction
|
|
{
|
|
Never = ((int)0X0200),
|
|
Less = ((int)0X0201),
|
|
Equal = ((int)0X0202),
|
|
Lequal = ((int)0X0203),
|
|
Greater = ((int)0X0204),
|
|
Notequal = ((int)0X0205),
|
|
Gequal = ((int)0X0206),
|
|
Always = ((int)0X0207),
|
|
}
|
|
|
|
public enum StencilOp
|
|
{
|
|
Invert = ((int)0X150a),
|
|
Keep = ((int)0X1e00),
|
|
Replace = ((int)0X1e01),
|
|
Incr = ((int)0X1e02),
|
|
Decr = ((int)0X1e03),
|
|
IncrWrap = ((int)0X8507),
|
|
DecrWrap = ((int)0X8508),
|
|
}
|
|
|
|
public enum StringName
|
|
{
|
|
Vendor = ((int)0X1f00),
|
|
Renderer = ((int)0X1f01),
|
|
Version = ((int)0X1f02),
|
|
Extensions = ((int)0X1f03),
|
|
}
|
|
|
|
public enum TextureMagFilter
|
|
{
|
|
Nearest = ((int)0X2600),
|
|
Linear = ((int)0X2601),
|
|
}
|
|
|
|
public enum TextureMinFilter
|
|
{
|
|
NearestMipmapNearest = ((int)0X2700),
|
|
LinearMipmapNearest = ((int)0X2701),
|
|
NearestMipmapLinear = ((int)0X2702),
|
|
LinearMipmapLinear = ((int)0X2703),
|
|
}
|
|
|
|
public enum TextureParameterName
|
|
{
|
|
TextureMagFilter = ((int)0X2800),
|
|
TextureMinFilter = ((int)0X2801),
|
|
TextureWrapS = ((int)0X2802),
|
|
TextureWrapT = ((int)0X2803),
|
|
}
|
|
|
|
public enum TextureTarget
|
|
{
|
|
Texture = ((int)0X1702),
|
|
TextureCubeMap = ((int)0X8513),
|
|
TextureBindingCubeMap = ((int)0X8514),
|
|
TextureCubeMapPositiveX = ((int)0X8515),
|
|
TextureCubeMapNegativeX = ((int)0X8516),
|
|
TextureCubeMapPositiveY = ((int)0X8517),
|
|
TextureCubeMapNegativeY = ((int)0X8518),
|
|
TextureCubeMapPositiveZ = ((int)0X8519),
|
|
TextureCubeMapNegativeZ = ((int)0X851a),
|
|
MaxCubeMapTextureSize = ((int)0X851c),
|
|
}
|
|
|
|
public enum TextureUnit
|
|
{
|
|
Texture0 = ((int)0X84c0),
|
|
Texture1 = ((int)0X84c1),
|
|
Texture2 = ((int)0X84c2),
|
|
Texture3 = ((int)0X84c3),
|
|
Texture4 = ((int)0X84c4),
|
|
Texture5 = ((int)0X84c5),
|
|
Texture6 = ((int)0X84c6),
|
|
Texture7 = ((int)0X84c7),
|
|
Texture8 = ((int)0X84c8),
|
|
Texture9 = ((int)0X84c9),
|
|
Texture10 = ((int)0X84ca),
|
|
Texture11 = ((int)0X84cb),
|
|
Texture12 = ((int)0X84cc),
|
|
Texture13 = ((int)0X84cd),
|
|
Texture14 = ((int)0X84ce),
|
|
Texture15 = ((int)0X84cf),
|
|
Texture16 = ((int)0X84d0),
|
|
Texture17 = ((int)0X84d1),
|
|
Texture18 = ((int)0X84d2),
|
|
Texture19 = ((int)0X84d3),
|
|
Texture20 = ((int)0X84d4),
|
|
Texture21 = ((int)0X84d5),
|
|
Texture22 = ((int)0X84d6),
|
|
Texture23 = ((int)0X84d7),
|
|
Texture24 = ((int)0X84d8),
|
|
Texture25 = ((int)0X84d9),
|
|
Texture26 = ((int)0X84da),
|
|
Texture27 = ((int)0X84db),
|
|
Texture28 = ((int)0X84dc),
|
|
Texture29 = ((int)0X84dd),
|
|
Texture30 = ((int)0X84de),
|
|
Texture31 = ((int)0X84df),
|
|
ActiveTexture = ((int)0X84e0),
|
|
}
|
|
|
|
public enum TextureWrapMode
|
|
{
|
|
Repeat = ((int)0X2901),
|
|
ClampToEdge = ((int)0X812f),
|
|
MirroredRepeat = ((int)0X8370),
|
|
}
|
|
|
|
public enum UniformTypes
|
|
{
|
|
FloatVec2 = ((int)0X8b50),
|
|
FloatVec3 = ((int)0X8b51),
|
|
FloatVec4 = ((int)0X8b52),
|
|
IntVec2 = ((int)0X8b53),
|
|
IntVec3 = ((int)0X8b54),
|
|
IntVec4 = ((int)0X8b55),
|
|
Bool = ((int)0X8b56),
|
|
BoolVec2 = ((int)0X8b57),
|
|
BoolVec3 = ((int)0X8b58),
|
|
BoolVec4 = ((int)0X8b59),
|
|
FloatMat2 = ((int)0X8b5a),
|
|
FloatMat3 = ((int)0X8b5b),
|
|
FloatMat4 = ((int)0X8b5c),
|
|
Sampler2D = ((int)0X8b5e),
|
|
SamplerCube = ((int)0X8b60),
|
|
}
|
|
|
|
public enum Version
|
|
{
|
|
EsVersion20 = ((int)1),
|
|
}
|
|
|
|
public enum VertexArrays
|
|
{
|
|
VertexAttribArrayEnabled = ((int)0X8622),
|
|
VertexAttribArraySize = ((int)0X8623),
|
|
VertexAttribArrayStride = ((int)0X8624),
|
|
VertexAttribArrayType = ((int)0X8625),
|
|
VertexAttribArrayPointer = ((int)0X8645),
|
|
VertexAttribArrayNormalized = ((int)0X886a),
|
|
VertexAttribArrayBufferBinding = ((int)0X889f),
|
|
}
|
|
|
|
}
|