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ContextAttribute.DOUBLEBUFFER is a boolean in SDL (false->single buffering, true->double buffering). We need to adjust the number of buffers accordingly (single buffering->1 buffer, double buffering->2 buffers). |
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Sdl2.cs | ||
Sdl2DisplayDeviceDriver.cs | ||
Sdl2Factory.cs | ||
Sdl2GraphicsContext.cs | ||
Sdl2GraphicsMode.cs | ||
Sdl2InputDriver.cs | ||
Sdl2JoystickDriver.cs | ||
Sdl2Keyboard.cs | ||
Sdl2KeyMap.cs | ||
Sdl2Mouse.cs | ||
Sdl2NativeWindow.cs | ||
Sdl2WindowInfo.cs |