Opentk/Source/OpenTK/Platform/SDL2
Stefanos A. 3398902940 Use Wgl.Import.GetCurrentContext DllImport directly
Wgl is implemented using the regular DllImport + delegate approach, in
order to support extensions. The delegates have not been armed at this
point, so we need to use the DllImport directly.

The whole wgl API should be revisited (we are using only a tiny
portion.)
2013-09-27 18:55:38 +02:00
..
sdl2-cs Integrated sdl2-cs bindings for sdl2 2013-09-27 14:33:52 +02:00
Sdl2DisplayDeviceDriver.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2Factory.cs Use Wgl.Import.GetCurrentContext DllImport directly 2013-09-27 18:55:38 +02:00
Sdl2GraphicsContext.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2GraphicsMode.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2InputBase.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2Joystick.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2Keyboard.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2KeyMap.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2Mouse.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2NativeWindow.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Sdl2WindowInfo.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00