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383cea7e82
HIDInput.Dispose() would remove elements from a DeviceCollection during iteration. This results in an exception. We are now using a plain for-loop instead. |
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.. | ||
Carbon | ||
Cocoa | ||
Quartz | ||
CarbonWindowInfo.cs | ||
CocoaContext.cs | ||
CocoaNativeWindow.cs | ||
CocoaWindowInfo.cs | ||
HIDInput.cs | ||
MacOSException.cs | ||
MacOSFactory.cs | ||
MacOSKeyMap.cs | ||
NS.cs | ||
QuartzDisplayDeviceDriver.cs |